Steel Rake Fortress is a solo event instance for players of level 76 and above. It is accessible from the main base in Lakrum through in Ancient Sanctum of Life for Elyos and in Ancient Temple of Wisdom for Asmodians. Like other event instances, this instance is only active as long as its respective event is running.
is shooting an action movie, featuring a Daeva as their main star. During the shooting, the player must infiltrate a Shulack fortress currently building a powerful cannon and taking down its captain, .
Additional Entries Edit
The instance offers a variety of ways to acquire bonus entries outside of the usual entry scrolls bought from the online store. The player may acquire a , which while holding in their inventory will allow them to enter an additional time. This can be achieved by talking with the entrance NPC normally as you would to enter. A different dialogue window will appear confirming if the player wishes to use a . Each entry consumes the item.
The comes from a bundle; . This bundle can be registered on the broker. But, most importantly, it can also be purchased from the Gold Ingot section of the Gold Sand Traders. Each bundle costs two , with a daily limit of two purchases.
The instance is timed. The player has 15 minutes to complete the instance, otherwise no rewards will be given. This countdown begins once they interact with the jet boat () anchored on the pier. The timer can only be stopped by defeating . will give a briefing of the instance's objectives. There are two main objectives (required to complete the instance) and a side-objective which increases the final reward.
While the side-objective is beneficial, it can potentially consume a great chunk of the time available. While most of the instance is performed with preset skills, the final encounter with is strictly a normal fight, meaning gear plays an important role. If the player is undergeared to deal with endgame content, they should most definitely avoid the side-objective.
Outer Fortress Edit
This short straightforward section consists of the player mounting the , giving them access to two skills; (quick short attack) and (stronger AoE attack). Certain obstacles, such as and the will block the main path, requiring the player to use these skills to destroy them as they come across.
Guard District Edit
Upon entering this area, the player will be dismounted from their and meet once again. He will give the player two items. The first one will be the , required for destroying the three . The other one being the , allowing the player to mount a tachysphere, fully recovering their HP and granting them access to exclusive and powerful skills.
While mounting the tachysphere, the player may only use its four skills:
- : Single target attack.
- : Frontal AoE attack which leaves a DoT on affected targets.
- : Short-range AoE attack which induces a stumbled state.
- : Recovers a considerable amount of HP.
In order to progress through this section, the player must destroy a in order to pass through. This is done by simply interacting with it, and, after a lengthy interaction bar, selecting the option in the dialogue window. However, every is also guarded by a , which must be killed before attempting the interaction. At the same time, several will pour out from the nearby in timely intervals. By interacting with them, the door can be boarded up, preventing any from spawning.
Mobs in this section have a variety of time-waster skills, including pulling repeatedly, lengthy sleep inducing skills, knockdowns, silencing and binding which prevent the player from using skills, as well as DoTs which will prevent them from completing object interactions.
Rescue Prisoners Edit
This is the side objective consists of rescuing captured Shugos across the Guard District. Doing so requires taking down the respective named mob of the section and looting the key from its corpse. Upon being teleported to the appropriate section, the player will be dismounted from the tachysphere.
- : Boss for the 1st section, holds .
- : Boss for the 2nd section, holds .
- : Boss for the 3rd section, holds .
Upon acquiring the key, they may look around for nearby Shugos and interacting with them. However, not all of them will count towards the objective. Some Shugos are actually decoys which will summon a Shulack mob to attack the player. Next to the boss' spawn, there will be a list showing which Shugos are the real ones. A way of doing this is memorising the names and only rescuing those, or, alternatively, straight up freeing the Shugos and rely on luck. The actual prisoners and the decoys will always be the same. Knowing beforehand what Shugos are the real ones comes with the benefit of not wasting time on going for them if they are in a hard to reach location or surrounded by guards.
|First Section||Second Section||Third Section|
There are ways to make killing the boss drastically faster. This relies on mounting the tachysphere on special spots where it was not intended to be able to use it on. Because this was not intended, it allows the player to kill them instantly.
For the first section, after entering the Defense Warehouse, go up the stairs as usual. Upon exiting to the ledge where the player would to jump onto the following building, mount the tachysphere and proceed to kill with the mount's attacks.
The second and third sections require a different approach. First of, the player must have looted the from the chest in the lower floor of the Defense Warehouse. After teleporting to these sections, aggro any of the ranged-attack mobs and jump off back onto the lower floor. This includes and . Said mob will stay at the top, attacking the player. Use the on the mob, and immediately afterwards board the tachysphere by using the .
Steel Rake Cannons Edit
This is the final room of the instance, where is and will be fought. The fight is simple, with no special skills or mechanics. Once he is dead, the timer for the instance will be stopped. corpse will drop a certain amount of depending on the amount of Shugos saved. will then spawn along with all Shugos which had been saved. will allow the player to be teleported to the treasure section.
- [Event] Daeva's Challenge [?]
- [Event] Katoshunerk's Directing Stage 1 [?]
- [Event] Katoshunerk's Directing Stage 2 [?]
- [Event] Katoshunerk's Directing Stage 3 [?]
- [Event] Katoshunerk's Directing Stage 4 [?]
- [Event] Katoshunerk's Directing Stage 5 [?]
Note: Rewards may vary depending on the instalment of the event and the region it is being hosted on. Check the main website for the rewards listings.
Upon talking with after defeating , the player will be teleported to the Stray Island. Looted can be used on the chests which spawn here. By default, there is one every time for defeating the final boss in time. Depending on the amount of Shugos rescued, additional chests will appear, each Shugo meaning one more.
- The instance was introduced with the 6.5 update.
- The main boss, , is based on the iconic from Steel Rake.
- During the event's first instalment, completion of the [Event] Daeva's Challenge [?] quest would reward 22px Ice Gems. This was an oversight, as the item has no relation to this event, rather its for a different one entirely. The item was later removed from the players' inventories.
- There is a chest inside the Defense Warehouse which drops a when opened. Its sole purpose is to give players an alternative to jumping platforms.
- As part of the rewards, the event offers the 22px Jet Ski. This item is a mount version of the featured inside the instance.