A spell is a magic incantation or effect conjured up by a character.

Supposedly modeled after fantasy, myth, and legend, spells have various effects. Spells can do different kinds of damage, or healing. They can also cause beneficial effects (aka buffs) on friendly characters, or harmful effects (aka debuffs) on hostile mobs.

Some spells are an instant cast, but many have a casting time that varies depending on the spell. When activated, any spell with a casting time will prompt a spell progress bar to show up at the bottom of the screen, depicting the time remaining until the spell hits its target.

There are a few spells which require Reagents, or items designed specifically for that spell, that must be in the player's inventory or the spell will not activate.

Reagents needed for spells
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Each class in Aion has the ability to use magic, and the caster classes (such as the Sorcerer, Spiritmaster, Cleric, and Chanter) use this magic in order to cast spells. For the non-caster classes (such as the Templar, Gladiator, Ranger, and Assassin), magic is used for skills and abilities, not necessarily spells.

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