He is fair, upright, thoughtful, and symbolized by justice and the Templar class. He is seen as reserved and prudent, but he acts swiftly once he's reached a decision.
Nezekan has amazing physical power and can endure any kind of attack. He is known for using Izith, the shield of mystery. His power is the most equally matched, of all the Daevas in Atreia, with that of Shedim Lord Zikel.
Nezekan's mysterious past has been a constant source of rumors and gossip over the centuries. Some believe that he had a secret relationship with Lady Triniel, and other rumors say that the two even had a child together. It is also said that Nezekan charged Brigade General Virkel of the Red Sky Legion to Triniel's service to protect her. But those who saw them bitterly fight each other in the opening days of the Abyss War give little credit to such thoughts. It is common knowledge that they don't get along, though they are secretive as to the reason.
When Deltras and his followers from the Legion of Storm, Nezekan's dedicated Legion, appeared in Asmodae through a rift in the Abyss, Zikel caught them and attempted to make them renounce their allegiance. This was the provocation for the Abyss War.
Secrets and Truths Edit
The events in Aion 4.0 reveal that the rumors about Nezekan and Triniel having a relationship before the Cataclysm were true. In fact, they even had a child together: a son named Kahrun. Two Empyrean Lords having an affair (not to mention a child) together was considered as one of the greatest taboos and blasphemies against Aion imaginable, and the two were thus forced to raise their son in secret. They hid him in the Eracus Temple in Eltnen, far away from Aion's Eyes, until on a terrible day everything changed and the little Kahrun disappeared.
Nezekan finally found his long lost son among the Reian people, now their leader. When Kahrun goes missing from Kamar after Tiamat's death, Nezekan panics and sets out to personally search for Kahrun under the fake identity of Thersu. During his journey across Katalam he comes into contact with the player and, recognizing Kaisinel's handiwork in their overly gullible/naive personality, decides makes use of this and has the player assist him with finding clues on Kahrun's whereabouts. Ultimately Nezekan finds his son in the Infinity Shard, unconscious and heavily beaten by Beritra's minions, but still alive. Triniel however appears, and two they clash. The two Empyrean Lords discover one another again and try to help their son. They succeed in teleporting him out from the danger, then retreat.