FANDOM


Icon Skill Level Desc
Absorb Energy I <Absorb Energy I> 9 Restores your MP by 178...226. MP 176...226
Instant
1m
Absorb Energy III <Absorb Energy III> 34 Restores 475...523 MP.
Instant
1m
Absorb Energy IV <Absorb Energy IV> 44 Restores your MP by 595...643.
Instant
1m
Absorb Energy V <Absorb Energy V> 56 Restores your MP by 700....
Instant
1m
Absorb Vitality I <Absorb Vitality I> 20 Deals 279 magical fire damage to a target within 25m of you, and absorbs 50% of the damage as HP. MP 109
2s
12s
Absorb Vitality II <Absorb Vitality II> 25 Deals 332 magical fire damage to a target within 25m of you, and absorbs 55% of the damage as HP. MP 143
2s
12s
Absorb Vitality III <Absorb Vitality III> 28 Deals 388 magical fire damage to a target within 25m of you, and absorbs 60% of the damage as HP. MP 176
2s
12s
Absorb Vitality IV <Absorb Vitality IV> 37 Deals 431 magical fire damage to a target within 25m of you, and absorbs 65% of the damage as HP. MP 190
2s
12s
Absorb Vitality V <Absorb Vitality V> 41 Deals 464 magical fire damage to a target within 25m of you, and absorbs 70% of the damage as HP. MP 221
2s
12s
Absorb Vitality VI <Absorb Vitality VI> 47 Deals 514 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 250
2s
12s
Absorb Vitality VII <Absorb Vitality VII> 53 Deals 584 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 284
2s
12s
Absorb Vitality VIII <Absorb Vitality VIII> 59 Deals 668 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 324
2s
12s
Absorbing Fury I <Absorbing Fury I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 151
0s
10s
Absorbing Fury II <Absorbing Fury II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 166
0s
10s
Absorbing Fury III <Absorbing Fury III> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 192
0s
10s
Absorbing Fury IV <Absorbing Fury IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 212
0s
10s
Acquittal I <Acquittal I> 31 Removes debuffs on you and all group members within 25m radius of you and heals for 20% of their Max HP every 2s for 10s. DP 2000
0s
30m
Armor of Attrition I <Armor of Attrition I> 57 Reflects 70 of the damage received back to the enemy, and absorbs 100 HP of the target that used Attacks on you for 15s. MP 423
Instant
3m
Aion&#039;s Strength I <Bereavement> 80 Fraught with grief and fury. Gradually recovers HP.
0s
0s
Blood Rune I <Blood Rune I> 34 Removes up to 5 runes on a target within 10m, dealing damage and healing you for a portion of that damage. MP 95
0s
1m
Blood Rune II <Blood Rune II> 46 Removes up to 5 runes on a target within 10m, dealing damage and healing you for a portion of that damage. MP 104
0s
1m
Blood Rune III <Blood Rune III> 58 Removes up to 5 runes on a target within 10m, dealing damage and healing you for a portion of that damage. MP 132
0s
1m
Bodyguard I <Bodyguard I> 37 For 30s, you suffer 100% damage instead of an ally within 25m radius whenever ally receives Attack. MP 79
Instant
2m
Bodyguard II <Bodyguard II> 48 For 30s, decreases damage by 100% and receive 75% of Attack damage inflicted on a group member within 25m whenever they receive Attack. MP 165
Instant
2m
Bodyguard III <Bodyguard III> 60 For 30s, decreases damage by 100% and receive 50% of Attack damage inflicted on a group member within 25m radius whenever they receive Attack. MP 218
Instant
2m
Boon of Peace II <Boon of Peace II> 37 Decreases the Enmity of all enemies within 5m. MP 123
Instant
2m
Boon of Peace III <Boon of Peace III> 48 Decreases the Enmity of all enemies within 5m. MP 159
Instant
2m
Boon of Peace IV <Boon of Peace IV> 60 Decreases the Enmity of all enemies within 5m. MP 211
Instant
2m
Calming Whisper I <Calming Whisper I> 22 Reduces the Enmity of a target within a 25m radius of you. Increases the target's resistance to Stun, Knock Back, Stumble, Spin, Aether's Hold, and Pull for 30s. MP 61
Instant
2m
Calming Whisper II <Calming Whisper II> 34 Decreases the Enmity of a target within 25m. MP 76
Instant
2m
Cleanse I <Cleanse I> 59 Removes abnormal conditions on a target within 25m. MP 106
instant
0.5s
Cold Storm <Cold Storm> 10 For 10s, an enemy within a 25m radius that attack you receives a damage of 300.
instant
5m
Counter Leech I <Counter Leech I> 60 After a successful parry, has a chance to inflict [Weapon Min] ~ [Weapon Max] physical damage on the target and absorbs 150% of the damage as HP. MP 327
0s
1m
Cure Mind I <Cure Mind I> 19 Removes abnormal mental conditions of a target within 23m. MP 67
instant
0.5s
Cure Mind II <Cure Mind II> 40 Removes abnormal mental conditions of a target within 23m. MP 108
Instant
0.5s
Dance Off I <Dance Off> 3 Puts up to 6 enemies within 4 m radius in front of you to sleep for 5s and increases your All Elemental Defenses. MP 51
Instant
30s
Darkness Rune I <Darkness Rune I> 50 Bursts up to 5 runes on a target within 20m, inflicting damage to the target and healing you for a portion of the damage. MP 165
0s
3m
Determination of Absorption II <Determination of Absorption II> 60 For 1m, there is a 100% chance of recovering your MP with each attack.
Instant
3m
Dispel I <Dispel I> 13 Removes abnormal physical conditions of a target within 23m of you.
Instant
0.5 seconds
Dispel II <Dispel II> 25 Removes abnormal physical conditions of a target within 23m of you. MP 55
Instant
0.5s
Dispel III <Dispel III> 37 Removes abnormal physical conditions of a target within 23m of you. MP 70
Instant
0.5s
Divine Strike I <Divine Strike I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 101. DP 2000
0s
30s
Draining Blow I <Draining Blow I> 45 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Blow II <Draining Blow II> 51 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 139
Instant
30s
Draining Blow III <Draining Blow III> 57 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Sword I <Draining Sword I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 20% of the damage as HP. MP 152
0s
16s
Draining Sword II <Draining Sword II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 50% of the damage as HP. MP 159
0s
16s
Empyrean Armor I <Empyrean Armor I> 13 Recovers your HP by 25% and increases your Maximum HP by 50% and Natural Healing by 50 for 3m. In addition, you take less damage when you are attacked by a player. MP 113
Instant
6m
Empyrean Providence I <Empyrean Providence I> 55 Creates a protective shield for 15s that has a 100% chance of blocking damage each time the caster and up to 6 allies within a 30m radius receive all attack. In addition, increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 (The protective shield blocks 50% of the damage received per attack). MP 404
Instant
10m
Freezing Sphere of Revenge (M) <Enhanced Freezing Sphere of Revenge> 10 You teleport 10m forward and your All Altered State Resist is increased by 500, and Movement and Flight Speed by 30 for 15s.
instant
5m
Water Energy <Enhanced Water Energy> 10 Creates a shield that blocks up to 3000 damage for 8s.
instant
5m
Enmity Swap I <Enmity Swap I> 22 You draw the Enmity of a target within 15m that is currently focused on your spirit. MP 37
Instant
1m
Exchange Vitality I <Exchange Vitality I> 54 Exchanges your current HP with your MP.
0s
10m
Exhausting Wave I <Exhausting Wave I> 60 Inflicts 66 - 70 physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 109
0s
2m
Flash of Speed I <Flash of Speed I> 40 You move 10m forward instantly, and all immobilization and movement speed reduction debuffs are removed. MP 203
Instant
3m
Freezing Sphere of Revenge (M) <Freezing Sphere of Revenge (M)> 10 You teleport 10m forward and your All Altered State Resist is increased by 300 for 15s.
instant
5m
Gain Mana II <Gain Mana II> 46 Instantly recovers your MP by 302...318 and then recovers 302...318 MP every 1s for 5s.
0s
5m
Gain Mana III <Gain Mana III> 58 Instantly recovers your MP by 420... and then recovers 420... MP every 1 sec for 5 sec.
0s
5m
Heal Wings I <Heal Wings I> 46 Recovers your flight time by 33%. MP 125
0s
10m
Healing Spirit I <Healing Spirit I> 52 Recovers the HP of a spirit within a 15m radius by 100% and removes all magical debuffs from it. MP 335
0s
2m
Iron Skin I <Iron Skin I> 40 Removes all debuffs from you and reduces the damage inflicted on you by 50% for 30s. MP 122
Instant
10m
Magic Recovery I <Magic Recovery I> 45 Recovers the MP of the caster or a target within a 25m radius by 1,500. MP 100
1s
5m
Magic Recovery II <Magic Recovery II> 48 Recovers the MP of the caster or a target within a 25m radius by 1,610. MP 140
1s
5m
Magic Recovery III <Magic Recovery III> 51 Recovers the MP of the caster or a target within a 25m radius by 1,720. MP 180
1s
5m
Magic Recovery IV <Magic Recovery IV> 54 Recovers the MP of the caster or a target within a 25m radius by 1,830. MP 220
1s
5m
Magic Recovery V <Magic Recovery V> 60 Recovers the MP of the caster or a target within a 25m radius by 1,940. MP 250
1s
5m
Magic Recovery VI <Magic Recovery VI> 60 Recovers the MP of the caster or a target within a 25m radius by 2,050. MP 250
1s
5m
Mercurial Blast <Mercurial Blast> 66 Quickly move 15 m forward.
0s
3:20
Nature&#039;s Resolve I <Nature's Resolve I> 48 Removes 1 physical debuff on you and enables you to resist 2 magical attacks within 10s.
0s
10m
Pandaemonium&#039;s Protection I <Pandaemonium's Protection I> 10 Recovers 50% of your maximum MP and 50% of your maximum HP. DP 2000
0s
1m
Promise of Aether I <Promise of Aether I> 25 For 30m, you have a 5% chance of recovering MP with each attack. MP 58
Instant
10s
Promise of Aether II <Promise of Aether II> 37 For 30m, you have a 5% chance of recovering MP with each attack. MP 71
Instant
10s
Promise of Aether III <Promise of Aether III> 49 For 30m, you have a 5% chance of recovering MP with each attack. MP 91
Instant
10s
Promise of Aether IV <Promise of Aether IV> 55 For 30m, you have a 5% chance of recovering MP with each attack. MP 106
Instant
10s
Protective Ode I <Protective Ode I> 10 Forms a protective shield for 5m that has a 100% chance to block Physical Attack up to 400. Players inflict even less damage. MP 140
Instant
2m
Protective Ode II <Protective Ode II> 22 Forms a protective shield for 5m that has a 100% chance to block Physical Attack up to 900. Players inflict even less damage. MP 275
Instant
2m
Reflect <Protective Slumber> 55 The Dramata falls into a shielded sleep, which renders it invincible and reflects all attacks.
0s
0s
Macro type 1 <Pull (skill)> 45 Lures a nearby enemy to come close to you.
3s
0s
Punishment of Darkness I <Punishment of Darkness I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Darkness II <Punishment of Darkness II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Punishment of Light I <Punishment of Light I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Light II <Punishment of Light II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Refracting Shard I <Refracting Shard I> 51 Deals 255...303 magical water damage to a target within 25m of you, and absorbs MP equal to 50% of the inflicted damage.
1s
3s
Replenish Element I <Replenish Element I> 16 Use your own HP to recover the HP of spirits within a 22m radius of you by 452...724. HP 226
Instant
10s
Replenish Element II <Replenish Element II> 28 Use your own HP to recover the HP of spirits within a 22m radius of you by 896...1,264. MP 448
Instant
10s
Replenish Element III <Replenish Element III> 40 Use your own HP to recover the HP of spirits within a 22m radius of you by 1,472...1,920. HP 736
Instant
10s
Replenish Element IV <Replenish Element IV> 51 Use your own HP to recover the HP of spirits within a 22m radius of you by 2,104...2,424. HP 1,052
Instant
10s
Resonating Melody I <Resonating Melody I> 9 Restores 360... MP and then restores 37... MP every 2s for 30s. MP
Instant
1m
Reverse Condition I <Reverse Condition I> 28 Exchanges your current HP with your MP.
1s
10m
Righteous Punishment I <Righteous Punishment I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and absorbs 50% of the damage as HP. MP 124
0s
1m
Rune Swipe I <Rune Swipe I> 50 Detonates up to 5 runes on a target within 20m dealing damage to the target and healing you for a portion of that damage. MP 165
0s
3m
Salvation I <Salvation I> 10 Recovers 50% of your maximum MP and 50% of your maximum HP. DP 2000
0s
1m
Macro type 1 <Self-recovery> 60 Recovers your health.
Instant
0s
Macro type 1 <Self-recovery> 60 Recovers your health.
instant
0s
Shatter Memory I <Shatter Memory I> 45 Decreases the Enmity of a target within a 25m radius. MP 211
0s
2m
Shatter Memory II <Shatter Memory II> 48 Decreases the Enmity of a target within a 25m radius. MP 222
0s
2m
Shatter Memory III <Shatter Memory III> 51 Decreases the Enmity of a target within a 25m radius. MP 236
0s
2m
Shatter Memory IV <Shatter Memory IV> 54 Decreases the Enmity of a target within a 25m radius. MP 257
0s
2m
Shatter Memory V <Shatter Memory V> 57 Decreases the Enmity of a target within a 25m radius. MP 276
0s
2m
Shatter Memory VI <Shatter Memory VI> 60 Decreases the Enmity of a target within a 25m radius. MP 294
0s
2m
Soul Absorption I <Soul Absorption I> 37 Deals 703...828 magical water damage to a target within 25m of you, and absorbs MP equal to 50% of the inflicted damage. HP 10%
2s
5m
Soul Absorption II <Soul Absorption II> 49 Deals 890...1,015 magical water damage to a target within 25m of you, and absorbs MP equal to 50% of the inflicted damage. HP 10%
2s
5m
Sparrow&#039;s Chirp I <Sparrow's Chirp I> 28 Restores 20 of flight time for a target within 25m of you. MP 74
Instant
1m
Spirit Absorption I <Spirit Absorption I> 34 Consumes 20% of your spirit's maximum HP to recover 25% of your MP.
2s
3m
Spirit Absorption II <Spirit Absorption II> 46 Consumes 20% of your spirit's maximum HP to recover 30% of your MP.
2s
3m
Spirit Absorption III <Spirit Absorption III> 58 Consumes 10% of your spirit's HP to recover up to 35% of your maximum MP.
2s
2m
Spirit Recovery I <Spirit Recovery I> 44 Recovers your spirit's HP by 100%. MP 169
0s
3m
Spirit Substitution I <Spirit Substitution I> 48 Commands the spirit to use its protection magic. The spirit receives all the damage in place of the caster.
Instant
10m
Spirit Threat I <Spirit Threat I> 13 Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.
Water Spirit: Increases Enmity (weak)
Wind Spirit: Increases Enmity (weak)
Earth Spirit: Increases Enmity (medium)
Fire Spirit: Increases Enmity (strong)
Magma Spirit: Increases Enmity (strong)
Tempest Spirit: Increases Enmity (strong)
MP 20
0.6s
15s
Splendor of Purification I <Splendor of Purification I> 44 Removes all debuffs from you and group members within a 25m radius. MP 37
2s
10s
Splendor of Restoration <Splendor of Restoration> 10 For 30 seconds, magic skill power is increased by 10%, attack speed by 15%, max HP by 2000, and magic casting time is reduced by 15%.
instant
5m
Stability I <Stability I> 45 Calms a target within 25m of you and up to 6 enemies within 20m of the target, reducing their Enmity towards you. MP 123
1s
10m
Stability III <Stability III> 57 Calms a target within 25m of you and up to 6 enemies within 20m of the target, reducing their Enmity towards you. MP 165
1s
10m
Stabilize II <Stabilize II> 51 Calms a target within 25m of you and up to 6 enemies within 20m of the target, reducing their Enmity towards you. MP 141
1s
10m
Stamina Absorption I <Stamina Absorption I> 40 Inflicts 620...756 magical water damage on a target within a 25 m radius of you, and absorbs 100% of the damage as HP. MP 353...409
Instant
1m
Stomper&#039;s Absolute Defense <Stomper's Absolute Defense> 60 You can temporarily fend off most attacks, but you are greatly slowed. DP 1000
instant
1s
Stomper&#039;s Blessing <Stomper's Blessing> 60 Heal one ally for 75,000 HP and shield them for 20 seconds. The shield has a 90% chance to nullify attacks. MP 10
instant
30s
Cold Storm <Strengthened Cold Storm> 10 For 15s, an enemy within a 25m radius that attack you receives a damage of 450.
instant
5m
Splendor of Restoration <Strengthened Splendor of Restoration> 10 For 30 seconds, magic skill power is increased by 20%, attack speed by 15%, max HP by 5000, and magic casting time is reduced by 20%.
instant
5m
Strike of Darkness I <Strike of Darkness I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Terraform <Terraform> 66 Removes all debuffs.
0s
3:20
Tranquility I <Tranquility I> 16 Decreases the Enmity of a target within 25m. MP 121...153
0.5s
1:30
Tranquility III <Tranquility III> 40 Decreases the Enmity of a target within 25m. MP 226...250
0.5s
1:30
Tranquility IV <Tranquility IV> 21 Decreases the Enmity of a target within 25m. MP 276...300

1:30
Transference I <Transference I> 58 Spends 10% of own HP to restore the MP of a targeted ally within 25m by 3,500. HP 10%
1s
5m
Transference II <Transference II> 52 Spends 10% of own HP to restore the MP of a targeted ally within 25m by 4,0050. HP 10%
1s
5m
Transference III <Transference III> 58 Spends 10% of own HP to restore the MP of a targeted ally within 25m by 4,250. HP 10%
1s
5m
Water Energy <Water Energy> 10 Creates a shield that blocks up to 2000 damage for 8s.
instant
5m

Community content is available under CC-BY-SA unless otherwise noted.