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Currently there are 325 Ranger Skills quests documented.

Icon Skill Level Desc
<Advanced Leather Armor Proficiency I> 9 Grants Advanced Leather Armor Proficiency.

<Advanced Dual-Wielding II> 40 Allows you to use dual weapons skillfully.

<Advanced Dagger Training> 9 Allows you to use daggers skillfully.

<Advanced Archery Training I> 9 Allows you to use bows skillfully.

<Swift Edge II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Entangling Shot I> 10 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 8s~16s. MP 36
0s
16s
<Swift Shot I> 10 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
<Winged Range I> 10 While flying, Atk Range of Bow increases by 10%.

<Mau Form I> 10 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 20%, Atk Speed by 20%, and Speed by 30% while transformed. DP 2000
0s
10s
<Mau Form I> 10 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 20%, Atk Speed by 20%, and Speed by 30% while transformed. DP 2000
0s
10s
<Suprise Attack II> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 185...249 physical damage if used on the target's back. MP 23
0s
16ds
<Dodging I> 13 Increases your Evasion by 200 for 1m. MP 68
Instant
10s
<Spike Trap I> 13 Uses 1 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Spike Trap I> 13 Uses 1 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Counterattack II> 16 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
<Soul Slash II> 16 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
<Arrow Strike I> 16 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
<Poisoning Trap I> 16 Uses 1 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, poisoning the enemy.
1s
20s
<Poisoning Trap I> 16 Uses 1 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, poisoning the enemy.
1s
20s
<Aiming I> 19 Increases your Accuracy by 200 for 1m. MP 84
Instant
10s
<Stunning Shot I> 19 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 75
0s
12s
<Boost Accuracy II> 19 Boosts your accuracy.

<Sleep Arrow I> 20 Forces a target within 15m to fall asleep for 12s. However, the target's All Elemental Defense increases by 500. MP 110
0s
3m
<Swift Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 5s
0s
16s
<Poison Arrow I> 22 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 54
0s
24s
<Calming Whisper I> 22 Reduces the Enmity of a target within a 25m radius of you. Increases the target's resistance to Stun, Knock Back, Stumble, Spin, Aether's Hold, and Pull for 30s. MP 61
Instant
2m
<Mau Form II> 22 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 22%, Atk Speed by 22%, and Speed by 30% while transformed. DP 2000
0s
10s
<Mau Form II> 22 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 22%, Atk Speed by 22%, and Speed by 30% while transformed. DP 2000
0s
10s
<Swift Edge III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Entangling Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 54
0s
10s
<Retreating Slash I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and you are pushed back 25m. The target is sometimes stunned for 3s. MP 41
Instant
1m
<Spike Trap II> 25 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
0s
20s
<Spike Trap II> 25 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
0s
20s
<Surprise Attack III> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 312...384 physical damage if used on the target's back. MP 33
0s
16s
<Explosion Trap I> 25 Uses 1 Tripeed fruit to set up a ranged trap around you. The 10m radius trap remains active for 1m and explodes when an enemy approaches.
2s
30s
<Explosion Trap I> 25 Uses 1 Tripeed fruit to set up a ranged trap around you. The 10m radius trap remains active for 1m and explodes when an enemy approaches.
2s
30s
<Rupture Arrow I> 25 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 102
0s
24s
<Advanced Archery Training II> 25 Allows you to use bows skillfully.

<Advanced Dagger Training II> 25 Allows you to use daggers skillfully.

<Boost Bow Range I> 25 Increases Atk Range when equipped with a Bow weapon.

<Arrow Deluge II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Strong Shots I> 25 Increases Physical Attack of Bow by 5% for 1m. MP 97
Instant
10s
<Silence Arrow I> 25 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 4s~6s. MP 72
0s
18s
<Snare Trap I> 28 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Snare Trap I> 28 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Poisoning Trap II> 28 Uses 3 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap it explodes, poisoning the enemy.
1s
20s
<Poisoning Trap II> 28 Uses 3 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap it explodes, poisoning the enemy.
1s
20s
<Spiral Arrow I> 28 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
<Winged Avenger> 25 While flying, increases Power by 10, Agility by 10, and Flight Speed by 33%.

<Bow of Blessing I> 28 Increases Physical Attack of Bow by 20% for 1m. MP 103
os
3m
<Arrow Strike II> 28 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
<Tactical Retreat I> 28 For 30s, you have a 100% chance to increase your movement speed whenever you receive Attack. MP 52
Instant
2m
<Soul Slash III> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
<Counterattack III> 28 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
<Evasion Rate Increase II> 19 Boosts the evasion rate.

<Aerial Wild Shot I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
<Stunning Shot II> 31 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 98
0s
12s
<Silence Arrow II> 31 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~6s. MP 81
0s
18s
<Trap of Clairvoyance I> 31 Sets a trap at a point within 15m of you. The trap lasts for 1m. When an enemy approaches within 30m of the trap, it explodes, making the enemy visible.
0s
1m
<Trap of Clairvoyance I> 31 Sets a trap at a point within 15m of you. The trap lasts for 1m. When an enemy approaches within 30m of the trap, it explodes, making the enemy visible.
0s
1m
<Destruction Trap I> 31 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Destruction Trap I> 31 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Hunter's Eye I> 31 For 1m, you can see a target in its basic hide mode.
Instant
10s
<Snare Trap II> 28 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Snare Trap II> 28 Uses 3 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Arrow Flurry I> 34 Increases the Atk Speed of Bow by 40% for 30s. You become stunned for 2 seconds if you get attacked while the skill is in effect. MP 189
Instant
5m
<Swift Shot III> 34 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
<Mau Form III> 34 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 24%, Atk Speed by 24%, and Speed by 33% while transformed. DP 2000
0s
10s
<Mau Form III> 34 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 24%, Atk Speed by 24%, and Speed by 33% while transformed. DP 2000
0s
10s
<Poison Arrow II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 68
0s
24s
<Swift Edge IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Entangling Shot III> 34 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 68
0s
16s
<Calming Whisper II> 34 Decreases the Enmity of a target within 25m. MP 76
Instant
2m
<Breath of Nature I> 34 Increases your Natural Healing and Natural Mana Treatment by 50 and 20 respectively for 5m. MP 114
2s
5m
<Rupture Arrow II> 37 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 124
0s
24s
<Explosion Trap II> 37 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains active for 1m and explodes when an enemy approaches. Its area of effect is within a 10m radius.
2s
30s
<Explosion Trap II> 37 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains active for 1m and explodes when an enemy approaches. Its area of effect is within a 10m radius.
2s
30s
<Spike Trap III> 37 Uses 5 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Spike Trap III> 37 Uses 5 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Spike Bite Trap I> 37 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m, and when an enemy approaches within a 10m radius, it explodes to immobilize the enemy as well as reducing its evasion.
2s
30s
<Spike Bite Trap I> 37 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m, and when an enemy approaches within a 10m radius, it explodes to immobilize the enemy as well as reducing its evasion.
2s
30s
<Surprise Attack IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 422...526 physical damage if used on the target's back. MP 40
0s
16s
<Boost Accuracy III> 37 Boosts your accuracy.

<Trap of Slowing I> 27 Uses 3 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 5m radius, it explodes, immobilizing the enemy and reducing its Evasion.
Instant
2m
<Trap of Slowing I> 27 Uses 3 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 5m radius, it explodes, immobilizing the enemy and reducing its Evasion.
Instant
2m
<Arrow Deluge IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Fleshcutter Arrow I> 37 Deals [Weapon Min]~[Weapon Max] physical damages to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 71
0s
24s
<Silence Arrow III> 37 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~7s. MP 88
0s
18s
<Aether Arrow I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
<Spiral Arrow II> 40 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
<Sniper Stance I> 37 Atk Range of Bow increases by 10%. You move at a very low speed while the skill is in effect.
Instant
1m
<Snare Trap III> 40 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m. When an enemy comes within 5m of the trap, it explodes, immobilizing the enemy in mid-air.
1s
20s
<Snare Trap III> 40 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m. When an enemy comes within 5m of the trap, it explodes, immobilizing the enemy in mid-air.
1s
20s
<All-Seeing Eye I> 40 For 30s, you can see a target in its advanced hide mode. MP 81
Instant
5m
<Poisoning Trap III> 40 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, poisoning the enemy.
1s
20s
<Poisoning Trap III> 40 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, poisoning the enemy.
1s
20s
<Advanced Dagger Training III> 40 Allows you to use daggers skillfully.

<Advanced Archery Training III> 40 Allows you to use bows skillfully.

<Counterattack IV> 40 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
<Soul Slash IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
60s
<Sandstorm Trap I> 40 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m. It blinds a target within a 10m radius and lengthens the casting time of its magical skills. While the trap is active, the target gradually loses HP.
2s
30s
<Sandstorm Trap I> 40 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m. It blinds a target within a 10m radius and lengthens the casting time of its magical skills. While the trap is active, the target gradually loses HP.
2s
30s
<Breath of Nature II> 40 Increases your Natural Healing and Natural Mana Treatment by 65 and 30 respectively for 5m. MP 122
2s
5m
<Arrow Storm I> 40 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a 15m radius and up to 6 other enemies within a 5m radius of the target. MP 182
0s
30s
<Arrow Strike III> 40 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
60s
<Stunning Shot III> 41 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 110
0s
12s
<Evasion Rate Increase III> 41 Boosts the evasion rate.

<Silence Arrow IV> 42 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~7s. MP 92
0s
12s
<Shock Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
<Shackle Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
<Arrow Deluge V> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Swift Edge V> 44 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Focused Shots I> 44 Boosts your Physical Attack Skill by 30% for your next 5 attacks within 1m. Decreases your Physical Def by 50%. MP 248
0.5s
10s
<Mau Form IV> 45 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 26%, Atk Speed by 26%, and Speed by 39% while transformed. DP 2000
0s
10s
<Mau Form IV> 45 Uses DP to transform you into a Mau Warrior for 2m. Increases Attack by 26%, Atk Speed by 26%, and Speed by 39% while transformed. DP 2000
0s
10s
<Trap of Slowing II> 43 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Destruction Trap II> 43 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Destruction Trap II> 43 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Aerial Wild Shot II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
<Poison Arrow III> 45 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 74
0s
2s
<Gale Arrow I> 45 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
<Speed of the Wind I> 45 Increases Speed by 18%, Physical Crit by 100, and the Attack of Bow by 10% for 1m. MP 165
0s
3m
<Entangling Shot IV> 45 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 74
0s
16s
<Swift Shot IV> 45 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
80s
<Calming Whisper III> 45 Decreases the Enmity of a target within 25m. MP 83
Instant
2m
<Hunter's Might I> 45 Performs critical hit attacks up to 2 times for 10s. In addition, the Atk Range of your Bow is reduced by 5m. MP 165
0s
2m
<Explosive Arrow I> 45 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
<Snare Trap IV> 46 Uses 5 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Snare Trap IV> 46 Uses 5 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Breath of Nature III> 46 Increases your Natural Healing by 80 and your Natural Mana Treatment by 35 for 5m. MP 125
2s
5m
<Heal Wings I> 46 Recovers your flight time by 33%. MP 125
0s
10m
<Spike Trap IV> 47 Uses 7 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Spike Trap IV> 47 Uses 7 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
<Boost Accuracy IV> 47 Boosts your accuracy.

<Suprise Attack V> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 534...614 physical damage if used on the target's back. MP 42
0s
16s
<Explosion Trap III> 48 Uses 4 Tripeed Fruits to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, causing damage to enemies within a 10m radius.
2s
30s
<Explosion Trap III> 48 Uses 4 Tripeed Fruits to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, causing damage to enemies within a 10m radius.
2s
30s
<Nature's Resolve I> 48 Removes 1 physical debuff on you and enables you to resist 2 magical attacks within 10s.
0s
10m
<Silence Arrow V> 48 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP 93
0s
18s
<Rupture Arrow III> 48 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 130
0s
24s
<Arrow Deluge VI> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Fleshcutter Arrow II> 49 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 73
0s
24s
<Spike Bite Trap II> 49 Uses 4 Tripeed fruits to set a trap. The trap lasts for 1m, and when an enemy comes within a 10m radius, it explodes, immobilizing the enemy and reducing its evasion.
2s
30s
<Spike Bite Trap II> 49 Uses 4 Tripeed fruits to set a trap. The trap lasts for 1m, and when an enemy comes within a 10m radius, it explodes, immobilizing the enemy and reducing its evasion.
2s
30s
<Trap of Slowing III> 49 Uses 10 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Trap of Slowing III> 49 Uses 10 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Counterattack V> 50 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
<Holy Arrow I> 50 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 247
0s
1m
<Soul Slash V> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
<Deadly Arrow I> 50 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 247
0s
1m
<Heart Shot I> 50 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 165
Instant
20s
<Lethal Arrow I> 50 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 206
2s
1m
<Advanced Dagger Training IV> 50 Allows you to use daggers skillfully.

<Advanced Sword Training IV> 50 Allows you to use swords skillfully.

<Advanced Archery Training IV> 50 Allows you to use bows skillfully.

<Vaizel's Arrow I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 25m of you and other enemies within a 15m radius of the target. DP 4000
0s
1h
<Triniel's Arrow I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 25m of you and other enemies within a 15m radius of the target. DP 4000
0s
1h
<Brightwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
<Darkwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
<Arrow Strike IV> 51 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
<Explosive Arrow III> 51 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 142
0s
30s
<Poisoning Trap IV> 51 Uses 10 Tripeed seeds to set up a trap. The trap lasts for 1m, and when an enemy approaches within a 5m radius, it explodes, to poisoning the enemy.
1s
20s
<Poisoning Trap IV> 51 Uses 10 Tripeed seeds to set up a trap. The trap lasts for 1m, and when an enemy approaches within a 5m radius, it explodes, to poisoning the enemy.
1s
20s
<Sleep Trap I> 51 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 5m, it explodes, putting the enemy to sleep.
1s
2m
<Sleep Trap I> 51 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 5m, it explodes, putting the enemy to sleep.
1s
2m
<Arrow Storm II> 52 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a 15m radius and up to 6 other enemies within a 5m radius of the target. MP 240
0s
30s
<Aether Arrow II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
<Spiral Arrow III> 51 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
<Blazing Trap I> 52 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Blazing Trap I> 52 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Breath of Nature IV> 52 Increases your Natural Healing by 90 and your Natural Mana Treatment by 40 for 5m. MP 144
2s
5m
<Sandstorm Trap II> 52 Uses 5 Tripeed Fruits to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, causing blindness, increased casting time, and gradual HP loss to a target within a 10m radius.
2s
30s
<Sandstorm Trap II> 52 Uses 5 Tripeed Fruits to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, causing blindness, increased casting time, and gradual HP loss to a target within a 10m radius.
2s
30s
<Sharpen Arrows I> 52 Physical Attack of Bow increases by 10%, but 10% more MP is consumed while the skill is in use.
0s
1s
<Snare Trap V> 52 Uses 10 Tripeed seeds to set up a trap. The trap lasts for 1m, and when an enemy approaches within a 5m radius, it explodes, immobilizing the enemy in mid-air.
1s
20s
<Snare Trap V> 52 Uses 10 Tripeed seeds to set up a trap. The trap lasts for 1m, and when an enemy approaches within a 5m radius, it explodes, immobilizing the enemy in mid-air.
1s
20s
<Heart Shot II> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 196
Instant
20s
<Lethal Arrow II> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 244
2s
1m
<Seizure Arrow I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius, and drains its HP by 50% and MP by 50% of the total damage inflicted. MP 147
Instant
3m
<Stunning Shot IV> 53 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 132
0s
12s
<Call Gryphu I> 54 Summons 1 Gryphu, which inflicts damage on enemies within a 25m radius. Each time the Gryphu attacks a target, the target is slowed. MP 149
0s
2m
<Call Gryphu I> 54 Summons 1 Gryphu, which inflicts damage on enemies within a 25m radius. Each time the Gryphu attacks a target, the target is slowed. MP 149
0s
2m
<Explosive Arrow IV> 54 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 149
0s
30s
<Gale Arrow IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 149
Instant
8s
<Shackle Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
<Shock Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
<Silence Arrow VI> 54 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP 100
0s
18s
<Aerial Wild Shot III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
<Agonizing Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 202
0s
1m
<Arrow Deluge VII> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Blazing Trap II> 55 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Blazing Trap II> 55 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Destruction Trap III> 55 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Destruction Trap III> 55 Sets up a trap. The trap lasts for 1m, and when an enemy approaches within a 10m radius, it explodes, inflicting damage on up to 4 nearby enemies. DP 2000
2s
30m
<Lightning Arrow I> 55 Fires an arrow that briefly stuns and inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. MP 202
0s
24s
<Trap of Slowing IV> 55 Uses 10 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Trap of Slowing IV> 55 Uses 10 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Unerring Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 252
0s
3m
<Nimble Fingers I> 56 Shortens the time taken to install a trap by 100% for 5s.
Instant
2m
<Swift Edge VI> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Heart Shot III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 205
Instant
20s
<Venomfinder Shot I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m. If the target is poisoned, inflicts 1,110 additional damage. MP 208
0s
1.5m
<Boost Accuracy V> 56 Boosts your accuracy.

<Swift Shot V> 57 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
<Entangling Shot V> 57 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 94
0s
16s
<Arrow of Virago III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 256
2s
1m
<Poison Arrow V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 94
0s
24s
<Gale Arrow V> 57 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 156
Instant
8s
<Explosive Arrow V> 57 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 156
0s
30s
<Snare Trap VI> 58 Uses 10 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Snare Trap VI> 58 Uses 10 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m. When an enemy approaches within a 5m radius, it explodes to immobilize the enemy in mid-air.
1s
20s
<Breath of Nature V> 58 Increases your Natural Healing by 100 and your Natural Mana Treatment by 50 for 5m. MP 159
2s
5m
<Blazing Trap III> 55 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Blazing Trap III> 55 Uses 20 Tripeed Seeds to set a trap. The trap lasts for 1m and when an enemy approaches, it explodes, inflicting damage to all enemies within a 5m radius.
0s
20s
<Agonizing Arrow II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 212
0s
1m
<Lightning Arrow II> 58 Fires an arrow that briefly stuns and inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. MP 212
0s
24s
<Skybound Trap I> 58 Sets up a ranged trap around you. The trap remains active for 1m and inflicts damage on up to 4 enemies once an enemy gets within 10m. Those struck by the trap are also immobilized in mid-air.
2s
2m
<Skybound Trap I> 58 Sets up a ranged trap around you. The trap remains active for 1m and inflicts damage on up to 4 enemies once an enemy gets within 10m. Those struck by the trap are also immobilized in mid-air.
2s
2m
<Manaleech Shot I> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m, absorbing 50% of the damage as MP.
0s
24s
<Spike Trap V> 59 Uses 10 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy gets within 5m, the trap explodes, immobilizing the enemy and reducing its evasion rate.
1d
20d
<Spike Trap V> 59 Uses 10 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy gets within 5m, the trap explodes, immobilizing the enemy and reducing its evasion rate.
1d
20d
<Surprise Attack VI> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 746... physical damage if used on the target's back. MP 54
0s
16s
<Arrow of Virago IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 272
2s
1m
<Heart Shot IV> 59 Inflicts [Weapon Min]~[Weapon Max]damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 218
Instant
20s
<Rupture Arrow IV> 60 Fires an arrow at a target within 20m to inflict [Weapon Min]~[Weapon Max]] physical damage, and the Knocked Back state. MP 172
0s
24s
<Explosion Trap IV> 60 Uses 12 Tripeed Fruits to set up a ranged trap around you. The trap remains active for 1m and explodes when an enemy approaches. Has a 10m effect radius.
2s
30s
<Explosion Trap IV> 60 Uses 12 Tripeed Fruits to set up a ranged trap around you. The trap remains active for 1m and explodes when an enemy approaches. Has a 10m effect radius.
2s
30s
<Fighting Withdrawal II> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target and pushes the caster back 25m. MP 109
Instant
1m
<Spike Bite Trap III> 60 Uses 5 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m, and when an enemy gets within 10m, the trap explodes, immobilizing the enemy and reducing its evasion.
2s
30s
<Spike Bite Trap III> 60 Uses 5 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m, and when an enemy gets within 10m, the trap explodes, immobilizing the enemy and reducing its evasion.
2s
30s
<Vaizel's Arrow II> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m of you and other enemies within a 15m radius of the target. DP 4000
0s
1h
<Triniel's Arrow II> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m of you and other enemies within a 15m radius of the target. DP 4000
0s
1h
<Silence Arrow VII> 60 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP
0s
18s
<Explosive Arrow VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 164
0s
30s
<Call Gryphu II> 54 Summons 1 Gryphu, which inflicts damage on enemies within a 25m radius. Each time the Gryphu attacks a target, the target is slowed. MP 164
0s
2m
<Call Gryphu II> 54 Summons 1 Gryphu, which inflicts damage on enemies within a 25m radius. Each time the Gryphu attacks a target, the target is slowed. MP 164
0s
2m
<Misery Shot I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage to a target that is already stunned, knocked back, stumbled, spun, or immobilized in mid-air. Has a range of [Weapon Range]m. MP 55
0s
0.5s
<Spread Shot I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on up to 6 enemies within 25m. Has a chance to also stun them. MP 164
0s
1m
<Deadshot V> 60 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 109
0s
2s
<Determination of Absorption II> 60 For 1m, there is a 100% chance of recovering your MP with each attack.
Instant
3m
<Assassination I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 340...396 damage when the target is poisoned or stunned. MP 37
0s
30s
<Assassination II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 512...624 damage when the target is poisoned or stunned. MP 41
0s
30s
<Assassination III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 788...932 damage when the target is poisoned or stunned. MP 51
0s
30s
<Mana Treatment I> 10 Uses 2 <Lesser Odella Powder> to recover 109...157 MP instantly and then recover 31...47 MP every 3s for 10s.
4s
16s
<Remove Shock I> 40 Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 for 7s. MP 81
Instant
1m
<Advanced Sword Training I> 9 Allows you to use swords skillfully.

<Advanced Sword Training III> 40 Allows you to use swords skillfully.

<Arrow Deluge III> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Explosive Arrow II> 48 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
<Gale Arrow II> 48 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
<Arrow Deluge I> 20 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within a 15m radius of you and up to 3 other enemies within a 5m radius of the target.
0s
18s
<Bestial Fury I> 45 For 1m, the Atk Range of Bows decreases by 15m while Attack increases by 50% and Atk Speed increases by 20%. MP 124
Instant
10s
<Fighting Withdrawal I> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target and pushes the caster back 25m. MP 109
Instant
1m
<Gale Arrow III> 51 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 142
Instant
8s
<Keen Cleverness I> 48 For 1m, there is a 100% chance of recovering your MP with each attack.
Instant
3m
<Deadshot I> 13 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 46
0s
2s
<Deadshot II> 25 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 65
0s
2s
<Deadshot III> 37 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 79
0s
2s
<Deadshot IV> 48 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 82
0s
2s
<Mana Treatment II> 22 Uses 2 <Odella Powder> to recover 191...239 MP instantly and then recover 39...55 MP every 3s for 10s.
4s
16s
<Mana Treatment III> 34 Uses 2 <Greater Odella Powder> to recover 274...346 MP instantly and then recover 45...63 MP every 3s for 10s.
4s
16s
<Mana Treatment V> 58 Uses 2 <Master Odella Powder> to recover 475... MP instantly and then recover 65... MP every 3s for 10s.
4s
16s
<Mana Treatment IV> 46 Uses 2 <Fine Odella Powder> to recover 377...441 MP instantly and then recover 53...69 MP every 3s for 10s.
4s
16s
<Gale Arrow VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 164
Instant
8s
<Advanced Sword Training II> 25 Allows you to use swords skillfully.

<Trap of Slowing II> 43 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
<Herb Treatment II> 22 Uses 1 <Odella Powder> to restore your HP by 366.
4s
16s
<Herb Treatment III> 34 Uses 1 <Greater Odella Powder> to restore your HP by 485.
4s
16s
<Herb Treatment IV> 46 Uses 1 <Fine Odella Powder> to restore your HP by 613.
4s
16s
<Herb Treatment V> 58 Uses 1 <Master Odella Powder> to restore your HP by 755.
4s
16s
<Herb Treatment I> 10 Uses 1 <Lesser Odella Powder> to restore your HP by 262.
4s
16s
<Glory: Empyrean Aegis> 1 For 20 sec, damage inflicted on you is decreased by 10%. Each time you and up to 6 group members are attacked within a 15m, damage is reduced by 10%.
Instant
5m
<Ripthread Shot> 55 Inflicts 2029 - 2033 physical damage without a miss on a target within 25m, and there is a chance to stun the target. MP 183
2s
2m
<Night Haze> 55 Enter advanced stealth for 2 seconds, which remains even while taking damage.

Can be used during combat.

MP 199
0s
5m
<Staggering Trap> 55 Sets up a ranged trap around you. The trap explodes as soon as it is set up and knocks back enemies within 3m of the trap. MP 107
0s
5m
<Vessel of Earth> 66 For 15 sec, receive exponentially less damage as HP decreases and shock resistance increases.
0s
5m
<Vessel of Fire> 66 For 15 sec, all non-AoE attacks inflict 600 damage on up to 6 enemies within 8m of target, with chance of reflecting 1500 damage back on attacking foes.
0s
5m
<Vessel of Water> 66 For 15 sec, recovers 200HP each time you receive damage, with chance of removing debuffs.
0s
5m
<Vessel of Wind> 66 Removes all movement related debuffs. Increases Immobilization Resist by 800 and Reduce Speed Resist by 800. Increases attack range by 1m for 15 sec. Reduces movement speed of attacking enemy for 4 seconds.
0s
5m
<Terraform> 66 Removes all debuffs.
0s
3:20
<Detonate> 66 Transport 15m backwards. Creates a fiery explosion damaging up to 8 enemies within 8m of original location. Recover 1000HP.
0s
3:20
<Waterbind> 66 Inflicts 800 water damage on enemies and immobolizes for 14 sec within a 15m radius.
0s
3:20
<Mercurial Blast> 66 Quickly move 15 m forward.
0s
3:20
<Avatar of Earth> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Earth that can restrain targets so that they unable to free themselves even when they are hit. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
<Avatar of Fire> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Fire, inflicting Dancing Fire onto a target and up to 3 more enemies within 6m. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
<Avatar of Water> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Water that can freeze enemies and deal additional damage. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
<Avatar of Wind> 75 Grants access to exclusive skills. Has a chance to turn you into an Avatar of Wind that can slow targets. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP.
1.5s
1h
<Boost Defense> 67 Reduces damage taken from monster attacks.

<Enhance Attack> 69 Increases damage dealt to monsters.

<Boost Interpersonal Defense> 71 Reduces damage taken through PC attacks.

<Boost Interpersonal Attack> 73 Increases damage dealt to PCs.

<Powerful Leap> 75 Leaps at a target within 15m and deals 1518-1522 physical damage. Deals additional physical damage to enemies within 6m of the target and binds. MP 558
Instant
9s
<Ground Smash> 75 Deals 818-822 physical damage to targets within 4m and enemies within 7m of that target. If the target is showed or has movement related abnormal status effects, it will receive an additional 400 physical damage. MP 92
Instant
5s
<Roar of the Earth> 75 Deals 1718-1722 physical damage to targets within 7m, increases their enmity and increases for 12 sec your resistance for fear, paralysis, and movement speed reduction effects. Also grants damage reduction that scales up as health drops. MP 935
0.5s
15s
<Rock Punch> 75 1 Stage

Deals 1918-1922 physical damage to targets within 4m and absorbs part of their HP. The cooldown for Rock Fist is reset. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed.

2 Stage Deals 2018-2022 physical damage to target within 4m and enemies within 6m of the target and absorbs part of their HP. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed.

MP 168/560
1s/5s
5s
<Boost Godstone Resistance> 66 Increases Godstone Activation Suppression by 0.2%/0.4%/0.6%/0.8%/1.0%.

<Fan of Flames> 75 Inflicts 948-952 physical damage to enemies in a cone extending 7m in front of you. If the target is in Shock, it receives 475 fire damage. If it is inflicted with Dancing Fire or In Flames, it receives 460 additional fire damage. MP 95
Instant
4s
<Rush of Flames> 75 Charges at a target within 20m and deals 838-842 physical damage, turning the target into Dancing Fire. Increases attack power by 20% for 10 sec, up to 2 times. MP 208
Instant
15s
<Inferno's Embrace> 75 Inflicts 2878-2882 physical damage to target within 15m and paralyzes them. If the target has Dancing Fire or In Flames, this state is removed, they are hit again, and you recover health proportional to the attack. MP 422
Instant
3s
<Horrific Blaze> 75 Inflicts 4718-4722 physical damage to enemies within a 7m radius and causes fear, reducing movement speed for 6 sec. Randomly inflicts Dancing Flames. MP 1,149
0.5s
15s
<Icewind Gale> 75 Inflicts magical wind damage on a target within 25m of you and another target within 4m of the original target. Deals 594 magical water damage and increases their freeze stage. MP 288
instant
6s
<Ice Spike> 75 Deals 948 magic water damage to paralyzed, stunned, knocked back, stumbled or restraint enemies in a cone 25m in front of you. Enemies who have already reached stage 3 receive 1265 additional magic water damage and are knocked back. MP 71
instant
0.5s
<Wave of Bitter Cold> 75 Deals 1218 magic water damage to enemies in a cone 15m in front of you and increases freezing stage by 1. Enemies who have already reached stage 3 receive 1218 additional magic water damage and are knocked back. MP 652
1s
10s
<Healing Rain> 75 All abnormal status effects are removed from target within 25m and their HP is instantly recovered by 2,000 for 3 sec every 1 sec by 1,000. MP 133
instant
1s
<Storm Surge> 75 Increases attack speed by 30%, attack range by 10m, natural HP recovery and shock resistance by 500 points and resistance against being pulled in by 500 points. When attacking, there is a certain chance to remove movement related abnormal status effects and increase movement speed by 50% for 5 seconds. When attacking, the Electro Bolts cooldown is reset and there’s a chance Field of Lightning is also reset; however, this restricts movement.
instant
2s
<Electro Bolts> 75 Deals 1100 magic wind damage to enemies within 6m and reduces Fierce Gale’s cooldown by 3 seconds. If the target is shocked or its movement speed is reduced, it receives an additional 800 magic wind damage. MP 75
instant
5s
<Field of Lightning> 75 Deals 1720 magic wind damage to targets within 20m and enemies within 6m of target. Movement speed is reduced for 3 seconds by 50%. The area of the attack becomes a field in which the movement speed of the enemies is reduced by 50% every 3 seconds for 3 seconds for a duration of 10 seconds. This has no influence on Storm Surge’s increased range effect. MP 669
instant
15s
<Fierce Gale> 75 Inflicts 2600 magical wind damage on a target within 6m. If the target suffers from abnormal status effects related to movement, it is also restrained. MP 802
0.5s
21s
<Return> 1 Returns to the bind point.
6s
20m
<Basic Leather Armor Proficiency> 1 Allows you to wear leather armor.

<Basic Clothing Proficiency> 1 Allows you to wear clothing. A skill to be proud of.

<Basic Cloth Armor Proficiency> 1 Allows you to wear cloth armor.

<Bandage Heal> 1 Uses 1 bandage to recover your HP by 187...259.
4s
16s
<Focused Evasion I> 1 For 5s, can dodges 1 physical attack(s) or resist 1 magical attack(s).
Instant
30s
<Basic Dagger Training> 1 Allows you to use daggers.

<Basic Sword Training> 1 Allows you to use swords.

<Surprise Attack I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 96...168 physical damage if used on the target's back.
0s
7s
<Swift Edge I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
<Counterattack I> 5 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
<Advanced Dual-Wielding I> 20 Allows you to use dual weapons skillfully.

<Boost Accuracy I> 5 Boosts your accuracy.

<Soul Slash I> 7 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
<Devotion I> 9 Increases your Physical Attack by 40% for 5s. MP 19
Instant
30s
<Evasion Rate Increase I> 9 Boosts the evasion rate.

<Hide I> 5 Enters basic stealth for 30s~50s. The skill decreases the movement speed by 40% while in effect.
Can't be used during battle.
MP 30
Instant
1m