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Icon Skill Level Desc
Smite V <Smite V> 44 Inflicts 496...535 magical earth damage on a target within 25m of you. MP 92
1.5s
2s
Flame Harpoon IV <Flame Harpoon IV> 48 Deals 1,087...1,231 magical fire damage to a target within 25m. MP 218...242
2s
6s
Ice Sheet I (Elyos) <Ice Sheet I> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 20 seconds. MP 154
0s
3m
Ice Sheet I (Asmodian) <Ice Sheet I> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 20 seconds. MP 154
0s
3m
Blaze V <Blaze V> 47 Inflicts 608...694 magical fire damage on a target within 25m. The target's Magic Resist decreases by 50 for 30s. MP 227...251
Instant
30s
Ice Sheet II (Elyos) <Ice Sheet II> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 213
0s
3m
Flame Harpoon II <Flame Harpoon II> 25 Deals 631...794 magical fire damage to a target within 25m. MP 121...145
2s
6s
Blaze II <Blaze II> 13 Inflicts 243...291 magical fire damage on a target within 25m. The target's Magic Resist decreases by 35 for 30s. MP 95...11
Instant
30s
Ice Chain II <Ice Chain II> 16 Inflicts 261...319 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 72...88
2s
10s
Pandaemonium Focus II <Pandaemonium Focus II> 22 Inflicts 1,399...1,879 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell IV <Aetheric Spell IV> 46 Inflicts 2,716...3,072 magical fire damage on a target within 25m. DP 2000
2s
1m
Ice Sheet III (Elyos) <Ice Sheet III> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 279
0s
3m
Smite I <Smite I> 1 Inflicts 97...164 magical earth damage on a target within 25m of you. MP 18
1.5s
2s
Smite II <Smite II> 10 Inflicts 187...254 magical earth damage on a target within 25m of you. MP 36
1.5s
2s
Frozen Shock II <Frozen Shock II> 19 Inflicts 242...319 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 91...115
0s
30s
Blaze III <Blaze III> 25 Inflicts 357...453 magical fire damage on a target within 25m. The target's Magic Resist decreases by 40 for 30s. MP 130...162
Instant
30s
Summon Holy Servant I (Asmodian) <Summon Holy Servant I> 16 Summons a holy spirit near you. This spirit does not move from the summoned spot, and inflicts 246 long-ranged magical fire damage on a selected target within a 25m radius. This spirit vanishes after a while and consumes its HP with each attack.
Instant
30 seconds
Flame Bolt II <Flame Bolt II> 10 Inflicts 259...355 magical fire damage on a target within 25m of you. MP 67...75
2s
1s
Aetheric Spell I <Aetheric Spell I> 10 Inflicts 943...1,269 magical fire damage on a target within 25m. DP 2000
2s
1m
Flame Harpoon III <Flame Harpoon III> 37 Deals 870...1,023 magical fire damage to a target within 25m. MP 167...191
2s
6s
Ice Sheet III (Asmodian) <Ice Sheet III> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 279
0s
3m
Freezing Wind II <Freezing Wind II> 37 Deals 703...828 magical water damage to a target within 3m of you. MP 242...274
0s
2s
Smite III <Smite III> 22 Inflicts 274...352 magical earth damage on a target within 25m of you. MP 48
1.5s
2s
Smite IV <Smite IV> 1 Inflicts 420...487 magical earth damage on a target within 25m of you. MP 74
1.5s
2s
Flame Bolt V <Flame Bolt V> 44 Inflicts 657...753 magical fire damage on a target within 25m of you. MP 160...176
2s
1s
Aetheric Spell III <Aetheric Spell III> 34 Inflicts 2,112...2,486 magical fire damage on a target within 25m. DP 2000
2s
1m
Pandaemonium Focus I <Pandaemonium Focus I> 10 Inflicts 864...1,269 magical fire damage on a target within 25m. DP 2000
2s
1m
Smite VI <Smite VI> 56 Inflicts 595...595 magical earth damage on a target within 25m of you. MP 74
1.5s
2s
Freezing Wind I <Freezing Wind I> 25 Deals 511...645 magical water damage to a target within 3m of you. MP 181...213
0s
2s
Flame Harpoon I <Flame Harpoon I> 13 Deals 430...517 magical fire damage to a target within 25m. MP 90...106
2s
6s
Ice Sheet II (Asmodian) <Ice Sheet II> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 213
0s
3m
Delayed Blast I <Delayed Blast I> 19 Inflicts 303...399 magical fire damage on a target within 25m of you, after a delay of 4s. MP 66...90
2s
30s
Freezing Wind III <Freezing Wind III> 49 Deals 890...1,015 magical water damage to a target within 3m of you. MP 320...352
0s
2s
Winter Binding I <Winter Binding I> 16 Inflicts 28...38 water damage on the enemies within a 15m radius of you, and immobilizes them for 10s. MP 84...100
0s
1m
Flame Bolt IV <Flame Bolt IV> 34 Inflicts 538...634 magical fire damage on a target within 25m of you. MP 130...154
2s
1s
Chastisement of Darkness I <Chastisement of Darkness I> 10 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Flame Bolt III <Flame Bolt III> 22 Inflicts 370...495 magical fire damage on a target within 25m of you. MP 78...94
2s
1s
Pandaemonium Focus III <Pandaemonium Focus III> 34 Inflicts 2,112...2,486 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell II <Aetheric Spell II> 22 Inflicts 1,399...1,879 magical fire damage on a target within 25m. DP 2000
2s
1m
Pandaemonium Focus IV <Pandaemonium Focus IV> 46 Inflicts 2,716...3,072 magical fire damage on a target within 25m. DP 2000
2s
1m
Blaze IV <Blaze IV> 34 Inflicts 493...589 magical fire damage on a target within 25m. The target's Magic Resist decreases by 45 for 30s. MP 178...210
Instant
30s
Curse of Weakness I <Curse of Weakness I> 28 Curses a target within 25m. For 1m, each time they use magical skills, they take magic damage equal to 5% of their Max HP. This damage will not exceed 500. MP 103
Instant
5m
Flame Cage II <Flame Cage II> 28 Inflicts 122...151 magical fire damage on a target within 25m of you, and deals further 102...126 damage every 3s for 15s. MP 59...67
0s
5s
Aether's Hold I <Aether's Hold I> 28 Inflicts 328...405 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 138...170
2.8s
2m
Frozen Shock III <Frozen Shock III> 31 Inflicts 368...435 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 150...174
0s
2s
Wind Cut Down I <Wind Cut Down I> 31 Inflicts 729 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 200
1.5s
16s
Delayed Blast II <Delayed Blast II> 31 Inflicts 461...549 magical fire damage on a target within 25m of you, after a delay of 4s. MP 108...124
2s
30s
Aether Flame I <Aether Flame I> 31 Inflicts 441...518 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 120...136
0s
0.5s
Inferno I <Inferno I> 31 Deals 1,873...2,228 magical fire damage to a target within 25m. MP 441...505
4s
2m
Flame Fusion I <Flame Fusion I> 34 Deals 385...452 magical fire damage to a target within 25m, and decreases their Fire Resist by 120 for 10s. MP 118...134
1s
10s
Wind Cut Down II <Wind Cut Down II> 37 Inflicts 811 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 223
1.5s
16s
Magic Fist I <Magic Fist I> 37 Strikes down a target immobilized in mid-air that is within 20m of you and inflicts 1,266...1,496 damage. MP 217...241
0s
10s
Thunderbolt I <Thunderbolt I> 10 Inflicts 290...367 magical wind damage on a target within 25m. MP 39...47
0s
16s
Thunderbolt II <Thunderbolt II> 10 Inflicts 433...558 magical wind damage on a target within 25m. MP 48...64
0s
16s
Thunderbolt III <Thunderbolt III> 10 Inflicts 656...742 magical wind damage on a target within 25m. MP 74...82
0s
16s
Thunderbolt IV <Thunderbolt IV> 10 Inflicts 794...852 magical wind damage on a target within 25m. MP 94...102
0s
16s
Thunderbolt V <Thunderbolt V> 10 Inflicts 917...917 magical wind damage on a target within 25m. MP 123...123
0s
16s
Flame Bolt I <Flame Bolt I> 1 Inflicts 84...247 magical fire damage on a target within 25m of you. MP 40...56
2s
1s
Ice Chain I <Ice Chain I> 3 Inflicts 94...219 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 43...51
2s
10s
Blaze I <Blaze I> 5 Inflicts 92...229 magical fire damage on a target within 25m. The target's Magic Resist decreases by 30 for 30s. MP 62...78
Instant
30s
Hallowed Strike I <Hallowed Strike I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 11
0s
8s
Infernal Blaze I <Infernal Blaze I> 7 Inflicts 139...235 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. MP 27...43
0s
24s
Surprise Attack I <Surprise Attack I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 96...168 physical damage if used on the target's back.
0s
7s
Swift Edge I <Swift Edge I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
Counterattack I <Counterattack I> 5 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
Soul Slash I <Soul Slash I> 7 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
Ferocious Strike I <Ferocious Strike I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Robust Blow I <Robust Blow I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Weakening Severe Blow I <Weakening Severe Blow I> 5 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 100 for 6s.
0s
12s
Rage I <Rage I> 7 Increases your Physical Attack by 9 for 10s, and forms a protective shield that has a 100% chance to absorb 106...170 damage, up to 106...170 damage, whenever you're subject to Attack. MP 17
Instant
24s
Flaming Meteor I <Flaming Meteor I> 40 Deals 601...697 magical fire damage to enemies around 5m from a point within 25m of you, and also has a chance to stun them for 3s. MP 206...230
1.5s
5m
Lightburst I <Lightburst I> 40 Inflicts 2,274 magical fire damage on a target within a 25m radius. Deals additional 2,701 damage if the target is an Asmodian or a Balaur. DP 4000
2s
1h
Shadowburst I <Shadowburst I> 40 Inflicts 2,274 magical fire damage on a target within a 25m radius. Deals additional 2,701 damage if the target is an Elyos or a Balaur. DP 4000
2s
1h
Winter Binding III <Winter Binding III> 40 Inflicts 54...63 water damage on the enemies within a 15m radius of you, and immobilizes them for 14s. MP 172...196
0s
1m
Soul Freeze I <Soul Freeze I> 40 Inflicts 752...877 magical damage on a target within 25m as well as silencing it for 8s. MP 237...269
1s
30s
Aether's Hold II <Aether's Hold II> 40 Inflicts 444...520 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 197...229
2.8s
2m
Ice Chain IV <Ice Chain IV> 40 Inflicts 459...536 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 148...172
2s
10s
Frozen Shock IV <Frozen Shock IV> 41 Inflicts 462...529 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 188...212
0s
30s
Inferno II <Inferno II> 42 Deals 2,424...2,788 magical fire damage to a target within 25m. MP 563...627
4s
2m
Frostbite I <Frostbite I> 42 Deals 784...900 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 197...221
0s
1m
Delayed Blast III <Delayed Blast III> 42 Inflicts 589...677 magical fire damage on a target within 25m of you, after a delay of 4s. MP 139...163
2s
30s
Wind Cut Down III <Wind Cut Down III> 43 Inflicts 909 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 262
1.5s
16s
Aether Flame II <Aether Flame II> 43 Inflicts 580...657 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 157...181
0s
0.5s
Summon Rock I <Summon Rock I> 45 Inflicts 870 earth damage on a target within a 25m radius. MP 404
0s
2m
Ice Harpoon I <Ice Harpoon I> 45 Deals 1,344 magical water damage to a target within 25m of you. MP 284
2.5s
6s
Fire Burst II <Fire Burst II> 43 Inflicts 855 magical fire damage on a target within 25m of you and on up to 6 enemies within a 5m radius of the target. MP 231
2s
12s
Illusion Storm I <Illusion Storm I> 45 Inflicts 579 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4s. MP 548
0s
5m
Flame Fusion II <Flame Fusion II> 47 Deals 495...562 magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10s. MP 151...167
1s
10s
Illusion Storm II <Illusion Storm II> 48 Inflicts 607 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4s. MP 578
0s
5m
Summon Rock II <Summon Rock II> 48 Inflicts 910 earth damage on a target within a 25m radius. MP 433
0s
2m
Magic Fist II <Magic Fist II> 49 Strikes down a target immobilized in mid-air that is within 20m of you and inflicts 1,602...1,822 damage. MP 287...311
0s
10s
Wind Cut Down IV <Wind Cut Down IV> 49 Inflicts 993 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 292
1.5s
16s
Soul Absorption II <Soul Absorption II> 49 Deals 890...1,015 magical water damage to a target within 25m of you, and absorbs MP equal to 50% of the inflicted damage. HP 10%
2s
5m
Flame Spray I <Flame Spray I> 50 Inflicts 3,116 fire damage on a target within a 25m radius. MP 895
3.5s
30s
Ice Chain V <Ice Chain V> 51 Inflicts 567...673 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 184...216
2s
10s
Refracting Shard I <Refracting Shard I> 51 Deals 255...303 magical water damage to a target within 25m of you, and absorbs MP equal to 50% of the inflicted damage.
1s
3s
Aether's Hold III <Aether's Hold III> 51 Inflicts 567...673 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 246...294
2.8s
2m
Winter Binding IV <Winter Binding IV> 51 Inflicts 72...81 water damage on the enemies within a 15m radius of you, and immobilizes them for 14s. MP 215...255
0s
1m
Ice Harpoon II <Ice Harpoon II> 51 Deals 1,503 magical water damage to a target within 25m of you. MP 323
2.5s
6s
Arcane Thunderbolt I <Arcane Thunderbolt I> 52 Inflicts 1,004 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 405
1s
2:30
Fire Burst III <Fire Burst III> 52 Inflicts 1,004 magical fire damage on a target within 25m of you and on up to 6 enemies within a 5m radius of the target. MP 261
2s
12s
Soul Freeze II <Soul Freeze II> 52 Inflicts 962...1,144 magical damage on a target within 25m as well as silencing it for 8s. MP 301...357
1s
20s
Lightburst II <Lightburst II> 52 Inflicts 2,892 magical fire damage on a target within a 25m radius. Deals additional 3,446 damage if the target is an Asmodian or a Balaur. DP 4000
2s
1h
Shadowburst II <Shadowburst II> 52 Inflicts 2,592 magical fire damage on a target within a 25m radius. Deals additional 3,074 damage if the target is an Elyos or a Balaur. DP 4000
2s
1h
Frozen Shock V <Frozen Shock V> 53 Inflicts 600...705 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 243...291
0s
30s
Flame Spray II <Flame Spray II> 53 Inflicts 3,436 fire damage on a target within a 25m radius. MP 972
3.5s
30s
Summon Rock IV <Summon Rock IV> 54 Inflicts 1,053 earth damage on a target within a 25m radius. MP 502
0s
2m
Frostbite II <Frostbite II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Inferno III <Inferno III> 54 Deals 3,075...3,613 magical fire damage to a target within 25m. MP 736...864
4s
2m
Delayed Blast IV <Delayed Blast IV> 54 Inflicts 732...860 magical fire damage on a target within 25m of you, after a delay of 4s. MP 184...216
2s
30s
Frost II <Frost II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Wind Cut Down V <Wind Cut Down V> 55 Inflicts 1,166 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 341
1.5s
16s
Glacial Shard I <Glacial Shard I> 55 Deals 4,492 magical water damage to a target within 25m of you. MP 1,194
4s
1m
Aether Flame III <Aether Flame III> 55 Inflicts 718...834 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 204...236
0s
0.5s
Arcane Thunderbolt II <Arcane Thunderbolt II> 55 Inflicts 1,077 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 426
1s
2:30
Ice Sheet IV (Asmodian) <Ice Sheet IV> 55 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 323
0s
3m
Ice Sheet IV (Elyos) <Ice Sheet IV> 55 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 15s. MP 323
0s
3m
Frost I <Frost I> 42 Deals 784...900 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 196...220
0s
1m
Stamina Absorption I <Stamina Absorption I> 40 Inflicts 620...756 magical water damage on a target within a 25 m radius of you, and absorbs 100% of the damage as HP. MP 353...409
Instant
1m
Stamina Absorption II <Stamina Absorption II> 52 Inflicts 773...1,045 magical water damage on a target within a 25 m radius of you, and absorbs 100% of the damage as HP. MP 453...541
Instant
1m
Flame Bolt VI <Flame Bolt VI> 56 Inflicts 782... magical fire damage on a target within 25m of you. MP 209...
2s
1s
Flame Spray III <Flame Spray III> 56 Inflicts 3,633 fire damage on a target within a 25m radius. MP 1,041
3.5s
30s
Lava Tempest II <Lava Tempest II> 56 Deals 1927 magical fire damage to a target within 25m and up to 6 enemies within a 10m radius of the target after 4 sec. MP 668
2s
1m
Wind Spear I <Wind Spear I> 56 Inflicts 465 magical fire damage on a target within 25m. Has a chance to reduces the target's movement speed. MP 175
0s
1.5m
Ice Harpoon III <Ice Harpoon III> 57 Deals 1,752 magical water damage to a target within 25m of you. MP 377
2.5s
6s
Illusion Storm V <Illusion Storm V> 57 Inflicts 750 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4 sec. MP 717
0s
5m
Summon Rock VI <Summon Rock VI> 57 Inflicts 1,125 earth damage on a target within a 25m radius. MP 538
0s
2m
Arcane Thunderbolt III <Arcane Thunderbolt III> 58 Inflicts 1,150 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 455
1s
2.5m
Cometfall II <Cometfall II> 58 Deals 1,035... magical fire damage on a ground target within 25m and to up to 5 enemies within a 10m radius of the target.
Flight Only Skill
Ground targets only.
MP 536...
2s
10s
Flame Fusion III <Flame Fusion III> 58 Deals 597... magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10 sec. MP 200...
1s
10s
Glacial Shard II <Glacial Shard II> 58 Deals 4,754 magical water damage to a target within 25m of you. MP 1,456
4s
1m
Pandaemonium Focus V <Pandaemonium Focus V> 58 Inflicts 2,971... magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell V <Aetheric Spell V> 58 Inflicts 2,971... magical fire damage on a target within 25m. DP 2000
2s
1m
Flame Spray IV <Flame Spray IV> 59 Inflicts 3,856 fire damage on a target within a 25m radius. MP 1,107
3.5s
30s
Blaze VI <Blaze VI> 59 Inflicts 593... magical fire damage on a target within 25m. The target's Magic Resist decreases by 50 for 30 sec. MP 311...
Instant
30s
Storm Strike I <Storm Strike I> 60 Inflicts 6,312 magical wind damage on a target within 25m. MP 958
4s
3m
Spirit Thunderbolt Claw I <Spirit Thunderbolt Claw I> 10 Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike
Wind Spirit: Sustainable Magical Wind Strike
Earth Spirit: Sustainable Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Fire Strike
Tempest Spirit: Magical Wind Strike.
MP 32
0.6s
12s
Chain of Earth I <Chain of Earth I> 13 Inflicts 29...39 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 26...34 damage every 3s. MP 69...77
0s
15s
Summon Fire Energy I (Asmodian) <Summon Fire Energy I> 13 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 96...112
1.5s
10s
Summon Fire Energy I (Elyos) <Summon Fire Energy I> 13 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 96...112
1.5s
10s
Erosion II <Erosion II> 16 Inflicts 131...162 magical earth damage on a target within 25m of you, and deals further 114...141 damage every 3s for 15s. MP 57...73
0s
3s
Summon Wind Servant I (Asmodian) <Summon Wind Servant I> 19 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 120...144
1.5s
10s
Summon Wind Servant I (Elyos) <Summon Wind Servant I> 19 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 120...144
1.5s
10s
Absorb Vitality I <Absorb Vitality I> 20 Deals 279 magical fire damage to a target within 25m of you, and absorbs 50% of the damage as HP. MP 109
2s
12s
Spirit Erosion I <Spirit Erosion I> 22 Commands the spirit to use its attack skill. Each spirit has a skill that inflicts element-specific sustainable damage on the target, decreases their defense to the elements, and increases their item drop rate.
Water Spirit: Reduces Water Defense
Wind Spirit: Reduces Wind Defense
Earth Spirit: Reduces Earth Defense
Fire Spirit: Reduces Fire Defense
Magma Spirit: Reduces Fire and Earth Defenses
Tempest Spirit: Reduces Water and Wind Defenses.
MP 37
0.6s
2m
Stone Shock I <Stone Shock I> 22 Inflicts 181...233 magical earth damage on a target within 25m of you, and puts it in the Knocked Back state. MP 117...157
0s
30s
Absorb Vitality II <Absorb Vitality II> 25 Deals 332 magical fire damage to a target within 25m of you, and absorbs 55% of the damage as HP. MP 143
2s
12s
Chain of Earth II <Chain of Earth II> 25 Inflicts 40...50 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 35...44 damage every 3s. MP 95...119
0s
15s
Summon Fire Energy II (Asmodian) <Summon Fire Energy II> 25 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 130...154
1.5s
10s
Summon Fire Energy II (Elyos) <Summon Fire Energy II> 25 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 130...154
1.5s
10s
Summon Stone Energy I (Asmodian) <Summon Stone Energy I> 25 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 130...154
1.5s
10s
Summon Stone Energy I (Elyos) <Summon Stone Energy I> 25 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 130...154
1.5s
10s
Erosion III <Erosion III> 28 Inflicts 173...204 magical earth damage on a target within 25m of you, and deals further 151...178 damage every 3s for 15s. MP 81...105
0s
3s
Fear I <Fear I> 28 Forces a target within 25m of you to turn into a fire spirit for 8s~15s and strikes it with Fear. MP 327
2.5s
30s
Spirit Disturbance I <Spirit Disturbance I> 28 Commands the spirit to attack. Each spirit has a skill that inflicts element-specific damage and a weakening effect.
Water Spirit: Water damage
Wind Spirit: Stuns
Earth Spirit: Absorbs some damage as HP
Fire Spirit: Reduces physical defense
Magma Spirit: Absorbs some damage as HP and reduces physical defense
Tempest Spirit: Water damage and Stuns.
MP 62
0.8s
18s
Absorb Vitality III <Absorb Vitality III> 28 Deals 388 magical fire damage to a target within 25m of you, and absorbs 60% of the damage as HP. MP 176
2s
12s
Summon Water Energy I (Asmodian) <Summon Water Energy I> 31 Summons 2 energies of water and deals magical water damage to a target within 25m of you. MP 162...186
1.5s
10s
Summon Wind Servant II (Elyos) <Summon Wind Servant II> 31 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 162...186
1.5s
10s
Summon Wind Servant II (Asmodian) <Summon Wind Servant II> 31 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 162...186
1.5s
10s
Stone Shock II <Stone Shock II> 34 Inflicts 254...285 magical earth damage on a target within 25m of you, and puts it in the Knocked Back state. MP 190...222
0s
30s
Absorb Vitality IV <Absorb Vitality IV> 37 Deals 431 magical fire damage to a target within 25m of you, and absorbs 65% of the damage as HP. MP 190
2s
12s
Weaken Spirit I <Weaken Spirit I> 34 Inflicts 861 magical wind damage on a target within 25m, and deals additional 374 damage if the target is a spirit. MP 139
2s
12s
Chain of Earth III <Chain of Earth III> 37 Inflicts 53...63 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 46...55 damage every 3s. MP 130...154
0s
15s
Summon Fire Energy III (Asmodian) <Summon Fire Energy III> 37 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 179...211
1.5s
10s
Summon Fire Energy III (Elyos) <Summon Fire Energy III> 37 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 179...211
1.5s
10s
Summon Stone Energy II (Asmodian) <Summon Stone Energy II> 37 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 179...211
1.5s
10s
Summon Stone Energy II (Elyos) <Summon Stone Energy II> 37 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 179...211
1.5s
10s
Erosion IV <Erosion IV> 40 Inflicts 222...264 magical earth damage on a target within 25m of you, and deals further 196...220 damage every 3s for 15s. MP 115...131
0s
3s
Spirit Detonation Claw I <Spirit Detonation Claw I> 40 Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike

Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Fire Strike
Tempest Spirit: Magical Wind Strike.

MP 103
1.5s
24s
Weaken Spirit II <Weaken Spirit II> 40 Inflicts 946 magical wind damage on a target within 25m, and deals additional 4115 damage if the target is a spirit. MP 159
2s
12s
Absorb Vitality V <Absorb Vitality V> 41 Deals 464 magical fire damage to a target within 25m of you, and absorbs 70% of the damage as HP. MP 221
2s
12s
Curse of Fire I <Curse of Fire I> 42 Transforms a target within 25m into a fire spirit for 6s-8s, fearing them, reducing their movement speed, and decreasing their Water Resist by 100. MP 180
0s
5m
Curse of Water I <Curse of Water I> 42 Transforms a target within 25m into a water spirit for 6s-8s, fearing them, reducing their movement speed, and decreasing their Water Resist by 100. MP 180
0s
5m
Summon Wind Servant III (Asmodian) <Summon Wind Servant III> 42 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 208...240
1.5s
10s
Summon Wind Servant III (Elyos) <Summon Wind Servant III> 42 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 208...240
1.5s
10s
Summon Water Energy II (Asmodian) <Summon Water Energy I> 43 Summons 2 energies of water and deals magical water damage to a target within 25m of you. MP 212...244
1.5s
10s
Summon Water Energy II (Elyos) <Summon Water Energy I> 43 Summons 2 energies of water and deals magical water damage to a target within 25m of you. MP 212...244
1.5s
10s
Ancestral Spirit Flow I <Ancestral Spirit Flow I> 45 Commands the spirit to channel its HP into an attack spell. Each spirit has an element-specific skill that deals damage in an area of affect. It deals an additional damage if the target is an Asmodian or a Balaur.
Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike

Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Tempest Spirit: Magical Earth Strike.

MP 440
2s
3m
Ancestral Spirit Self Destruct I <Ancestral Spirit Self Destruct I> 45 Commands the spirit to channel its HP into an attack spell. Each spirit has an element-specific skill that deals damage in an area of affect. It deals an additional damage if the target is an Elyos or a Balaur.

Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Earth Strike.

MP 440
2s
3m
Stone Shock III <Stone Shock III> 45 Inflicts 308...364 magical earth damage on a target within 25m of you, and puts it in the Knocked Back state. MP 241...273
0s
30s
Summon Cyclone Servant I (Asmodian) <Summon Cyclone Servant I> 45 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 295
1.5s
30s
Summon Cyclone Servant I (Elyos) <Summon Cyclone Servant I> 45 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 295
1.5s
30s
Weaken Spirit III <Weaken Spirit III> 46 Inflicts 1,061 magical wind damage on a target within 25m, and deals additional 461 damage if the target is a spirit. MP 178
2s
12s
Absorb Vitality VI <Absorb Vitality VI> 47 Deals 514 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 250
2s
12s
Summon Cyclone Servant II (Asmodian) <Summon Cyclone Servant II> 48 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 312
1.5s
30s
Summon Cyclone Servant II (Elyos) <Summon Cyclone Servant II> 48 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 312
1.5s
30s
Summon Fire Energy IV (Asmodian) <Summon Fire Energy IV> 48 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 233...257
1.5s
10s
Summon Fire Energy IV (Elyos) <Summon Fire Energy IV> 48 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 233...257
1.5s
10s
Vengeful Backdraft I <Vengeful Backdraft I> 48 Inflicts 1,114...1,383 fire damage to a target within a 25m radius, and drains its HP by 100% and MP by 50% of the total damage inflicted. MP 169...201
Instant
1m
Summon Stone Energy III (Asmodian) <Summon Stone Energy III> 49 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 235...259
1.5s
10s
Summon Stone Energy III (Elyos) <Summon Stone Energy III> 49 Summons 2 Energies of Land to inflict magical earth damage on a target within 25m. MP 235...259
1.5s
10s
Spirit Burn-to-Ashes I <Spirit Burn-to-Ashes I> 50 Commands the spirit to consume its HP in a magical elemental attack dealing area effect damage. It deals additional damage if the target is an Asmodian or a Balaur.
Water Spirit: Magical Water Strike

Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Tempest Spirit: Magical Water Strike.

MP 500
2s
3m
Spirit Explosion I <Spirit Explosion I> 50 Commands the spirit to consume its HP in a magical elemental attack dealing area effect damage. It deals additional damage if the target is an Elyos or a Balaur.
Water Spirit: Magical Water Strike

Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Earth Strike.

MP 500
2s
3m
Spirit Flow I <Spirit Flow I> 50 Commands the spirit to channel its health into an attack spell. Each spirit has an element-specific skill that damages an area of effect. It deals an additional damage if the target is an Asmodian or a Balaur.
Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Tempest Spirit: Magical Water Strike.
MP 440
2s
3m
Spirit Ruinous Offensive I <Spirit Ruinous Offensive I> 50 Commands the spirit to attack. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike
Wind Spirit: Sustainable Magical Wind Strike
Earth Spirit: Magical Earth Strike, Reduced Movement Speed
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Fire Strike
Tempest Spirit: Sustainable Magical Wind Strike.
MP 200
0.8s
1m
Spirit Self Destruct I <Spirit Self Destruct I> 50 Commands the spirit to channel its health into an attack spell. Each spirit has an element-specific skill that damages an area of effect. It deals an additional damage if the target is an Elyos or a Balaur.

Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Earth Strike.

MP 440
2s
3m
Backdraft I <Backdraft I> 21 Inflicts 723...858 fire damage to a target within a 25m radius, and absorbs 100% of the inflicted damage as HP and 50% of the inflicted damage as MP. MP 179...211
2s
2m
Summon Cyclone Servant III (Asmodian) <Summon Cyclone Servant III> 51 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 333
1.5s
30s
Summon Cyclone Servant III (Elyos) <Summon Cyclone Servant III> 51 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 333
1.5s
30s
Weaken Spirit IV <Weaken Spirit IV> 52 Inflicts 1,190 magical wind damage on a target within 25m, and deals additional 518 damage if the target is a spirit. MP 204
2s
12s
Absorb Vitality VII <Absorb Vitality VII> 53 Deals 584 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 284
2s
12s
Flames of Anguish I <Flames of Anguish I> 53 Transforms a target within a 10m radius into a Fire Spirit for 5s and causes fear. MP 378
0s
3s
Summon Cyclone Servant IV (Asmodian) <Summon Cyclone Servant IV> 54 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 362
1.5s
30s
Summon Cyclone Servant IV (Elyos) <Summon Cyclone Servant IV> 54 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 362
1.5s
30s
Summon Wind Servant IV (Asmodian) <Summon Wind Servant IV> 54 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 264...312
1.5s
10s
Summon Wind Servant IV (Elyos) <Summon Wind Servant IV> 54 Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m. MP 264...312
1.5s
10s
Summon Water Energy III (Elyos) <Summon Water Energy III> 55 Summons 2 energies of water and deals magical water damage to a target within 25m of you. MP 268...308
1.5s
10s
Summon Water Energy III (Asmodian) <Summon Water Energy III> 55 Summons 2 energies of water and deals magical water damage to a target within 25m of you. MP 268...308
1.5s
10s
Stone Shock IV <Stone Shock IV> 57 Inflicts 395... magical earth damage on a target within 25m of you, and puts it in the Stagger state. MP 315...
0s
30s
Cyclone of Wrath III <Cyclone of Wrath III> 57 Deals 462 magical wind damage to a target within 25m of you, and deals a further 394 damage every 2s for 8s. MP 325
2s
12s
Summon Cyclone Servant V (Asmodian) <Summon Cyclone Servant V> 57 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 388
1.5s
30s
Summon Cyclone Servant V (Elyos) <Summon Cyclone Servant V> 57 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 388
1.5s
30s
Magic Implosion V <Magic Implosion V> 57 Removes up to 3 buffs from the target, inflicts 527 damage for the first buff removed, and inflicts a further Fire damage per each additional buff removed. The target also receives 129 damage every 3s for 30s. It can be removed withDispel Magical Buff or Dispel Magical Debuff skills. MP 337
0s
30s
Soul Torrent I <Soul Torrent I> 58 Inflicts 445 magical water damage on a target within 25m. MP
0s
1.5m
Vacuum Choke IV <Vacuum Choke IV> 58 Inflicts 964... magical wind damage on a target within a 25m radius of you. MP 260...
2s
1s
Vacuum Choke III <Vacuum Choke III> 46 Inflicts 748... magical wind damage on a target within a 25m radius of you. MP 194...
2s
1s
Vacuum Choke II <Vacuum Choke II> 34 Inflicts 610...703 magical wind damage on a target within a 25m radius of you. MP 151...175
2s
1s
Vacuum Choke I <Vacuum Choke I> 22 Inflicts 438...562 magical wind damage on a target within a 25m radius of you. MP 93...125
2s
1s
Weaken Spirit V <Weaken Spirit V> 58 Inflicts 1,253 magical wind damage on a target within 25m, and deals additional 595 damage if the target is a spirit. MP 235
2s
12s
Absorb Vitality VIII <Absorb Vitality VIII> 59 Deals 668 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 324
2s
12s
Summon Fire Energy V (Asmodian) <Summon Fire Energy V> 60 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 310
1.5s
10s
Summon Fire Energy V (Elyos) <Summon Fire Energy V> 60 Summons 2 energies of fire and deals magical fire damage to a target within 25m of you. MP 310
1.5s
10s
Summon Cyclone Servant VI (Asmodian) <Summon Cyclone Servant VI> 60 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 415
1.5s
30s
Summon Cyclone Servant VI (Elyos) <Summon Cyclone Servant VI> 60 Summons 4 Energies of Wind to inflict wind damage to a target within a 25m radius. MP 415
1.5s
30s
Vengeful Backdraft II <Vengeful Backdraft II> 60 Inflicts 1,468... fire damage to a target within a 25m radius, and drains its HP by 100% and MP by 50% of the total damage inflicted. MP 224...
Instant
1m
Swift Edge II <Swift Edge II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
Swift Shot I <Swift Shot I> 10 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
Surprise Attack II <Suprise Attack II> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 185...249 physical damage if used on the target's back. MP 23
0s
16ds
Counterattack II <Counterattack II> 16 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
Soul Slash II <Soul Slash II> 16 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
Arrow Strike I <Arrow Strike I> 16 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Stunning Shot I <Stunning Shot I> 19 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 75
0s
12s
Swift Shot II <Swift Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 5s
0s
16s
Poison Arrow I <Poison Arrow I> 22 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 54
0s
24s
Swift Edge III <Swift Edge III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
Entangling Shot II <Entangling Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 54
0s
10s
Retreating Slash I <Retreating Slash I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and you are pushed back 25m. The target is sometimes stunned for 3s. MP 41
Instant
1m
Surprise Attack III <Surprise Attack III> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 312...384 physical damage if used on the target's back. MP 33
0s
16s
Rupture Arrow I <Rupture Arrow I> 25 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 102
0s
24s
Silence Arrow I <Silence Arrow I> 25 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 4s~6s. MP 72
0s
18s
Spiral Arrow I <Spiral Arrow I> 28 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
Arrow Strike II <Arrow Strike II> 28 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Soul Slash III <Soul Slash III> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
Counterattack III <Counterattack III> 28 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Aerial Wild Shot I <Aerial Wild Shot I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Stunning Shot II <Stunning Shot II> 31 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 98
0s
12s
Silence Arrow II <Silence Arrow II> 31 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~6s. MP 81
0s
18s
Swift Shot III <Swift Shot III> 34 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
Poison Arrow II <Poison Arrow II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 68
0s
24s
Swift Edge IV <Swift Edge IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
Entangling Shot III <Entangling Shot III> 34 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 68
0s
16s
Rupture Arrow II <Rupture Arrow II> 37 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 124
0s
24s
Surprise Attack IV <Surprise Attack IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 422...526 physical damage if used on the target's back. MP 40
0s
16s
Fleshcutter Arrow I <Fleshcutter Arrow I> 37 Deals [Weapon Min]~[Weapon Max] physical damages to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 71
0s
24s
Silence Arrow III <Silence Arrow III> 37 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~7s. MP 88
0s
18s
Aether Arrow I <Aether Arrow I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Spiral Arrow II <Spiral Arrow II> 40 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
Counterattack IV <Counterattack IV> 40 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Soul Slash IV <Soul Slash IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
60s
Arrow Strike III <Arrow Strike III> 40 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
60s
Stunning Shot III <Stunning Shot III> 41 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 110
0s
12s
Silence Arrow IV <Silence Arrow IV> 42 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~7s. MP 92
0s
12s
Shock Arrow I <Shock Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
Shackle Arrow I <Shackle Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
Aerial Wild Shot II <Aerial Wild Shot II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Poison Arrow III <Poison Arrow III> 45 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 74
0s
2s
Gale Arrow I <Gale Arrow I> 45 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
Entangling Shot IV <Entangling Shot IV> 45 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 74
0s
16s
Swift Shot IV <Swift Shot IV> 45 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
80s
Explosive Arrow I <Explosive Arrow I> 45 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
Surprise Attack V <Suprise Attack V> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 534...614 physical damage if used on the target's back. MP 42
0s
16s
Silence Arrow V <Silence Arrow V> 48 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP 93
0s
18s
Rupture Arrow III <Rupture Arrow III> 48 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 130
0s
24s
Fleshcutter Arrow II <Fleshcutter Arrow II> 49 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 73
0s
24s
Holy Arrow I <Holy Arrow I> 50 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 247
0s
1m
Soul Slash V <Soul Slash V> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
6s
Deadly Arrow I <Deadly Arrow I> 50 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 247
0s
1m
Heart Shot I <Heart Shot I> 50 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 165
Instant
20s
Lethal Arrow I <Lethal Arrow I> 50 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 206
2s
1m
Brightwing Arrow I <Brightwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
Darkwing Arrow I <Darkwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
Arrow Strike IV <Arrow Strike IV> 51 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Explosive Arrow III <Explosive Arrow III> 51 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 142
0s
30s
Aether Arrow II <Aether Arrow II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Spiral Arrow III <Spiral Arrow III> 51 Fires an arrow to a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
4s
Heart Shot II <Heart Shot II> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 196
Instant
20s
Lethal Arrow II <Lethal Arrow II> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 244
2s
1m
Seizure Arrow I <Seizure Arrow I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius, and drains its HP by 50% and MP by 50% of the total damage inflicted. MP 147
Instant
3m
Stunning Shot IV <Stunning Shot IV> 53 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 132
0s
12s
Explosive Arrow IV <Explosive Arrow IV> 54 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 149
0s
30s
Gale Arrow IV <Gale Arrow IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 149
Instant
8s
Shackle Arrow II <Shackle Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
Shock Arrow II <Shock Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
Silence Arrow VI <Silence Arrow VI> 54 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP 100
0s
18s
Aerial Wild Shot III <Aerial Wild Shot III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Agonizing Arrow I <Agonizing Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 202
0s
1m
Lightning Arrow I <Lightning Arrow I> 55 Fires an arrow that briefly stuns and inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. MP 202
0s
24s
Unerring Arrow I <Unerring Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 252
0s
3m
Swift Edge VI <Swift Edge VI> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
7s
Heart Shot III <Heart Shot III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 205
Instant
20s
Venomfinder Shot I <Venomfinder Shot I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m. If the target is poisoned, inflicts 1,110 additional damage. MP 208
0s
1.5m
Swift Shot V <Swift Shot V> 57 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
8s
Entangling Shot V <Entangling Shot V> 57 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 94
0s
16s
Arrow of Virago III <Arrow of Virago III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 256
2s
1m
Poison Arrow IV <Poison Arrow V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 94
0s
24s
Gale Arrow V <Gale Arrow V> 57 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 156
Instant
8s
Explosive Arrow V <Explosive Arrow V> 57 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 156
0s
30s
Agonizing Arrow II <Agonizing Arrow II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 212
0s
1m
Lightning Arrow II <Lightning Arrow II> 58 Fires an arrow that briefly stuns and inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. MP 212
0s
24s
Manaleech Shot I <Manaleech Shot I> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m, absorbing 50% of the damage as MP.
0s
24s
Surprise Attack VI <Surprise Attack VI> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and causes additional 746... physical damage if used on the target's back. MP 54
0s
16s
Arrow of Virago IV <Arrow of Virago IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 272
2s
1m
Heart Shot IV <Heart Shot IV> 59 Inflicts [Weapon Min]~[Weapon Max]damage to a target within a [Weapon Range]m radius with a higher chance of inflicting a critical hit. MP 218
Instant
20s
Rupture Arrow IV <Rupture Arrow IV> 60 Fires an arrow at a target within 20m to inflict [Weapon Min]~[Weapon Max]] physical damage, and the Knocked Back state. MP 172
0s
24s
Fighting Withdrawal II <Fighting Withdrawal II> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target and pushes the caster back 25m. MP 109
Instant
1m
Silence Arrow VII <Silence Arrow VII> 60 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP
0s
18s
Explosive Arrow VI <Explosive Arrow VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 164
0s
30s
Misery Shot I <Misery Shot I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage to a target that is already stunned, knocked back, stumbled, spun, or immobilized in mid-air. Has a range of [Weapon Range]m. MP 55
0s
0.5s
Deadshot V <Deadshot V> 60 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 109
0s
2s
Dash Attack I <Dash Attack I> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 30
0s
40s
Divine Strike I <Divine Strike I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 101. DP 2000
0s
30s
Strike of Darkness I <Strike of Darkness I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Divine Strike II <Divine Strike II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 230. DP 2000
0s
30s
Divine Strike III <Divine Strike III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 404. DP 2000
0s
30s
Divine Strike IV <Divine Strike IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 603. DP 2000
0s
30s
Strike of Darkness II <Strike of Darkness II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Strike of Darkness III <Strike of Darkness III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Strike of Darkness IV <Strike of Darkness IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Sigil Strike I <Sigil Strike I> 20 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Sigil Strike II <Sigil Strike II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Sigil Strike III <Sigil Strike III> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Sigil Strike IV <Sigil Strike IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Sigil Strike V <Sigil Strike V> 41 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Sigil Strike VI <Sigil Strike VI> 53 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Dash Attack II <Dash Attack II> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 46
0s
40s
Dash Attack III <Dash Attack III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 57
0s
40s
Dash Attack IV <Dash Attack IV> 45 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 62
0s
40s
Rune Slash I <Rune Slash I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
5s
Binding Rune II <Binding Rune II> 37 Detonates the Runes carved on a target within 10m up to 5 runes, damaging and putting the target in the Aether's Hold state. MP 98
0s
1m
Whirlwind Slash I <Whirlwind Slash I> 25 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Spin state. MP 65
0s
1m
Whirlwind Slash II <Whirlwind Slash II> 37 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Spin state. MP 79
0s
1m
Whirlwind Slash III <Whirlwind Slash III> 48 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Spin state. MP 82
0s
1m
Ambush I <Ambush I> 25 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 65
0s
40s
Ambush II <Ambush II> 31 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 73
0s
40s
Ambush III <Ambush III> 37 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 79
0s
40s
Ambush IV <Ambush IV> 43 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush V <Ambush V> 49 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush VI <Ambush VI> 55 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 101
0s
40s
Assassination I <Assassination I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 340...396 damage when the target is poisoned or stunned. MP 37
0s
30s
Assassination II <Assassination II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 512...624 damage when the target is poisoned or stunned. MP 41
0s
30s
Assassination III <Assassination III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 788...932 damage when the target is poisoned or stunned. MP 51
0s
30s
Weakening Blow I <Weakening Blow I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and decreases its Evasion by 800 for 10s. It inflicts additional 394...490 damage if dealt behind the target. MP 76
0s
1m
Weakening Blow II <Weakening Blow II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and decreases its Evasion by 800 for 10s. It inflicts additional 557...629 damage if dealt behind the target. MP 83
0s
1m
Crashing Wind Strike I <Crashing Wind Strike I> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 79
0s
1m
Crashing Wind Strike II <Crashing Wind Strike II> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 82
0s
1m
Throw Shuriken I <Throw Shuriken I> 44 Deals [Weapon Min]~[Weapon Max] physical damage to a target immobilized in mid-air within 20m. MP 62
0s
30s
Throw Shuriken II <Throw Shuriken II> 44 Deals [Weapon Min]~[Weapon Max] physical damage to a target immobilized in mid-air within 20m. MP 62
0s
30s
Lightning Slash I <Lightning Slash I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 83
0s
24s
Lightning Slash II <Lightning Slash II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 83
0s
24s
Lightning Slash III <Lightning Slash III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 95
0s
24s
Lightning Slash IV <Lightning Slash IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 100
0s
24s
Agonizing Slash I <Agonizing Slash I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash II <Agonizing Slash II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash III <Agonizing Slash III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 95
0s
24s
Agonizing Slash IV <Agonizing Slash IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 100
0s
24s
Spiral Slash I <Spiral Slash I> 40 Charges to a target within 25m, inflicts [Weapon Min]~[Weapon Max] physical damage to the target and stuns it for 3s. DP 4000
0s
15m
Spiral Slash II <Spiral Slash II> 52 Charges to a target within 25m, inflicts [Weapon Min]~[Weapon Max] physical damage to the target and stuns it for 3s. DP 4000
0s
15m
Throw Dagger I <Throw Dagger I> 46 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 20m, and stuns it for 2s.
Flight Only Skill.

0s
40s
Dash and Slash I <Dash and Slash I> 50 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 165
0s
3m
Vaizel's Dirk I <Vaizel's Dirk I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target, and causes an additional 923...947 physical damage if you attack the target from behind or the target is an Asmodian or a Balaur. DP 4000
0s
1h
Triniel's Dirk I <Triniel's Dirk I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target, and causes an additional 923...947 physical damage if you attack the target from behind or the target is an Elyos or a Balaur. DP 4000
0s
1h
Explosive Burst I <Explosive Burst I> 52 Inflicts 869 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 144
1.2s
2m
Cyclone Slash I <Cyclone Slash I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Spin state. MP 147
0s
18s
Dash and Slash II <Dash and Slash II> 53 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 196
0s
3m
Sigil Strike VII <Sigil Strike VII> 53 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Venomous Strike I <Venomous Strike I> 54 Chance to inflict [Weapon Min]~[Weapon Max] damage and poison the target for 15s. If used on the target's back, inflicts an additional 702 damage. MP 124
0s
2m
Quickening Doom I <Quickening Doom I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and inflicts an additional 756 damage and stuns the target if it is poisoned. MP 152
0s
1:30
Explosive Burst II <Explosive Burst II> 52 Inflicts 942 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 144
1.2s
2m
Beast Leap I <Beast Leap I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and launches you back 15m. The target may also be stunned. MP 256
Instant
1m
Throw Shuriken III <Throw Shuriken III> 56 Deals [Weapon Min]~[Weapon Max] physical damage to a target immobilized in mid-air within 20m. MP 77
0s
30s
Dash and Slash III <Dash and Slash III> 56 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 205
0s
3m
Dash and Slash IV <Dash and Slash IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 215
0s
3m
Dash Attack V <Dash Attack V> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 57
0s
40s
Divine Strike V <Divine Strike V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target and recovers your HP. DP 2000
0s
30s
Strike of Darkness V <Strike of Darkness V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. DP 2000
0s
30s
Agonizing Slash V <Agonizing Slash V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 104
0s
24s
Agonizing Slash VI <Agonizing Slash VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 109
0s
24s
Cross Slash I <Cross Slash I> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 156
Instant
10s
Shadowfall I <Shadowfall I> 58 Grabs a stunned target and inflicts [Weapon Min]~[Weapon Max] physical damage, causing them to stumble in the process. MP 212
0s
1m
Killing Spree I <Killing Spree I> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and an additional 378 damage if the target is poisoned or stunned. MP 108
0s
30s
Lightning Slash V <Lightning Slash V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 104
0s
24s
Lightning Slash VI <Lightning Slash VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 109
0s
24s
Weakening Blow III <Weakening Blow III> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and decreases its Evasion by 800 for 10s. It inflicts additional 833... damage if dealt behind the target. MP 106
0s
1m
Throw Dagger II <Throw Dagger II> 58 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 20m, and stuns it for 2s.
Flight Only Skill.

0s
40s
Explosive Burst III <Explosive Burst III> 58 Inflicts 982 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 159
1.2s
2m
Quickening Doom II <Quickening Doom II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and inflicts an additional 791 damage and stuns the target if it is poisoned. MP 159
0s
1:30
Sigil Strike VIII <Sigil Strike VIII> 53 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 3 level.
0s
6s
Whirlwind Slash IV <Whirlwind Slash IV> 60 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Spin state. MP 109
0s
1m
Vaizel's Dirk II (Asmodian) <Vaizel's Dirk II> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target, and causes an additional 923...947 physical damage if you attack the target from behind or the target is an Elyos or a Balaur. DP 4000
0s
1h
Vaizel's Dirk II (Elyos) <Vaizel's Dirk II> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target, and causes an additional 923...947 physical damage if you attack the target from behind or the target is an Asmodian or a Balaur. DP 4000
0s
1h
Venomous Strike II <Venomous Strike II> 60 Chance to inflict [Weapon Min]~[Weapon Max] damage and poison the target for 15s. If used on the target's back, inflicts an additional 816 damage. MP 136
0s
2m
Explosive Arrow II <Explosive Arrow II> 48 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
Gale Arrow II <Gale Arrow II> 48 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
Ferocious Strike II <Ferocious Strike II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike III <Ferocious Strike III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike IV <Ferocious Strike IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike V <Ferocious Strike V> 44 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Explosion of Rage I <Explosion of Rage I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage II <Explosion of Rage II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage III <Explosion of Rage III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage IV <Explosion of Rage IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion I <Seething Explosion I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion II <Seething Explosion II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion III <Seething Explosion III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion IV <Seething Explosion IV> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Seething Explosion V <Seething Explosion V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage V <Explosion of Rage V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Wrathful Strike I <Wrathful Strike I> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 46
0s
20s
Wrathful Strike II <Wrathful Strike II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 65
0s
20s
Wrathful Strike III <Wrathful Strike III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 79
0s
20s
Wrathful Strike IV <Wrathful Strike IV> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 83
0s
20s
Wrathful Strike V <Wrathful Strike V> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage, and the target becomes Stumbled. MP 108
0s
20s
Robust Blow II <Robust Blow II> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow III <Robust Blow III> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow IV <Robust Blow IV> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow V <Robust Blow V> 47 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Robust Blow VI <Robust Blow VI> 59 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Weakening Severe Blow II <Weakening Severe Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 200 for 6s. MP 91
0s
30s
Weakening Severe Blow III <Weakening Severe Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 300 for 6s. MP 98
0s
30s
Severe Weakening Blow I <Severe Weakening Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 200 and Evasion by 200 for 10s. MP 81
0s
30s
Severe Weakening Blow II <Severe Weakening Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 250 and Evasion by 250 for 10s. MP 91
0s
30s
Severe Weakening Blow III <Severe Weakening Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 300 and Evasion by 300 for 10s. MP 98
0s
30s
Severe Weakening Blow IV <Severe Weakening Blow IV> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 350 and Evasion by 350 for 10s. MP 103
0s
30s
Severe Weakening Blow V <Severe Weakening Blow V> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 103
0s
30s
Severe Weakening Blow VI <Severe Weakening Blow VI> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 126
0s
30s
Rupture I <Rupture I> 16 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture II <Rupture II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture III <Rupture III> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Rupture IV <Rupture IV> 51 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Shield Counter II <Shield Counter II> 19 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter III <Shield Counter III> 31 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter IV <Shield Counter IV> 41 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Cleave I <Cleave I> 19 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 28
0s
18s
Cleave II <Cleave II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 37
0s
18s
Cleave III <Cleave III> 42 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 42
0s
18s
Cleave IV <Cleave IV> 54 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 50
0s
18s
Aerial Lockdown I <Aerial Lockdown I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 46
0s
3m
Aerial Lockdown II <Aerial Lockdown II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 57
0s
3m
Aerial Lockdown III <Aerial Lockdown III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 63
0s
3m
Aerial Lockdown IV <Aerial Lockdown IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 80
0s
3m
Crippling Cut I <Crippling Cut I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 61
0s
18s
Crippling Cut II <Crippling Cut II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 69
0s
18s
Crippling Cut III <Crippling Cut III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 76
0s
18s
Crippling Cut IV <Crippling Cut IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 81
0s
18s
Crippling Cut V <Crippling Cut V> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 83
0s
18s
Crippling Cut VI <Crippling Cut VI> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 96
0s
18s
Crippling Cut VII <Crippling Cut VII> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 106
0s
18s
Body Smash I <Body Smash I> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash II <Body Smash II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash IV <Body Smash IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Crashing Blow I <Crashing Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 33
0s
1m
Crashing Blow II <Crashing Blow II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 40
0s
1m
Crashing Blow III <Crashing Blow III> 48 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 42
0s
1m
Vengeful Strike I <Vengeful Strike I> 28 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 18
Instant
30s
Vengeful Strike III <Vengeful Strike III> 40 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike IV <Vengeful Strike IV> 47 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike V <Vengeful Strike V> 53 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 25
Instant
30s
Reckless Strike I <Reckless Strike I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Reckless Strike II <Reckless Strike II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Reckless Strike III <Reckless Strike III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
8s
Siegebreaker I <Siegebreaker I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker II <Siegebreaker II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker III <Siegebreaker III> 52 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Siegebreaker IV <Siegebreaker IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target. Deals an extra 4,000 physical damage to castle gates.
0s
12s
Weakening Severe Blow IV <Weakening Severe Blow IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 400 for 6s.
0s
12s
Righteous Cleave I <Righteous Cleave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 81
0s
14s
Righteous Cleave II <Righteous Cleave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 96
0s
14s
Great Cleave I <Great Cleave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 21
0s
14s
Great Cleave II <Great Cleave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 24
0s
14s
Force Cleave I (Asmodian) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Force Cleave I (Elyos) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Force Cleave II (Asmodian) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave II (Elyos) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Draining Blow I <Draining Blow I> 45 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Blow II <Draining Blow II> 51 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 139
Instant
30s
Draining Blow III <Draining Blow III> 57 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Precision Cut I <Precision Cut I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 247
1.7s
30s
Precision Cut II <Precision Cut II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 289
1.7s
30s
Precision Cut III <Precision Cut III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 331
1.7s
30s
Precision Cut IV <Precision Cut IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 348
1.7s
30s
Precision Cut V <Precision Cut V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 364
1.7s
30s
Precision Cut VI <Precision Cut VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 381
1.7s
30s
Spite Strike I <Spite Strike I> 45 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 247
0s
30s
Spite Strike II <Spite Strike II> 48 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 248
0s
30s
Spite Strike III <Spite Strike III> 51 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 284
0s
30s
Spite Strike IV <Spite Strike IV> 54 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 298
0s
30s
Spite Strike V <Spite Strike V> 57 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 312
0s
30s
Spite Strike VI <Spite Strike VI> 60 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 327
0s
30s
Sharp Strike I <Sharp Strike I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 124
0s
16s
Sharp Strike III <Sharp Strike III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 142
0s
16s
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