FANDOM


Icon Skill Level Desc
Shock Flame npc <(Final) Flame of Illusion: Beritra> 80 Inflicts 1000 magical fire damage on a target within 15m. Inflicts additional 22000 damage if the target is Beritra. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Final) Flame of Illusion: Crucible Spire> 80 Inflicts 1000 magical fire damage on a target within 15m. Inflicts additional 22000 damage if the target is a monster of the Challenge Tower. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Final) Flame of Illusion: Ereshkigal> 80 Inflicts 1000 magical fire damage on a target within 15m. Inflicts additional 22000 damage if the target is Ereshkigal. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Final) Flame of Illusion: Frigida> 80 Inflicts 1000 magical fire damage on a target within 15m. Inflicts additional 22000 damage if the target is Frigida. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 1) Flame of Illusion: Beritra> 80 Inflicts 150 magical fire damage on a target within 15m. Inflicts additional 3300 damage if the target is Beritra. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 1) Flame of Illusion: Crucible Spire> 80 Inflicts 150 magical fire damage on a target within 15m. Inflicts additional 3300 damage if the target is a monster of the Challenge Tower. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 1) Flame of Illusion: Ereshkigal> 80 Inflicts 150 magical fire damage on a target within 15m. Inflicts additional 3300 damage if the target is Ereshkigal. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 1) Flame of Illusion: Frigida> 80 Inflicts 150 magical fire damage on a target within 15m. Inflicts additional 3300 damage if the target is Frigida. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 2) Flame of Illusion: Beritra> 80 Inflicts 300 magical fire damage on a target within 15m. Inflicts additional 6600 damage if the target is Beritra. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 2) Flame of Illusion: Crucible Spire> 80 Inflicts 300 magical fire damage on a target within 15m. Inflicts additional 6600 damage if the target is a monster of the Challenge Tower. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 2) Flame of Illusion: Ereshkigal> 80 Inflicts 300 magical fire damage on a target within 15m. Inflicts additional 6600 damage if the target is Ereshkigal. Cannot be used on PCs.
instant
15s
Shock Flame npc <(Stage 2) Flame of Illusion: Frigida> 80 Inflicts 300 magical fire damage on a target within 15m. Inflicts additional 6600 damage if the target is Frigida. Cannot be used on PCs.
instant
15s
Stealth Detection <Absolute Order: Destruction> 67 Silenced and bound by the defence shield. Movement speed greatly increased.
1s
0s
Absolute Smash <Absolute Smash> 60 Deals damage to all enemies in range.
0s
0s
Flame cage (NPC) <Absolute Zero> 66 A bind skill that affects those within the area of effect. It also inflicts continuing damage.
2.5s
0s
Absorb Vitality I <Absorb Vitality I> 20 Deals 279 magical fire damage to a target within 25m of you, and absorbs 50% of the damage as HP. MP 109
2s
12s
Absorb Vitality II <Absorb Vitality II> 25 Deals 332 magical fire damage to a target within 25m of you, and absorbs 55% of the damage as HP. MP 143
2s
12s
Absorb Vitality III <Absorb Vitality III> 28 Deals 388 magical fire damage to a target within 25m of you, and absorbs 60% of the damage as HP. MP 176
2s
12s
Absorb Vitality IV <Absorb Vitality IV> 37 Deals 431 magical fire damage to a target within 25m of you, and absorbs 65% of the damage as HP. MP 190
2s
12s
Absorb Vitality V <Absorb Vitality V> 41 Deals 464 magical fire damage to a target within 25m of you, and absorbs 70% of the damage as HP. MP 221
2s
12s
Absorb Vitality VI <Absorb Vitality VI> 47 Deals 514 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 250
2s
12s
Absorb Vitality VII <Absorb Vitality VII> 53 Deals 584 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 284
2s
12s
Absorb Vitality VIII <Absorb Vitality VIII> 59 Deals 668 magical fire damage to a target within 25m of you, and absorbs 75% of the damage as HP. MP 324
2s
12s
Absorbing Fury I <Absorbing Fury I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 151
0s
10s
Absorbing Fury II <Absorbing Fury II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 166
0s
10s
Absorbing Fury III <Absorbing Fury III> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 192
0s
10s
Absorbing Fury IV <Absorbing Fury IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 212
0s
10s
Macro type 1 <Abyssal Slash> 73 Deals damage on an enemy and those around it.
3s
0s
Shield Defense I <Accurate Hit> 65 A strong ranged attack skill.
2.5s
0s
Warrior type <Acrid Poison> 75 Inflicts damage on a target.
1.5s
0s
Adagio I <Adagio I> 13 Inflicts 175 magical earth damage on a target within 25m of you. Decreases the target's movement speed for 8s. MP 46
Instant
30s
Adagio II <Adagio II> 25 Inflicts 241 magical earth damage on a target within 25m of you. Decreases the target's movement speed for 8s. MP 64
Instant
30s
Smite I <Adrift> 66 Menaces of space.
2s
0s
Aerial Lockdown I <Aerial Lockdown I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 46
0s
3m
Aerial Lockdown II <Aerial Lockdown II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 57
0s
3m
Aerial Lockdown III <Aerial Lockdown III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 63
0s
3m
Aerial Lockdown IV <Aerial Lockdown IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 80
0s
3m
Heaven&#039;s edge (NPC) <Aerial Sweep> 65 Sweeping blow that gathers targets and throws them up.
2s
0s
Aerial Wild Shot I <Aerial Wild Shot I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Aerial Wild Shot II <Aerial Wild Shot II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Aerial Wild Shot III <Aerial Wild Shot III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within [Weapon Range]m that is immobilized in mid-air.
0s
0.5s
Aether&#039;s Hold I <Aether's Hold I> 28 Inflicts 328...405 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 138...170
2.8s
2m
Aether&#039;s Hold II <Aether's Hold II> 40 Inflicts 444...520 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 197...229
2.8s
2m
Aether&#039;s Hold III <Aether's Hold III> 51 Inflicts 567...673 magical damage on a ground target within 20m of you, and puts it in the Aether's Hold state. MP 246...294
2.8s
2m
Aether Arrow I <Aether Arrow I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Aether Arrow II <Aether Arrow II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Aether Flame I <Aether Flame I> 31 Inflicts 441...518 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 120...136
0s
0.5s
Aether Flame II <Aether Flame II> 43 Inflicts 580...657 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 157...181
0s
0.5s
Aether Flame III <Aether Flame III> 55 Inflicts 718...834 magical fire damage on a target immobilized in mid-air and within 25m of you. MP 204...236
0s
0.5s
Aetheric Spell I <Aetheric Spell I> 10 Inflicts 943...1,269 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell II <Aetheric Spell II> 22 Inflicts 1,399...1,879 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell III <Aetheric Spell III> 34 Inflicts 2,112...2,486 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell IV <Aetheric Spell IV> 46 Inflicts 2,716...3,072 magical fire damage on a target within 25m. DP 2000
2s
1m
Aetheric Spell V <Aetheric Spell V> 58 Inflicts 2,971... magical fire damage on a target within 25m. DP 2000
2s
1m
Agonizing Arrow I <Agonizing Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 202
0s
1m
Agonizing Arrow II <Agonizing Arrow II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 212
0s
1m
Agonizing Slash I <Agonizing Slash I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash II <Agonizing Slash II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash III <Agonizing Slash III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 95
0s
24s
Agonizing Slash IV <Agonizing Slash IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 100
0s
24s
Agonizing Slash V <Agonizing Slash V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 104
0s
24s
Agonizing Slash VI <Agonizing Slash VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 109
0s
24s
Ambush I <Ambush I> 25 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 65
0s
40s
Ambush II <Ambush II> 31 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 73
0s
40s
Ambush III <Ambush III> 37 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 79
0s
40s
Ambush IV <Ambush IV> 43 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush V <Ambush V> 49 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush VI <Ambush VI> 55 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 101
0s
40s
Spirit Flow I <Ancestral Spirit Flow I> 45 Commands the spirit to channel its HP into an attack spell. Each spirit has an element-specific skill that deals damage in an area of affect. It deals an additional damage if the target is an Asmodian or a Balaur.
Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike

Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Tempest Spirit: Magical Earth Strike.

MP 440
2s
3m
Spirit Self Destruct I <Ancestral Spirit Self Destruct I> 45 Commands the spirit to channel its HP into an attack spell. Each spirit has an element-specific skill that deals damage in an area of affect. It deals an additional damage if the target is an Elyos or a Balaur.

Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Earth Strike.

MP 440
2s
3m
Annihilation I <Annihilation I> 60 Inflicts 402 - 507 physical damage on the target. MP 98
Instant
1m
Wing Blaster <Antiaircraft Gun Bombardment> Deals damage on an enemy within 50m.
0s
3s
Arcane Combustion <Arcane Combustion> 55 Deals massive damage on the temple intruders.
5s
0s
Arcane Thunderbolt I <Arcane Thunderbolt I> 52 Inflicts 1,004 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 405
1s
2:30
Arcane Thunderbolt II <Arcane Thunderbolt II> 55 Inflicts 1,077 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 426
1s
2:30
Arcane Thunderbolt III <Arcane Thunderbolt III> 58 Inflicts 1,150 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 455
1s
2.5m
Macro type 1 <Area Blood Sucking> 65 Drains the target's HP.
3.5s
0s
Macro type 1 <Area Capture> 75 Wide Area Pull
1s
0s
Macro type 1 <Area Press> 65 Inflicts damage on targets in front.
1.5s
0s
Armor of Attrition I <Armor of Attrition I> 57 Reflects 70 of the damage received back to the enemy, and absorbs 100 HP of the target that used Attacks on you for 15s. MP 423
Instant
3m
Arrow Strike I <Arrow Strike I> 16 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Arrow Strike II <Arrow Strike II> 28 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Arrow Strike III <Arrow Strike III> 40 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
60s
Arrow Strike IV <Arrow Strike IV> 51 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage.
0s
6s
Arrow of Virago III <Arrow of Virago III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 256
2s
1m
Arrow of Virago IV <Arrow of Virago IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 272
2s
1m
Assassination I <Assassination I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 340...396 damage when the target is poisoned or stunned. MP 37
0s
30s
Assassination II <Assassination II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 512...624 damage when the target is poisoned or stunned. MP 41
0s
30s
Assassination III <Assassination III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and inflicts additional 788...932 damage when the target is poisoned or stunned. MP 51
0s
30s
Assault <Assault> 50 Damages and stuns the target.
1s
0s
Avenging Blow I <Avenging Blow I> 22 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 61
0s
1m
Avenging Blow II <Avenging Blow II> 34 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 76
0s
1m
Avenging Blow III <Avenging Blow III> 45 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 83
0s
1m
Avenging Blow IV <Avenging Blow IV> 22 When you succeed in using Block, inflicts [Weapon Min]~[Weapon Max] physical damage on the target by bashing it with the shield.
A shield required.
MP 61
0s
1m
Backdraft I <Backdraft I> 21 Inflicts 723...858 fire damage to a target within a 25m radius, and absorbs 100% of the inflicted damage as HP and 50% of the inflicted damage as MP. MP 179...211
2s
2m
Backshock I <Backshock I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to the target and stuns it for 3s. MP 147
Instant
3m
Terrible howling (NPC) <Bark (skill)> Binds and silences nearby enemies.
3s
0s
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Battle Cry <Battle Cry> 50 Increases your attack power and knocks down the target.
3.5s
0s
Beast Kick I <Beast Kick I> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 5 level. MP 42
0s
6s
Beast Kick II <Beast Kick II> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 5 level. MP 49
0s
6s
Beast Kick III <Beast Kick III> 51 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and engraves a signet pattern on the target up to 5 level. MP 57
0s
6s
Beast Leap I <Beast Leap I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and launches you back 15m. The target may also be stunned. MP 256
Instant
1m
Aerial Wild Shot II <Binding Chains> 65 You are bound in mid-air by Dynatoum.
1s
0s
Binding Rune II <Binding Rune II> 37 Detonates the Runes carved on a target within 10m up to 5 runes, damaging and putting the target in the Aether's Hold state. MP 98
0s
1m
NPC spiralarrow g1 <Bite> 60 The Incarnation grabs its enemy with its jaws and tosses it against the ground.
2.5s
0s
Eye of Wrath NPC <Black Tsunami> 50 Essence of Deep Sea
3.5s
0s
Benevolence I <Blaze Circlet> Deals damage on nearby enemies.
3s
0s
Blaze Engraving <Blaze Engraving> 60 The Flamelord uses its special skills.
1s
0s
Blaze I <Blaze I> 5 Inflicts 92...229 magical fire damage on a target within 25m. The target's Magic Resist decreases by 30 for 30s. MP 62...78
Instant
30s
Blaze II <Blaze II> 13 Inflicts 243...291 magical fire damage on a target within 25m. The target's Magic Resist decreases by 35 for 30s. MP 95...11
Instant
30s
Blaze III <Blaze III> 25 Inflicts 357...453 magical fire damage on a target within 25m. The target's Magic Resist decreases by 40 for 30s. MP 130...162
Instant
30s
Blaze IV <Blaze IV> 34 Inflicts 493...589 magical fire damage on a target within 25m. The target's Magic Resist decreases by 45 for 30s. MP 178...210
Instant
30s
Blaze V <Blaze V> 47 Inflicts 608...694 magical fire damage on a target within 25m. The target's Magic Resist decreases by 50 for 30s. MP 227...251
Instant
30s
Blaze VI <Blaze VI> 59 Inflicts 593... magical fire damage on a target within 25m. The target's Magic Resist decreases by 50 for 30 sec. MP 311...
Instant
30s
Blazing Requiem <Blazing Requiem> 55 1 Stage

Inflicts 960 magical fire damage on a target within 25m radius.

2 Stage Inflicts 2271 magical fire damage on a target within 25m radius.

3 Stage Inflicts 4216 magical fire damage on a target within 25m radius.

MP 559/857/1208
5s
1m
Macro type 1 <Blizzard Barrage> 65 The weapon releases a wave of energy affecting nearby targets.
3s
0s
Blood Funnel <Blood Funnel> 55 Inflicts 80 magical damage on up to 6 targets within 25m every 3 sec and drains HP from them equal to the inflicted damage for 30 sec. MP 714
1s
3m
Storm Slash <Blue Flame> Reduces the MP of nearby enemies.
1s
0s
Blunting Severe Blow I <Blunting Severe Blow I> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Blunting Severe Blow II <Blunting Severe Blow II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Blunting Severe Blow III <Blunting Severe Blow III> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Body Combo I <Body Combo I> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 77
0s
12s
Body Slice I <Body Slice I> 61 Inflicts 89~93 physical damage on the target and increases their enmity value.


Body Smash I - Body Combo I - Body Slice I.

MP 41
Cast Instantly
12s
Body Smash I <Body Smash I> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash II <Body Smash II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash III <Body Smash III> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Body Smash IV <Body Smash IV> 58 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
12s
Macro type 1 <Bomb Explosion> 66 Bomb Explosion.
2s
0s
Cannon Normal Atk <Bombardment> 73 Fires a cannonball.
2s
3s
Cannon Normal Atk <Bombardment (Cannon)> 65 Inflicts powerful damage upon the Beritra Army.
2s
3s
Booming Assault I <Booming Assault I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 130
0s
24s
Booming Assault II <Booming Assault II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 147
0s
24s
Booming Assault III <Booming Assault III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 177
0s
24s
Booming Smash I <Booming Smash I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 46
0s
24s
Booming Smash II <Booming Smash II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 57
0s
24s
Booming Smash III <Booming Smash III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 63
0s
24s
Booming Smash IV <Booming Smash IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 80
0s
24s
Booming Strike I <Booming Strike I> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 28
0s
6s
Booming Strike II <Booming Strike II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 39
0s
6s
Booming Strike III <Booming Strike III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 47
0s
6s
Booming Strike IV <Booming Strike IV> 48 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 50
0s
6s
Booming Strike V <Booming Strike V> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 66
0s
6s
Macro type 1 <Brandish> 80 Strong frontal damage.
3s
0s
Macro type 1 <Brandish Dipper> 1 Deals damage on enemies in front.
3s
0s
Macro type 1 <Brandish Tail> 55 Dragon tail sweep.
2s
0s
Break Power I <Break Power I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power II <Break Power II> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 61
0s
16s
Break Power III <Break Power III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power IV <Break Power IV> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 72
0s
16s
Break Power V <Break Power V> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 80
0s
16s
Warrior type <Breath of Annihilation> 75 Inflicts damage on targets in a straight line from the caster.
2s
0s
Macro type 1 <Breathtaking Beam> 75 Inflicts damage in a line.
2.5s
0s
Warrior type <Breathtaking Look> 72 Inflicts damage in a straight line in one direction.
3s
0s
Macro type 1 <Breathtaking Pierce> 66 Inflicts damage forward in a line up to 25m.
2s
0s
Bright Strike I <Bright Strike I> 25 Inflicts 362 magical wind damage on a target within 25m of you. MP 114
1s
16s
Bright Stroke I <Bright Stroke I> 25 Inflicts 256 of magical damage on a target and reduces their MP by 181. MP 234
Instant
16s
Brightwing Arrow I <Brightwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
Macro type 1 <Brutal Downward Blow> 75 Wide Area Damage
3s
0s
Macro type 1 <Bullion's Claws> 75 Inflicts damage in front.
1s
0s
Burst I <Burst I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage and stuns the target temporarily. MP 245
0s
1m
Macro type 1 <Calamitous Blast> 70 Inflicts heavy damage on targets in the room.
1s
0s
Earthgrab npc <Calculated Chaos> 75 Your movement speed, cast speed and attack speed are reduced.
2.5s
0s
Call Lightning I <Call Lightning I> 55 Inflicts 2,455 magical wind damage to a target within a 25m radius. MP 393
3s
2m
Call Lightning II <Call Lightning II> 58 Inflicts 2,622 magical wind damage to a target within a 25m radius. MP 420
3s
2m
Cbt Pulled <Capture> 60 Can't use skills and items and can't move or attack.
2s
0s
Macro type 1 <Cast Ide Energy> 65 Discharges an Ide energy sphere, causing physical and MP damage.
3s
0s
Macro type 1 <Cast Powerful Ide Energy> 65 Discharges an Ide energy sphere, causing physical and MP damage.
3.5s
0s
Macro type 1 <Celestius' Net> 53 Draws targets towards the Komad Boss.
2s
0s
Macro type 1 <Celestius' Whip> 53 The Komad Boss brandishes its long arms, inflicting great damage
2s
0s
Certain Doom <Certain Doom> 55 Dooms enemies to die a terrible death.
3s
0s
Chain of Earth I <Chain of Earth I> 13 Inflicts 29...39 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 26...34 damage every 3s. MP 69...77
0s
15s
Chain of Earth II <Chain of Earth II> 25 Inflicts 40...50 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 35...44 damage every 3s. MP 95...119
0s
15s
Chain of Earth III <Chain of Earth III> 37 Inflicts 53...63 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 46...55 damage every 3s. MP 130...154
0s
15s
Chain of Suffering I <Chain of Suffering I> 45 Inflicts 532 earth damage to a target within a 25m radius, and deals periodic 507 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 317
2s
5m
Chain of Suffering II <Chain of Suffering II> 48 Inflicts 557 earth damage to a target within a 25m radius, and deals periodic 531 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 333
2s
5m
Chain of Suffering III <Chain of Suffering III> 51 Inflicts 590 earth damage to a target within a 25m radius, and deals periodic 562 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 355
2s
5m
Chain of Suffering IV <Chain of Suffering IV> 54 Inflicts 642 earth damage to a target within a 25m radius, and deals periodic 612 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 386
2s
5m
Chain of Suffering V <Chain of Suffering V> 57 Inflicts 690 earth damage to a target within a 25m radius, and deals periodic 646 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 413
2s
5m
Chain of Suffering VI <Chain of Suffering VI> 60 Inflicts 738 earth damage to a target within a 25m radius, and deals periodic 690 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 442
2s
5m
Macro type 1 <Chaingun> 65 Dynatoum fires its guns at enemies.
1.5s
0s
Winged Guardian <Chaotic Explosion> 65 Explosion of rage defeats enemies.
2s
0s
Implosion <Charged Fist> 80 Stuns.
1.3s
0s
Chastisement of Darkness I <Chastisement of Darkness I> 10 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness II <Chastisement of Darkness II> 22 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness III <Chastisement of Darkness III> 34 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness IV <Chastisement of Darkness IV> 45 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Chastisement of Darkness V <Chastisement of Darkness V> 57 Deals [weapon min]~[weapon max] physical damage and additional Enmity to the target, and creates a shield for you that absorbs 50% damage and reflects 20 damage for 15s. The shield absorbs up to a total of 10,000 damage. DP 2000
0s
6s
Macro type 1 <Chilling Fear> 75 Inflicts damage in front.
3s
0s
Macro type 1 <Chilling Shelling> 65 An attack which deals damage on targets in front of the weapon.
3s
0s
Cleave I <Cleave I> 19 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 28
0s
18s
Cleave II <Cleave II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 37
0s
18s
Cleave III <Cleave III> 42 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 42
0s
18s
Cleave IV <Cleave IV> 54 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m. MP 50
0s
18s
Summon Water Energy I (Elyos) <Cold Smash> 75 You are bleeding. If you suffer damage again from Cold Smash while you are bleedind, you will receive a great shock. Cannot be removed.
2s
0s
Earthgrab npc <Cold Wind> A long-range magical skill of a mage. It has the effect of decreasing the Speed.
1s
0s
Cometfall II <Cometfall II> 58 Deals 1,035... magical fire damage on a ground target within 25m and to up to 5 enemies within a 10m radius of the target.
Flight Only Skill
Ground targets only.
MP 536...
2s
10s
Commander&#039;s Strike <Commander's Strike> 60 A frontal attack.
2s
0s
Warrior type <Concussive Wave> 75 Stunned.
3s
0s
Boost Tomb NPC <Consume Flesh> Drains the target's HP significantly and knocks it down.
3s
0s
Macro type 6 <Contaminate Mind> 66 Suffering periodic MP loss.
0s
0s
Poisoning (NPC) <Contaminated Memory> 66 Poisoned.
1s
0s
Convulsion Beam <Convulsion Beam> 45 Inflicts 406 magical wind damage on a target within 20m radius and binds it for 15 sec. MP 192
0s
1m
Tremor npc <Core Bombardment> 73 Fire a cannonball. Deals heavy damage to the Dredgion's power core.
4s
3s
Counter Leech I <Counter Leech I> 60 After a successful parry, has a chance to inflict [Weapon Min] ~ [Weapon Max] physical damage on the target and absorbs 150% of the damage as HP. MP 327
0s
1m
Counterattack I <Counterattack I> 5 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
Counterattack II <Counterattack II> 16 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
Counterattack III <Counterattack III> 28 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Counterattack IV <Counterattack IV> 40 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Macro type 1 <Crash> A powerful physical attack.
2.5s
0s
Crashing Blow I <Crashing Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 33
0s
1m
Crashing Blow II <Crashing Blow II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 40
0s
1m
Crashing Blow III <Crashing Blow III> 48 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 42
0s
1m
Crashing Blow IV <Crashing Blow IV> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 55
0s
1m
Crashing Wind Strike I <Crashing Wind Strike I> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 79
0s
1m
Crashing Wind Strike II <Crashing Wind Strike II> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target immobilized in mid-air, and then knocks it out of the sky. MP 82
0s
1m
Earthgrab npc <Cripple> 66 Movement speed decreased.
2s
0s
Crippling Cut I <Crippling Cut I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 61
0s
18s
Crippling Cut II <Crippling Cut II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 69
0s
18s
Crippling Cut III <Crippling Cut III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 76
0s
18s
Crippling Cut IV <Crippling Cut IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 81
0s
18s
Crippling Cut V <Crippling Cut V> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 83
0s
18s
Crippling Cut VI <Crippling Cut VI> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 96
0s
18s
Crippling Cut VII <Crippling Cut VII> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 106
0s
18s
Cross Slash I <Cross Slash I> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. MP 156
Instant
10s
Surprise Attack VI <Crush Dreams> 65 Deals damage on a target and the enemies around it.
3s
0s
Crushing Blow I <Crushing Blow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a ground target within 7m of you, and puts it in the Stumbled state. This skill's chance of critical hit is very low. MP 252
0s
3m
Crystal Collision <Crystal Collision> 55 Inflicts heavy damage on the target and all enemies with 6 m of the target, and stuns them for a short while.
3s
0s
Crystal Wave <Crystal Wave> 55 You suffered heavy damage from the magical power wave generated by the crystal.
1s
0s
Curse of Fire I <Curse of Fire I> 42 Transforms a target within 25m into a fire spirit for 6s-8s, fearing them, reducing their movement speed, and decreasing their Water Resist by 100. MP 180
0s
5m
Freeze Leg <Curse of Flame> 50 Flame Dance
2.5s
0s
Curse of Water I <Curse of Water I> 42 Transforms a target within 25m into a water spirit for 6s-8s, fearing them, reducing their movement speed, and decreasing their Water Resist by 100. MP 180
0s
5m
Curse of Weakness I <Curse of Weakness I> 28 Curses a target within 25m. For 1m, each time they use magical skills, they take magic damage equal to 5% of their Max HP. This damage will not exceed 500. MP 103
Instant
5m
Lockdown npc <Cursed Blood-sucking> 66 This skill inflicts damage on the target and converts some of the damage into your own HP.
4s
0s
Macro type 1 <Cut> 75 Deals damage in the direction of the target in a fan-shape radius.
3s
0s
Tangling Attack npc <Cyclone> 75 Inflicts damage on a target.
1.5s
0s
Cyclone Slash I <Cyclone Slash I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Spin state. MP 147
0s
18s
Cyclone of Wrath III <Cyclone of Wrath III> 57 Deals 462 magical wind damage to a target within 25m of you, and deals a further 394 damage every 2s for 8s. MP 325
2s
12s
Macro type 1 <Dance of the Cold Earth> 66 Snow attack that devastates enemies. Find cover behind.
4s
0s
Macro type 1 <Dancing Ice Arrow> 66 Single enemy ice pick.
2s
0s
Implosion <Danuar Crippling Cut> 80 Inflicts damage.
2s
0s
Macro type 1 <Dark Arrow> 67 Deals damage on a target.
2s
0s
Flame cage (NPC) <Dark Blaze> 70 You are receiving damage over time. This cannot be negated.
3s
0s
Macro type 1 <Dark Command> 70 The power of flame covers the battlefield.
4s
0s
Spiralarrow (NPC) <Dark Flare> 70 Inflicts heavy damage on a target.
2.5s
0s
Implosion <Dark Order: Confusion> 67 A dark order that confuses enemies.
2s
0s
Massive Strike <Dark Order: Scream> 70 Stunned.
3s
0s
Spiralarrow (NPC) <Dark Order: Silence> 67 A dark order that silences enemies.
2s
0s
Macro type 1 <Dark Sign> 80 Pulls enemies towards the caster.
0.5s
0s
Spiralarrow (NPC) <Dark Strike> 67 Deals damage on a target.
3s
0s
Darkwing Arrow I <Darkwing Arrow I> 50 Fires an arrow at a target within [Weapon Range]m, dealing [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 206
0s
1m
Dash Attack I <Dash Attack I> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 30
0s
40s
Dash Attack II <Dash Attack II> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 46
0s
40s
Dash Attack III <Dash Attack III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 57
0s
40s
Dash Attack IV <Dash Attack IV> 45 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 62
0s
40s
Dash Attack V <Dash Attack V> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage by dashing to the target within 20m. MP 57
0s
40s
Dash and Slash I <Dash and Slash I> 50 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 165
0s
3m
Dash and Slash II <Dash and Slash II> 53 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 196
0s
3m
Dash and Slash III <Dash and Slash III> 56 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 205
0s
3m
Dash and Slash IV <Dash and Slash IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage by charging the target within a 20m radius. MP 215
0s
3m
Dazing Severe Blow I <Dazing Severe Blow I> 28 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow II <Dazing Severe Blow II> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow III <Dazing Severe Blow III> 51 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazzling Fire <Dazzling Fire> 55 Inflicts 594 magical fire damage on a target within 25m radius and stuns the target for 3 sec. MP 97
0s
40s
Deadly Arrow I <Deadly Arrow I> 50 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage. This attack has low accuracy. MP 247
0s
1m
Deadshot I <Deadshot I> 13 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 46
0s
2s
Deadshot II <Deadshot II> 25 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 65
0s
2s
Deadshot III <Deadshot III> 37 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 79
0s
2s
Deadshot IV <Deadshot IV> 48 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 82
0s
2s
Deadshot V <Deadshot V> 60 Fires an arrow at a target within a [Weapon Range]m radius of you that inflicts [Weapon Min]~[Weapon Max] physical damage. MP 109
0s
2s
Infernal Blaze V <Death Wolf> 65 Releases a horde of corrupted Danuar forward.
2s
0s
Debilitating Blade <Debilitating Blade> 45 Inflicts 656 magical wind damage on a target within 6m radius, and decreases the target's Physical Attack by 250 and Magic Boost by 600 for 18 sec. MP 108
0s
1m
Conqueror&#039;s Strike <Deep Wound> 67 Blinded. Healing reduced. Taking ongoing damage.
1s
0s
Delayed Blast I <Delayed Blast I> 19 Inflicts 303...399 magical fire damage on a target within 25m of you, after a delay of 4s. MP 66...90
2s
30s
Delayed Blast II <Delayed Blast II> 31 Inflicts 461...549 magical fire damage on a target within 25m of you, after a delay of 4s. MP 108...124
2s
30s
Delayed Blast III <Delayed Blast III> 42 Inflicts 589...677 magical fire damage on a target within 25m of you, after a delay of 4s. MP 139...163
2s
30s
Delayed Blast IV <Delayed Blast IV> 54 Inflicts 732...860 magical fire damage on a target within 25m of you, after a delay of 4s. MP 184...216
2s
30s
Macro type 1 <Deliberate Trick> 66 Inflicts damage on the area the target is standing on.
3.5s
0s
Macro type 1 <Demolish> 75 Inflicts damage on targets 5m away.
4s
0s
Sacrificial Power I <Destroy Locked Box> 71 Destroy the locked box to obtain the Weapon Parts. MP 10
0s
0.5s
Macro type 1 <Destruction> Explodes, damaging nearby enemies.
3s
0s
Heaven&#039;s edge (NPC) <Detaining Sphere> 75 Restrained by Arial Thrust. Unable to move, attack or use items.
0s
0s
Detonate <Detonate> 66 Transport 15m backwards. Creates a fiery explosion damaging up to 8 enemies within 8m of original location. Recover 1000HP.
0s
3:20
Macro type 1 <Detonation> 66 The mechanism explodes, damaging nearby enemies.
3s
0s
Macro type 1 <Dimensional Wave> 80 Inflicts damage on enemies standing in designated areas..
15s
0s
Macro type 1 <Direct Strike> 65 Dynatoum ambushes to a target's direction.
2s
0s
Macro type 1 <Dirk Chop> 66 Gleaming dirk stab.
1.5s
0s
Warrior type <Diseased Mists> 75 Inflicts damage on targets in a straight line from the caster.
2.5s
0s
Disorienting Blow I <Disorienting Blow I> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumble state. MP 144
Instant
1m
Disorienting Blow II <Disorienting Blow II> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumble state. MP 152
Instant
1m
Disorienting Blow III <Disorienting Blow III> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumbled state. MP 159
Instant
1m
Divine Blow I <Divine Blow I> 25 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow II <Divine Blow II> 37 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow III <Divine Blow III> 48 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Blow IV <Divine Blow IV> 60 Deals [Weapon Min]~[Weapon Max] physical damage to the target.
0s
8s
Divine Chastisement I <Divine Chastisement I> 10 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement II <Divine Chastisement II> 22 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement III <Divine Chastisement III> 34 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement IV <Divine Chastisement IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Chastisement V <Divine Chastisement V> 57 Deals [Weapon Min]~[Weapon Max] physical damage and additional Enmity to the target, and allows you to block all attacks for 15s. DP 2000
0s
6s
Divine Justice I <Divine Justice I> 45 Inflicts 760 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice II <Divine Justice II> 48 Inflicts 783 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice III <Divine Justice III> 51 Inflicts 810 earth damage to a target within a 25m radius and stuns the target for 2s. MP 189
0.5s
2m
Divine Justice IV <Divine Justice IV> 54 Inflicts 837 earth damage to a target within a 25m radius and stuns the target for 2s. MP 199
0.5s
2m
Divine Justice V <Divine Justice V> 57 Inflicts 915 earth damage to a target within a 25m radius and stuns the target for 2s. MP 208
0.5s
2m
Divine Justice VI <Divine Justice VI> 60 Inflicts 936 earth damage to a target within a 25m radius and stuns the target for 2s. MP 272
0.5s
2m
Divine Spark I <Divine Spark I> 25 Inflicts 1,074...1,362 magical wind damage on a target within 15m of you. MP 68...84
0s
16s
Divine Spark II <Divine Spark II> 37 Inflicts 1,478...1,680 magical wind damage on a target within 15m of you. MP 94...110
0s
16s
Divine Spark III <Divine Spark III> 48 Inflicts 1,736...1,880 magical wind damage on a target within 15m of you. MP 121...129
0s
16s
Divine Spark IV <Divine Spark IV> 60 Inflicts 2,172... magical wind damage on a target within 15m of you. MP 162...
0s
16s
Divine Strike I <Divine Strike I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 101. DP 2000
0s
30s
Divine Strike II <Divine Strike II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 230. DP 2000
0s
30s
Divine Strike III <Divine Strike III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 404. DP 2000
0s
30s
Divine Strike IV <Divine Strike IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target and heals you for 603. DP 2000
0s
30s
Divine Strike V <Divine Strike V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target and recovers your HP. DP 2000
0s
30s
Macro type 1 <Divine Touch> 60 Divine explosion.
Instant
0s
Divine Touch I <Divine Touch I> 22 Inflicts 534...658 magical wind damage on a target within 27m. MP 50...58
0s
16s
Divine Touch II <Divine Touch II> 34 Inflicts 735...831 magical wind damage on a target within 27m. MP 82...90
0s
16s
Divine Touch III <Divine Touch III> 22 Inflicts 912...1,084 magical wind damage on a target within 27m. MP 105...113
0s
16s
Divine Touch IV <Divine Touch IV> 59 Inflicts 1,033... magical wind damage on a target within 27m. MP 120...
0s
16s
Dragon&#039;s Quake <Dragon's Quake> 55 Ranged stun attack.
4.5s
0s
Spirit Flow I <Dragon Breath> Inflicts damage on targets in front.
1s
0s
Vorpal Hit <Dragon Lord's Claw> 60 The Dragon Lord attempts to scratch her enemies.
0s
0s
Macro type 1 <Drain Moisture> This skill inflicts damage on the target and converts some of the damage into your own HP.
3s
0s
Draining Blow I <Draining Blow I> 45 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Blow II <Draining Blow II> 51 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 139
Instant
30s
Draining Blow III <Draining Blow III> 57 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Sword I <Draining Sword I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 20% of the damage as HP. MP 152
0s
16s
Draining Sword II <Draining Sword II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 50% of the damage as HP. MP 159
0s
16s
Fire Cannon <Drana Bomb> 80 A skill that fires a Drana cannonball to damage and knock down a target. If the cannonball hits the target, enemies around it also receive damage and be knocked down.
0s
0s
Blinding light (NPC) <Dreadful Howl> 65 Inflicts damage on nearby enemies and increases caster's defense.
2.5s
0s
Macro type 1 <Dream Distortion> 75 Inflicts damage on all nearby targets. Additional damage is received if the target is asleep.
2.5s
0s
Macro type 1 <Earth Shacking Shield> 73 Nergal launches his shield against all enemies.
3s
0s
Earth Upheaval <Earth Upheaval> A long-range attribute magic skill that affects those within the area of effect.
3s
0s
Blinding light (NPC) <Eerie Howl> 65 Inflicts damage on nearby enemies.
2.5s
0s
Electro Bolts <Electro Bolts> 75 Deals 1100 magic wind damage to enemies within 6m and reduces Fierce Gale’s cooldown by 3 seconds. If the target is shocked or its movement speed is reduced, it receives an additional 800 magic wind damage. MP 75
instant
5s
Macro type 1 <Element Lord's Lance> 67 The Element Lord aims at the target.
2s
0s
Ice Chain I <Elemental Shock> 67 Your movement speed has decreased. Can be removed with healing magic.
1s
0s
Enemy Placement I <Enemy Placement I> 10 Draws closer a target already within 15m. DP 400
Instant
1m
Energy Impact I <Energy Impact I> 59 Inflicts [Weapon Min] - [Weapon Max] physical damage on the target. MP 268
0s
12s
Enervating Feeling <Enervating Feeling> 75 Strikes the target to reduce its Speed.
1.5s
0s
Sacred Divider NPC <Enervation> A skill used by Balaur heroes to affect all within a small area around the target.
1.5s
0s
Enfeebling Burst I <Enfeebling Burst I> 52 Instantly inflicts 202 wind damage to a target within a 25m radius, and inflicts periodic 193 earth damage to it every 3s for 27s, while reducing its Attack by 50. MP 244
1s
2m
Enfeebling Burst II <Enfeebling Burst II> 55 Instantly inflicts 217 wind damage to a target within a 25m radius, and inflicts periodic 207 earth damage to it every 3s for 27s, while reducing its Attack by 50. MP 262
1s
2m
Enfeebling Burst III <Enfeebling Burst III> 58 Instantly inflicts 233 wind damage to a target within a 25m radius, and inflicts periodic 218 earth damage to it every 3s for 27s, while reducing its Attack by 50. MP 280
1s
2m
Ensnaring Blow I <Ensnaring Blow I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and draws it towards the caster.
0s
2m
Entangling Shot II <Entangling Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 54
0s
10s
Entangling Shot III <Entangling Shot III> 34 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 68
0s
16s
Entangling Shot IV <Entangling Shot IV> 45 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 74
0s
16s
Entangling Shot V <Entangling Shot V> 57 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 94
0s
16s
Erosion II <Erosion II> 16 Inflicts 131...162 magical earth damage on a target within 25m of you, and deals further 114...141 damage every 3s for 15s. MP 57...73
0s
3s
Erosion III <Erosion III> 28 Inflicts 173...204 magical earth damage on a target within 25m of you, and deals further 151...178 damage every 3s for 15s. MP 81...105
0s
3s
Erosion IV <Erosion IV> 40 Inflicts 222...264 magical earth damage on a target within 25m of you, and deals further 196...220 damage every 3s for 15s. MP 115...131
0s
3s
Exhausting Wave I <Exhausting Wave I> 60 Inflicts 66 - 70 physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 109
0s
2m
Paralyze npc <Expansive Barrage> 73 Paralyzes enemies within 8m radius of the target.
2.5s
3s
Warrior type <Exploit MP> 80 Reduces the target's MP.
2.5s
0s
Macro type 1 <Explosion> 73 Explosion effect.
6s
0s
Macro type 1 <Explosion Flow> 46 The mine detonates harming nearby beings.
2s
0s
Explosion Trap <Explosion Trap> 55 A powerful explosion causes serious damage.
0s
0s
Explosion of Rage I <Explosion of Rage I> 10 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage II <Explosion of Rage II> 22 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage III <Explosion of Rage III> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage IV <Explosion of Rage IV> 45 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosion of Rage V <Explosion of Rage V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target becomes Stumbled. This skill is highly accurate. DP 2000
0s
10s
Explosive Arrow I <Explosive Arrow I> 45 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
Explosive Arrow II <Explosive Arrow II> 48 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 124
0s
30s
Explosive Arrow III <Explosive Arrow III> 51 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 142
0s
30s
Explosive Arrow IV <Explosive Arrow IV> 54 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 149
0s
30s
Explosive Arrow V <Explosive Arrow V> 57 Deals [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius. MP 156
0s
30s
Explosive Arrow VI <Explosive Arrow VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 164
0s
30s
Tremor npc <Explosive Bolt> 72 Reduces movement speed of a target and the ones around it.
1.5s
0s
Explosive Burst I <Explosive Burst I> 52 Inflicts 869 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 144
1.2s
2m
Explosive Burst II <Explosive Burst II> 52 Inflicts 942 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 144
1.2s
2m
Explosive Burst III <Explosive Burst III> 58 Inflicts 982 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 159
1.2s
2m
Macro type 1 <Explosive Chill> 73 Nergal releases intense frost magic.
20s
0s
Explosive Exhaust <Explosive Exhaust> 55 1 Stage

Inflicts 514 magical wind damage on up to 6 enemies within 10m radius.

2 Stage Inflicts 594 magical wind damage on up to 8 enemies within 15m radius.

3 Stage Inflicts 1211 magical wind damage on up to 12 enemies within 25m radius.

MP 204/311/402
3s
3m
Macro type 1 <Explosive Quake> 70 Inflicts heavy damage on all targets within 15m.
3s
0s
Explosive Rebranding <Explosive Rebranding> 55 Detonates a Rune, on a target within 10m, causing explosive damage and engraving a 2nd level rune on your target. MP 176
0s
1m
Face Smash I <Face Smash I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 73
0s
8s
Face Smash II <Face Smash II> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 82
0s
8s
Face Smash III <Face Smash III> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 101
0s
8s
Macro type 1 <Falling Strike> 65 Powerfully strikes the target.
3s
0s
Fan of Flames <Fan of Flames> 75 Inflicts 948-952 physical damage to enemies in a cone extending 7m in front of you. If the target is in Shock, it receives 475 fire damage. If it is inflicted with Dancing Fire or In Flames, it receives 460 additional fire damage. MP 95
Instant
4s
Fandrop Stab <Fangdrop Stab> 55 Moves to the back of a target within 20m and inflicts 317 - 321 physical damage. MP 107
0s
2m
Fear I <Fear I> 28 Forces a target within 25m of you to turn into a fire spirit for 8s~15s and strikes it with Fear. MP 327
2.5s
30s
Boosttomb (NPC) <Fearful Panic> Deals an additional damage on a target that is in fear.
1.5s
0s
Ferocious Strike I <Ferocious Strike I> 1 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike II <Ferocious Strike II> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike III <Ferocious Strike III> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike IV <Ferocious Strike IV> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike V <Ferocious Strike V> 44 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Ferocious Strike VI <Ferocious Strike VI> 56 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target.
0s
10s
Festering Wound I <Festering Wound I> 28 Inflicts 42 magical water damage on a target within 15m, and reduces the effect of recovery magic it receives by 50% for 1m. MP 21
0s
1m
Field of Lightning <Field of Lightning> 75 Deals 1720 magic wind damage to targets within 20m and enemies within 6m of target. Movement speed is reduced for 3 seconds by 50%. The area of the attack becomes a field in which the movement speed of the enemies is reduced by 50% every 3 seconds for 3 seconds for a duration of 10 seconds. This has no influence on Storm Surge’s increased range effect. MP 669
instant
15s
Fierce Gale <Fierce Gale> 75 Inflicts 2600 magical wind damage on a target within 6m. If the target suffers from abnormal status effects related to movement, it is also restrained. MP 802
0.5s
21s
Fiery Descant I <Fiery Descant I> 3 Inflicts 56 magical fire damage on a target within 25m radius of you. MP 29
1.6s
12s
Fiery Descant II <Fiery Descant II> 16 Inflicts 177 magical fire damage on a target within a 25m radius of you. MP 49
1.1s
12s
Fiery Descant III <Fiery Descant III> 28 Inflicts 235 magical fire damage on a target within a 25m radius of you. MP 69
1.1s
12s
Fighting Withdrawal I <Fighting Withdrawal I> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target and pushes the caster back 25m. MP 109
Instant
1m
Fighting Withdrawal II <Fighting Withdrawal II> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target and pushes the caster back 25m. MP 109
Instant
1m
Final Strike I <Final Strike I> 51 Inflicts [Weapon Min]~[Weapon Max] damage to a target that is Stumbled and bound by Aether's Hold. MP 142
0a
1m
Fire Burst II <Fire Burst II> 43 Inflicts 855 magical fire damage on a target within 25m of you and on up to 6 enemies within a 5m radius of the target. MP 231
2s
12s
Fire Burst III <Fire Burst III> 52 Inflicts 1,004 magical fire damage on a target within 25m of you and on up to 6 enemies within a 5m radius of the target. MP 261
2s
12s
Fire Cannon <Fire Cannon> 80 A skill that fires a Drana cannonball to damage and knock down a target. If the cannonball hits the target, enemies around it will also receive damage and be knocked down.
0s
1.5s
Slashing Wind I <Fire Column> Nearby enemies are crushed by the beam of flame.
3s
0s
Vitality Drain <Fire Dragon Claw> 60 A strong attack.
0s
0s
Macro type 1 <Fire Lightning> 70 The turret is alerted by the presence of intruders.
3s
0s
Quaver <Fire Spear> 70 Inflicts damage on targets in one direction and decreases attack and casting speed.
2.5s
0s
Warrior type <Fire of Calamity> 75 Inflicts damage on a target and makes the area the target is standing on Inflict damage over time.
3.5s
0s
Freeze Leg <Flame> 48 Deals continuous damage on a target.
5s
0s
Flame Bolt I <Flame Bolt> 75 Damage on the selected target.
3s
0s
Flame Bolt I <Flame Bolt I> 1 Inflicts 84...247 magical fire damage on a target within 25m of you. MP 40...56
2s
1s
Flame Bolt II <Flame Bolt II> 10 Inflicts 259...355 magical fire damage on a target within 25m of you. MP 67...75
2s
1s
Flame Bolt III <Flame Bolt III> 22 Inflicts 370...495 magical fire damage on a target within 25m of you. MP 78...94
2s
1s
Flame Bolt IV <Flame Bolt IV> 34 Inflicts 538...634 magical fire damage on a target within 25m of you. MP 130...154
2s
1s
Flame Bolt V <Flame Bolt V> 44 Inflicts 657...753 magical fire damage on a target within 25m of you. MP 160...176
2s
1s
Flame Bolt VI <Flame Bolt VI> 56 Inflicts 782... magical fire damage on a target within 25m of you. MP 209...
2s
1s
Flame Cage II <Flame Cage II> 28 Inflicts 122...151 magical fire damage on a target within 25m of you, and deals further 102...126 damage every 3s for 15s. MP 59...67
0s
5s
Flame Fusion I <Flame Fusion I> 34 Deals 385...452 magical fire damage to a target within 25m, and decreases their Fire Resist by 120 for 10s. MP 118...134
1s
10s
Flame Fusion II <Flame Fusion II> 47 Deals 495...562 magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10s. MP 151...167
1s
10s
Flame Fusion III <Flame Fusion III> 58 Deals 597... magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10 sec. MP 200...
1s
10s
Flame Harpoon I <Flame Harpoon I> 13 Deals 430...517 magical fire damage to a target within 25m. MP 90...106
2s
6s
Flame Harpoon II <Flame Harpoon II> 25 Deals 631...794 magical fire damage to a target within 25m. MP 121...145
2s
6s
Flame Harpoon III <Flame Harpoon III> 37 Deals 870...1,023 magical fire damage to a target within 25m. MP 167...191
2s
6s
Flame Harpoon IV <Flame Harpoon IV> 48 Deals 1,087...1,231 magical fire damage to a target within 25m. MP 218...242
2s
6s
Flame Harpoon V <Flame Harpoon V> 60 Deals 1345... magical fire damage to a target within 25m. MP 287...
2s
6s
Freeze Leg <Flame Outburst> 67 Suffering severe damage continously. Cannot be removed.
1s
0s
Flame Shower of Wrath <Flame Shower of Wrath> 50 Deals flame damage to targets within the area of effect.
3.5s
0s
Macro type 1 <Flame Smash> 67 Deals damage on a target and others around it.
1.5s
0s
Flame Spirit Absorption <Flame Spirit Absorption> 60 Absorbs dark souls of the resurrected Drakan to recover HP and MP.
0s
0s
Flame Spray I <Flame Spray I> 50 Inflicts 3,116 fire damage on a target within a 25m radius. MP 895
3.5s
30s
Flame Spray II <Flame Spray II> 53 Inflicts 3,436 fire damage on a target within a 25m radius. MP 972
3.5s
30s
Flame Spray III <Flame Spray III> 56 Inflicts 3,633 fire damage on a target within a 25m radius. MP 1,041
3.5s
30s
Flame Spray IV <Flame Spray IV> 59 Inflicts 3,856 fire damage on a target within a 25m radius. MP 1,107
3.5s
30s
Macro type 1 <Flamecrush> 1 Deals heavy damage on a target.
3s
0s
Macro type 1 <Flamedart> 66 Inflicts damage on the target.
2s
0s
Flames of Anguish I <Flames of Anguish I> 53 Transforms a target within a 10m radius into a Fire Spirit for 5s and causes fear. MP 378
0s
3s
Flaming Meteor I <Flaming Meteor I> 40 Deals 601...697 magical fire damage to enemies around 5m from a point within 25m of you, and also has a chance to stun them for 3s. MP 206...230
1.5s
5m
Macro type 1 <Flash> 66 Inflicts damage in a frontal fan-shaped area up to 10m away.
2.5s
0s
Flashbolt I <Flashbolt I> 56 Inflicts 1,087 magical wind damage on a target within 25m. MP 120
0s
12s
Fleshcutter Arrow I <Fleshcutter Arrow I> 37 Deals [Weapon Min]~[Weapon Max] physical damages to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 71
0s
24s
Fleshcutter Arrow II <Fleshcutter Arrow II> 49 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 73
0s
24s
Massive Strike <Flow of Shock> 46 The mine detonates stunning nearby beings.
0s
0s
Macro type 1 <Flurry> 70 Deals damage on the selected target.
1.5s
0s
Macro type 1 <Flying Blade> 75 Inflicts damage on nearby targets.
4s
0s
Force Cleave II (Asmodian) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave II (Elyos) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave I (Asmodian) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Force Cleave I (Elyos) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Staggered Rest <Force Freeze> 70 Deals damage on targets in front of the caster and paralyzes them momentarily.
2s
0s
Warrior type <Force of Waves> 75 Inflicts damage on nearby targets.
1.5s
0s
Assault <Forward Bombing> 71 Shocks targets in front of the caster.
3s
0s
Freezing Wind I <Freezing Wind I> 25 Deals 511...645 magical water damage to a target within 3m of you. MP 181...213
0s
2s
Freezing Wind II <Freezing Wind II> 37 Deals 703...828 magical water damage to a target within 3m of you. MP 242...274
0s
2s
Freezing Wind III <Freezing Wind III> 49 Deals 890...1,015 magical water damage to a target within 3m of you. MP 320...352
0s
2s
Frost I <Frost I> 42 Deals 784...900 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 196...220
0s
1m
Frost II <Frost II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Frostbite I <Frostbite I> 42 Deals 784...900 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 197...221
0s
1m
Frostbite II <Frostbite II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Macro type 1 <Frozen Bolt Shelling> 65 An attack which deals damage on targets in front of the weapon.
3s
0s
Enfeeblement (NPC) <Frozen Breath> 75 You're frozen and cannot move. Cannot be removed.
3s
0s
Frozen Shock I <Frozen Shock I> 7 Inflicts 116...209 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 52...68
0s
30s
Frozen Shock II <Frozen Shock II> 19 Inflicts 242...319 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 91...115
0s
30s
Frozen Shock III <Frozen Shock III> 31 Inflicts 368...435 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 150...174
0s
2s
Frozen Shock IV <Frozen Shock IV> 41 Inflicts 462...529 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 188...212
0s
30s
Frozen Shock V <Frozen Shock V> 53 Inflicts 600...705 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 243...291
0s
30s
Macro type 1 <Frozen Smash> 80 Ice wave of damage on enemy.
1s
0s
Macro type 1 <Furious Strike> 70 Inflicts damage on a target.
2s
0s
Macro type 1 <Galactic Quake> 66 Nearby enemies are affected by damage.
4s
0s
Gale Arrow I <Gale Arrow I> 45 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
Gale Arrow II <Gale Arrow II> 48 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 124
Instant
8s
Gale Arrow III <Gale Arrow III> 51 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 142
Instant
8s
Gale Arrow IV <Gale Arrow IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 149
Instant
8s
Gale Arrow V <Gale Arrow V> 57 Inflicts [Weapon Min]~[Weapon Max] damage on a target within a [Weapon Range]m radius. MP 156
Instant
8s
Gale Arrow VI <Gale Arrow VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to a target within [Weapon Range]m radius. MP 164
Instant
8s
Macro type 1 <Gale Flash> 66 Inflicts damage in a frontal fan-shaped area up to 20m away.
2s
0s
Hand of Torpor I <Gash> 80 You are bleeding. You can remove this effect with physical healing magic.
2.5s
0s
Aimed blow (NPC) <Giant Tree's Roar> 50 Giant Tree's Roar
3.5s
0s
Glacial Shard I <Glacial Shard I> 55 Deals 4,492 magical water damage to a target within 25m of you. MP 1,194
4s
1m
Glacial Shard II <Glacial Shard II> 58 Deals 4,754 magical water damage to a target within 25m of you. MP 1,456
4s
1m
Macro type 1 <Gluttony> 66 Inflicts damage on the target.
2s
0s
Macro type 1 <Grasping Tendrils> 53 The Komad Boss lifts up and throws the target to the ground by using its long arms.
2s
0s
Earthgrab npc <Gravitational Shift> 66 Pulls enemies and slows them down.
4s
0s
Gravity Buildup <Gravity Buildup> 60 Inflicts damage over-time.
0s
0s
Gravity Distortion <Gravity Distortion> 60 Summons a gravitational rift to crush enemies.
6s
60s
Gravity Field Compression <Gravity Field Compression> 60 Instantly crushes enemies standing on the gravitational rift.
3s
0s
Great Cleave I <Great Cleave I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 21
0s
14s
Great Cleave II <Great Cleave II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m. MP 24
0s
14s
Ground Smash <Ground Smash> 75 Deals 818-822 physical damage to targets within 4m and enemies within 7m of that target. If the target is showed or has movement related abnormal status effects, it will receive an additional 400 physical damage. MP 92
Instant
5s
Macro type 1 <Guided Missile> 65 Dynatoum attacks the enemies.
1.5s
0s
Guilty Verdict <Guilty Verdict> 60 A long-range physical attack that also causes those within the area of effect to bleed.
2.5s
0s
Enfeeblement (NPC) <Halda's Aura> 75 The aura inflicts Silence. Damage within the range of the aura is cancelled through the Curtain of Cold but if you are inflicted with Movement speed Reduction, Bleeding or Blindness, you will receive extra damage. Cannot be removed.
1s
0s
Hallowed Strike I <Hallowed Strike I> 3 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 11
0s
8s
Hallowed Strike II <Hallowed Strike II> 19 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 23
0s
8s
Hallowed Strike III <Hallowed Strike III> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 29
0s
8s
Hallowed Strike IV <Hallowed Strike IV> 41 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 33
0s
8s
Hallowed Strike V <Hallowed Strike V> 53 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 40
0s
8s
Macro type 1 <Hammering Blow> 65 Single attack.
1s
0s
Break power (NPC) <Hand of Weakness> 50 Giant Tree's Hand.
3s
0s
Macro type 1 <Haymaker> 70 Inflicts damage on a target and the ones around it.
2s
0s

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