FANDOM


Skill Level Desc
Absorbing Fury I <Absorbing Fury I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 151
0s
10s
Absorbing Fury II <Absorbing Fury II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 166
0s
10s
Absorbing Fury III <Absorbing Fury III> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 192
0s
10s
Absorbing Fury IV <Absorbing Fury IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies with 7m of you and absorbs 50% of the damage as HP. MP 212
0s
10s
Ankle Snare I <Ankle Snare I> 28 Immobilizes a target within 25m for 10s and decreases its Evasion by 1,000. MP 69
Instant
2 minutes
Berserking I <Berserking I> 45 Increases Physical Attack by 80% for 30s while decreasing Accuracy by 200 and Physical Def by 50%. MP 247
0s
3m
Crippling Cut I <Crippling Cut I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 61
0s
18s
Crippling Cut II <Crippling Cut II> 28 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 69
0s
18s
Crippling Cut III <Crippling Cut III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 76
0s
18s
Crippling Cut IV <Crippling Cut IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 81
0s
18s
Crippling Cut V <Crippling Cut V> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 83
0s
18s
Crippling Cut VI <Crippling Cut VI> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 96
0s
18s
Crippling Cut VII <Crippling Cut VII> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. MP 106
0s
18s
Dauntless Spirit I <Dauntless Spirit I> 34 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 342 damage is absorbed. MP 95
0s
1m
Dauntless Spirit II <Dauntless Spirit II> 40 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 386 damage is absorbed. MP 102
0s
1m
Dauntless Spirit III <Dauntless Spirit III> 47 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 438 damage is absorbed. MP 103
0s
1m
Dauntless Spirit IV <Dauntless Spirit IV> 53 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 480 damage is absorbed. MP 122
0s
1m
Dauntless Spirit V <Dauntless Spirit V> 59 For 10s, a protective shield absorbs damage with a 100% chance whenever you are hit by Attack. The protective shield remains until 548 damage is absorbed. MP 134
0s
1m
Draining Blow I <Draining Blow I> 45 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Blow II <Draining Blow II> 51 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 139
Instant
30s
Draining Blow III <Draining Blow III> 57 Deals [Weapon Min]-[Weapon Max] physical damage to a stumbled enemy and absorbs 100% of the damage as HP. MP 124
Instant
30s
Draining Sword I <Draining Sword I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 20% of the damage as HP. MP 152
0s
16s
Draining Sword II <Draining Sword II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to absorb 50% of the damage as HP. MP 159
0s
16s
Earthquake Wave I <Earthquake Wave I> 44 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 83
0s
2m
Earthquake Wave II <Earthquake Wave II> 50 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 83
0s
2m
Earthquake Wave III <Earthquake Wave III> 56 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 103
0s
2m
Exhausting Wave I <Exhausting Wave I> 60 Inflicts 66 - 70 physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 109
0s
2m
Fettertwine I <Fettertwine I> 65 Immobilizes a target within 15m of you for 10 sec. MP 69
Instant
1m
Howl I <Howl I> 34 Lowers Physical Attack of the enemies within a 7m radius of you by 300 for 15s. MP 114
0s
5m
Howl II <Howl II> 46 Lowers Physical Attack of the enemies within a 7m radius of you by 315 for 15s. MP 125
0s
5m
Howl III <Howl III> 58 Lowers Physical Attack of the enemies within a 7m radius of you by 330 for 15s. MP 159
0s
5m
Improved Stamina I <Improved Stamina I> 20 Restores your HP by 20% and increases your Maximum HP by 20%, Block by 150, and Parry by 100 for 2m. MP 72
Instant
3m
Lockdown I <Lockdown I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown II <Lockdown II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown III <Lockdown III> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown IV <Lockdown IV> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown V <Lockdown V> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Magical Defense I <Magical Defense I> 62 Increases Magic Suppression by 300 for 15s. Decreases Magic Resist by 100. MP 110
Instant
3m
Piercing Rupture I <Piercing Rupture I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Piercing Rupture II <Piercing Rupture II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 205
0s
1m
Piercing Rupture III <Piercing Rupture III> 62 Deals 1453~1457 physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 221
0s
1m
Precision Cut I <Precision Cut I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 247
1.7s
30s
Precision Cut II <Precision Cut II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 289
1.7s
30s
Precision Cut III <Precision Cut III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 331
1.7s
30s
Precision Cut IV <Precision Cut IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 348
1.7s
30s
Precision Cut V <Precision Cut V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 364
1.7s
30s
Precision Cut VI <Precision Cut VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 381
1.7s
30s
Revival Wave I <Revival Wave I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on enemies within 7m of the caster and absorbs 20% of the damage as HP. MP 327
0s
2m
Second Wind I <Second Wind I> 54 Recovers HP by 35% and increases Maximum HP by 35% and Strike Fortitude by 500 for 1m. MP 298
Instant
5m
Severe Precision Cut I <Severe Precision Cut I> 50 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 329
2s
30s
Severe Precision Cut II <Severe Precision Cut II> 53 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 391
2s
30s
Severe Precision Cut III <Severe Precision Cut III> 56 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 410
2s
30s
Severe Precision Cut IV <Severe Precision Cut IV> 59 A wide swing of the weapon inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within 7m. May also render them Stumbled. MP 429
2s
30s
Severe Weakening Blow I <Severe Weakening Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 200 and Evasion by 200 for 10s. MP 81
0s
30s
Severe Weakening Blow II <Severe Weakening Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 250 and Evasion by 250 for 10s. MP 91
0s
30s
Severe Weakening Blow III <Severe Weakening Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 300 and Evasion by 300 for 10s. MP 98
0s
30s
Severe Weakening Blow IV <Severe Weakening Blow IV> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 350 and Evasion by 350 for 10s. MP 103
0s
30s
Severe Weakening Blow V <Severe Weakening Blow V> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 103
0s
30s
Severe Weakening Blow VI <Severe Weakening Blow VI> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 126
0s
30s
Sharp Strike I <Sharp Strike I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 124
0s
16s
Sharp Strike II <Sharp Strike II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 124
0s
16s
Sharp Strike III <Sharp Strike III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 142
0s
16s
Sharp Strike IV <Sharp Strike IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 149
0s
16s
Sharp Strike V <Sharp Strike V> 57 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 156
0s
16s
Sharp Strike VI <Sharp Strike VI> 60 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 164
0s
16s
Shattering Wave I <Shattering Wave I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m of you and up to 18 enemies within a 10m radius of the target, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Shattering Wave II <Shattering Wave II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m of you and up to 18 enemies within a 10m radius of the target, and decreases their Physical Def by 600 for 30s. MP 205
0s
1m
Slaughter I <Slaughter I> 49 Magical Acc is increased by 300. You deal an additional 25% damage when attacking a player.
instant
1s
Spin Block I <Spin Block I> 58 Increases your Parry by 200 for 30s. MP 156
Instant
30s
Spite Strike I <Spite Strike I> 45 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 247
0s
30s
Spite Strike II <Spite Strike II> 48 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 248
0s
30s
Spite Strike III <Spite Strike III> 51 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 284
0s
30s
Spite Strike IV <Spite Strike IV> 54 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 298
0s
30s
Spite Strike V <Spite Strike V> 57 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 312
0s
30s
Spite Strike VI <Spite Strike VI> 60 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 327
0s
30s
Sure Strike I <Sure Strike I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 404
2.1s
2m
Sure Strike II <Sure Strike II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 423
2.1s
2m
Tendon Slice I <Tendon Slice I> 52 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 192
0s
2m
Tendon Slice II <Tendon Slice II> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 202
0s
2m
Tendon Slice III <Tendon Slice III> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 212
0s
2m
Unraveling Assault <Unraveling Assault> 55 Inflicts 818 - 822 physical damage on a target within 7m.

Repeat Activation 3 times.

MP 187
0s
1:30
Unwavering Devotion I <Unwavering Devotion I> 34 Increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 800 for 1:30. MP 79
Instant
3m
Vengeful Strike I <Vengeful Strike I> 28 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 18
Instant
30s
Vengeful Strike II <Vengeful Strike II> 34 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 19
Instant
30s
Vengeful Strike III <Vengeful Strike III> 40 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike IV <Vengeful Strike IV> 47 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 21
Instant
30s
Vengeful Strike V <Vengeful Strike V> 53 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 25
Instant
30s
Vengeful Strike VI <Vengeful Strike VI> 59 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. MP 18
Instant
30s
Vicious Blow I <Vicious Blow I> 50 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 165
0s
16s
Vicious Blow II <Vicious Blow II> 53 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 196
0s
16s
Vicious Blow III <Vicious Blow III> 56 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 205
0s
16s
Vicious Blow IV <Vicious Blow IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage on the target. MP 215
0s
16s
Whirling Strike I <Whirling Strike I> 52 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 72
0s
1m
Whirling Strike II <Whirling Strike II> 55 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 76
0s
1m
Whirling Strike III <Whirling Strike III> 58 Inflicts [Weapon Min]~[Weapon Max] damage by dashing to the target within a 15m radius. MP 80
0s
1m
Wind Lance <Wind Lance> 55 1 Stage

Swings your weapon widely to inflict 788 - 792 physical damage on a target within 25m.

2 Stage Swings your weapon widely to inflict 1718 - 1722 physical damage without a miss on a target within 25m, and there is a chance to put the target in the Stumbled state.

MP 371
5s
1m

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