FANDOM


Icon Skill Level Desc
Drana Storm <(Final) Cursed Cyclone> 80 Inflicts 6000 magical wind damage on up to 6 enemies within 10m and decreases their Physical Attack by 500 and Magic Attack by 500 for 10s. This effect cannot be removed.
instant
5m
Drana Storm <(Stage 1) Cursed Cyclone> 80 Inflicts 900 magical wind damage on up to 6 enemies within 10m and decreases their Physical Attack by 75 and Magic Attack by 75 for 10s. This effect cannot be removed.
instant
5m
Drana Storm <(Stage 2) Cursed Cyclone> 80 Inflicts 1800 magical wind damage on up to 6 enemies within 10m and decreases their Physical Attack by 150 and Magic Attack by 150 for 10s. This effect cannot be removed.
instant
5m
Absolute Zero I <Absolute Zero I> 58 Freezes and stuns a targets within 15m, preventing them from being attacked for 3 - 5 sec. MP 910
0s
3m
Aegis Breaker I <Aegis Breaker I> 56 Removes up to 1 buffs from the target, and inflicts 737 damage per buff removed.
The target also receives 184 damage every 3 sec for 12 sec.
MP 262
0s
24s
Aerial Lockdown I <Aerial Lockdown I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 46
0s
3m
Aerial Lockdown II <Aerial Lockdown II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 57
0s
3m
Aerial Lockdown III <Aerial Lockdown III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and immobilizes it in mid-air.
Only for ground target.
MP 63
0s
3m
Aerial thrust npc <Aerial Thrust> 80 Bound in the air.
1.5s
0s
Aero Snare I <Aero Snare I> 60 Inflicts 305 magical wind damage on a target within 25m, and deals a further 291 damage every 3s for 9s while decreasing their movement speed. MP 265
Instant
30s
Aether Arrow I <Aether Arrow I> 40 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Aether Arrow II <Aether Arrow II> 52 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 30m and decreases its maximum MP by 75%. DP 4000
0s
1h
Agonizing Arrow I <Agonizing Arrow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 202
0s
1m
Agonizing Arrow II <Agonizing Arrow II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius and poisons it for 1m. MP 212
0s
1m
Agonizing Slash I <Agonizing Slash I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash II <Agonizing Slash II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 83
0s
24s
Agonizing Slash III <Agonizing Slash III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 95
0s
24s
Agonizing Slash IV <Agonizing Slash IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. Decreases the target's Magic Resist by 200 and All Elemental Defense by 50 for 15s. MP 100
0s
24s
Tremor type 2(NPC) <Agrint Curse> 65 Turns the target into a rotten tree. Deals great damage after a period of time if the poison is not neutralized.
2s
0s
Ambush I <Ambush I> 25 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 65
0s
40s
Ambush III <Ambush III> 37 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 79
0s
40s
Ambush IV <Ambush IV> 43 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush V <Ambush V> 49 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 82
0s
40s
Ambush VI <Ambush VI> 55 Jumps behind a target's back within 20m to inflict [Weapon Min]~[Weapon Max] physical damage. May also stun it. MP 101
0s
40s
Ankle Snare I <Ankle Snare I> 28 Immobilizes a target within 25m for 10s and decreases its Evasion by 1,000. MP 69
Instant
2 minutes
Apply Deadly Poison I <Apply Deadly Poison I> 28 Uses 2 Scolopen Poison to apply poison to your weapon. For 2m, there is a 2% chance of stunning the target with each attack. MP 52
Instant
2m
Apply Poison I <Apply Poison I> 16 Uses 1 Scolopen Poison to coat a weapon. For 2m, there is a 20% chance of poisoning the target with each attack. MP 38
Instant
2m
Arcane Thunderbolt I <Arcane Thunderbolt I> 52 Inflicts 1,004 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 405
1s
2:30
Arcane Thunderbolt II <Arcane Thunderbolt II> 55 Inflicts 1,077 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 426
1s
2:30
Arcane Thunderbolt III <Arcane Thunderbolt III> 58 Inflicts 1,150 wind damage on a target within a 25m radius, and stuns the target for a short time. MP 455
1s
2.5m
Aether&#039;s Hold I <Area Restraints> 51 Inflicts Aerial Thrust on up to 3 targets within 20m of you.
instant
30s
Infernal Pain I <Bafflement> 80 You are in chaos. You can remove this effect with mental healing magic.
3s
0s
Macro type 1 <Barrier of Deadly Poison> 55 Wide Area Dragon Poison.
5s
0s
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Battle Banner <Battle Banner> 55 Summons a Battle Banner within 20m. Reduces the movement speed and PC damage of hostile targets within 8m of the standard. MP 279
0s
3m
Macro type 1 <Bind (skill)> Bound. Cannot use physical skills.
2s
0s
Warrior type <Bind Feet> 80 Immobilised.
2.5s
0s
Binding Rune I <Binding Rune I> 25 Detonates the Runes carved on a target within 10m up to 5 runes, damaging and putting the target in the Aether's Hold state. MP 81
0s
1m
Binding Word I <Binding Word I> 28 Binds and reduces the movement speed of a target within 25m for 5s. MP 251
1s
45s
Blade of Earth I <Blade of Earth I> 37 Decreases the movement speed of a target within 25m of you and all enemies within 15m of the target for 10s~12s. MP 205
1s
15s
Blaze I <Blaze I> 5 Inflicts 92...229 magical fire damage on a target within 25m. The target's Magic Resist decreases by 30 for 30s. MP 62...78
Instant
30s
Blaze VI <Blaze VI> 59 Inflicts 593... magical fire damage on a target within 25m. The target's Magic Resist decreases by 50 for 30 sec. MP 311...
Instant
30s
Blinding Light I <Blinding Light I> 20 Blinds the target for 20s. MP 31
Instant
5m
Blunting Severe Blow I <Blunting Severe Blow I> 34 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Blunting Severe Blow II <Blunting Severe Blow II> 46 Deals [Weapon Min]~[Weapon Max] physical damage to the target and decreases its Accuracy by 200 and Evasion by 200 for 12s.
0s
12s
Body Root I <Body Root I> 20 Binds a target within 25m for 6s~8s. MP 108
0.5s
20s
Booming Smash I <Booming Smash I> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 46
0s
24s
Booming Smash II <Booming Smash II> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 57
0s
24s
Booming Smash III <Booming Smash III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 63
0s
24s
Booming Smash IV <Booming Smash IV> 58 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. MP 80
0s
24s
Booming Strike I <Booming Strike I> 13 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 28
0s
6s
Booming Strike II <Booming Strike II> 25 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 39
0s
6s
Booming Strike III <Booming Strike III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 47
0s
6s
Booming Strike IV <Booming Strike IV> 48 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 50
0s
6s
Booming Strike V <Booming Strike V> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. MP 66
0s
6s
Break Power I <Break Power I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power II <Break Power II> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 61
0s
16s
Break Power III <Break Power III> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 57
0s
16s
Break Power IV <Break Power IV> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stumbled target, and decreases its Physical Attack by 20 for 30s. While the skill is in effect, your Physical Attack increases by 20. MP 72
0s
16s
Calming Whisper III <Calming Whisper III> 45 Decreases the Enmity of a target within 25m. MP 83
Instant
2m
Calming Whisper IV <Calming Whisper IV> 54 Decreases the Enmity of a target within 25m. MP 100
Instant
2m
NPC spiralarrow g1 <Celestius' Thorn> 53 Causes the targets to bleed.
2.5s
0s
Chain of Earth II <Chain of Earth II> 25 Inflicts 40...50 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 35...44 damage every 3s. MP 95...119
0s
15s
Chain of Earth IV <Chain of Earth IV> 47 Inflicts 64...73 earth damage on a target within 25m, decreases its movement speed for 10s~15s, and deals additional 56...64 damage every 3s. MP 166...182
0s
15s
Chain of Earth V <Chain of Earth V> 59 Inflicts 82... earth damage on a target within 25m, decreases its movement speed for 5s~15s, and deals additional 72... damage every 3s. MP 215...
0s
15s
Chain of Suffering I <Chain of Suffering I> 45 Inflicts 532 earth damage to a target within a 25m radius, and deals periodic 507 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 317
2s
5m
Chain of Suffering II <Chain of Suffering II> 48 Inflicts 557 earth damage to a target within a 25m radius, and deals periodic 531 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 333
2s
5m
Chain of Suffering III <Chain of Suffering III> 51 Inflicts 590 earth damage to a target within a 25m radius, and deals periodic 562 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 355
2s
5m
Chain of Suffering IV <Chain of Suffering IV> 54 Inflicts 642 earth damage to a target within a 25m radius, and deals periodic 612 damage every 12s for 2m. In addition, reduces the target's Magic Resist by 400. If the target dies while the skill is in effect, it is resurrected at its registered Kisk or Obelisk. MP 386
2s
5m
Barrier of Severance I <Chilling Cold> 75 The cold envelopes you and your movement speed was reduced. You can transfer the cold to allies and each time you do, the effect will be more powerful.
2s
0s
Tremor type 2 (NPC) <Chilling Gaze> 55 Paralyzed. You can remove the Altered State by using physical healing magic.
2s
0s
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Counterattack II <Counterattack II> 16 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.
0s
10s
Counterattack III <Counterattack III> 28 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Counterattack IV <Counterattack IV> 40 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Counterattack V <Counterattack V> 50 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Can also stun the target.temporarily.
0s
10s
Boostwing (NPC) <Crushing Waves> 65 Strong damage and rooted.
1s
0s
Macro type 1 <Curse of Blessing> Removes a buff from all targets within the area of effect, and inflicts 100 damage per buff removed.
3.5s
0s
Curse of Weakness II <Curse of Weakness II> 40 Curses a target within 25m. For 1m, each time they use magical skills, they take magic damage equal to 10% of their Max HP. This damage will not exceed 1000. MP 148
Instant
5m
Curse of Weakness III <Curse of Weakness III> 52 Curses a target within 25m. For 1m, each time they use magical skills, they take magic damage equal to 12% of their Max HP. This damage will not exceed 1,200. MP 190
Instant
5m
Curse of the Legion <Curse of the Legion> 55 Makes the target a slave of the Darkness from dusk til dawn.
0s
0s
Fear (NPC) <Curse of the Rune> 65 The curse of fallen souls.
3s
0s
Cursecloud I <Cursecloud I> 40 Inflicts 754 magical earth damage to a target within 25m and all enemies within a 25m radius of the target, and inflicts an additional 656 damage every 6s for 54s. In addition, whenever the target uses a magical attack on you, it suffers damage equal to 5% of its maximum HP. DP 4000
1.5s
1h
Quaver <Cursed Wave> 75 Bound and silenced. Effect can be removed by potions or physical healing.
2s
0s
Cyclone Slash I <Cyclone Slash I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Spin state. MP 147
0s
18s
Dazing Severe Blow I <Dazing Severe Blow I> 28 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow II <Dazing Severe Blow II> 40 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Dazing Severe Blow III <Dazing Severe Blow III> 51 Deals [Weapon Min]~[Weapon Max] physical damage to the target. The target's attack speed decreases for 12s.
0s
12s
Debilitating Incantation <Debilitating Incantation> 55 Decreases Accuracy, Magical Acc and Crit Strike of up to 12 enemies within 15m radius by 120, 120 and 60 respectively for 15 sec. MP 402
0s
3m
Delusional Dirge <Delusional Dirge> 55 Decreases Physical Attack and Magic Boost of a target within 25m radius by 80 and 400 respectively for 15 sec. MP 271
0s
30s
Destructive Claw <Destructive Claw> 55 You are temporarily bleeding. You receive additional damage if hit by the Venomous Claw. You cannot remove the Altered State by using physical healing magic or potion.
1s
0s
Disorienting Blow I <Disorienting Blow I> 52 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumble state. MP 144
Instant
1m
Dispel Magic I <Dispel Magic I> 16 Removes 1 normal magical buffs from the target. MP 114
0.5s
10s
Divine Grasp I <Divine Grasp I> 40 Grabs a target within 15m of you, pulling it and all enemies within 20m of the target to you. Reduces the target's movement speed for 10s. DP 4000
2s
1h
Divine Grasp II <Divine Grasp II> 52 Grabs a target within 15m of you, pulling it and all enemies within 20m of the target to you. Reduces the target's movement speed for 10s. DP 4000
2s
1h
Divine Justice I <Divine Justice I> 45 Inflicts 760 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice II <Divine Justice II> 48 Inflicts 783 earth damage to a target within a 25m radius and stuns the target for 2s. MP 165
0.5s
2m
Divine Justice III <Divine Justice III> 51 Inflicts 810 earth damage to a target within a 25m radius and stuns the target for 2s. MP 189
0.5s
2m
Divine Justice IV <Divine Justice IV> 54 Inflicts 837 earth damage to a target within a 25m radius and stuns the target for 2s. MP 199
0.5s
2m
Divine Justice V <Divine Justice V> 57 Inflicts 915 earth damage to a target within a 25m radius and stuns the target for 2s. MP 208
0.5s
2m
Divine Justice VI <Divine Justice VI> 60 Inflicts 936 earth damage to a target within a 25m radius and stuns the target for 2s. MP 272
0.5s
2m
Divine Rune I <Divine Rune I> 50 Detonates up to 5 runes on a target within 20m, dealing damage, and also temporarily silencing the target and reducing its attack speed. MP 165
0s
3m
Stumble state <Earthquake Bomb> 51 Throws a bomb and knocks over a target within 20m radius.
instant
20s
Earthquake Wave I <Earthquake Wave I> 44 Deals [Weapon Min]~[Weapon Max] physical damage on the enemies within a 10m radius of you and decreases their movement speed for 8s~10s. MP 83
0s
2m
Entangling Shot I <Entangling Shot I> 10 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 8s~16s. MP 36
0s
16s
Entangling Shot II <Entangling Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 54
0s
10s
Entangling Shot III <Entangling Shot III> 34 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 68
0s
16s
Entangling Shot V <Entangling Shot V> 57 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 12s~16s. MP 94
0s
16s
Darkness Servent NPC <Eroded Ide> 65 Movement speed and accuracy decreased. Ide eroded your spirit.
2.5s
0s
Erosion I <Erosion I> 5 Inflicts 34...65 magical earth damage on a target within 25m of you, and deals further 30...57 damage every 3s for 15s. MP 38...46
0s
3s
Explosive Burst I <Explosive Burst I> 52 Inflicts 869 magical fire damage on a target within a 1m radius of you, and also stuns the target. MP 144
1.2s
2m
Eye of Wrath I <Eye of Wrath I> 37 Performs critical hit attacks up to 1 times for 10s. However, your Physical Crit decreases by 300. MP 59
Instant
1m
Face Smash I <Face Smash I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. MP 73
0s
8s
Festering Wound I <Festering Wound I> 28 Inflicts 42 magical water damage on a target within 15m, and reduces the effect of recovery magic it receives by 50% for 1m. MP 21
0s
1m
Fettertwine <Fettertwine> 60 Drastically reduces movement speed for some seconds.
1s
0s
Armor Break npc <Flame Circle> 75 Your defense has decreased temporarily.
2.5s
0s
Flame Fusion II <Flame Fusion II> 47 Deals 495...562 magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10s. MP 151...167
1s
10s
Flame Fusion III <Flame Fusion III> 58 Deals 597... magical fire damage to a target within 25m, and decreases their Fire Resist by 150 for 10 sec. MP 200...
1s
10s
Flaming Meteor II <Flaming Meteor II> 52 Deals 753...897 magical fire damage to enemies around 5m from a point within 25m of you, and also has a chance to stun them for 3s. MP 270...326
1.5s
5m
Fleshcutter Arrow II <Fleshcutter Arrow II> 49 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, decreases the target's Physical Def by 10% for 4s~8s, and also decreases all healing the target receives by 50%. MP 73
0s
24s
Force Blast I <Force Blast I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 15m of you and up to 5 enemies within a 10m radius of the target, and decreases their Physical Def by 500 for 30s. MP 124
0s
1m
Force Cleave II (Asmodian) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave II (Elyos) <Force Cleave II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 100
0s
30s
Force Cleave I (Asmodian) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Force Cleave I (Elyos) <Force Cleave I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m, and there is a chance of decreasing its movement speed for 8s~10s. MP 83
0s
30s
Soul Break (NPC) <Freeze Soul> 75 A powerful shock causes your soul to depart your body. It will return once once you kill the Soul Watcher.
3s
0s
Ice Harpoon I <Freezing Harpoon> 51 Decreases movement speed of a target within 20m from you for 3s.
instant
30s
Barrier of Severance I <Frost Blast> 80 Frost causes damage over time.
0s
0s
Frost I <Frost I> 42 Deals 784...900 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 196...220
0s
1m
Frost II <Frost II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Frostbite II <Frostbite II> 54 Deals 1,010...1,183 magical water damage to a target within 25m and decreases its movement speed for 12s. MP 258...298
0s
1m
Frozen Shock V <Frozen Shock V> 53 Inflicts 600...705 magical water damage on a target within 25m of you and puts it in the Knocked Back state. MP 243...291
0s
30s
Spiralarrow (NPC) <Gas Eruption> 65 Silenced by Gas Eruption.
2.5s
0s
Ghost Shout <Ghost Shout> 60 Provokes Brigade General Laksyaka and decreases Speed.
0s
3s
Graspbreaker I <Graspbreaker I> 57 Instantly moves 10m backwards while removing immobilization and movement speed reduction conditions. MP 100
Instant
2m
Wing Root I <Grounded> 75 You are unable to fly.
0s
0s
Hallowed Strike II <Hallowed Strike II> 19 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 23
0s
8s
Hallowed Strike III <Hallowed Strike III> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 29
0s
8s
Hallowed Strike IV <Hallowed Strike IV> 41 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. MP 33
0s
8s
Aether Arrow (npc) <Head Wound> 65 Damages the target and drains MP.
2.5s
0s
Healing Impairment <Healing Impairment> 55 The target's Healing slightly decreases for 60 seconds.
0s
0s
Curse of Water I <Hideous Cold> 75 Your body is envoleped in a powerful cold. This cold explodes after a certain time and deals powerful damage. You can transfer it to nearby allies.
2s
0s
Holy Punishment I <Holy Punishment I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it for 2s. MP 124
0s
2m
Howl I <Howl I> 34 Lowers Physical Attack of the enemies within a 7m radius of you by 300 for 15s. MP 114
0s
5m
Howl II <Howl II> 46 Lowers Physical Attack of the enemies within a 7m radius of you by 315 for 15s. MP 125
0s
5m
Howl III <Howl III> 58 Lowers Physical Attack of the enemies within a 7m radius of you by 330 for 15s. MP 159
0s
5m
Ice Chain I <Ice Chain I> 3 Inflicts 94...219 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 43...51
2s
10s
Ice Chain II <Ice Chain II> 16 Inflicts 261...319 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 72...88
2s
10s
Ice Chain III <Ice Chain III> 28 Inflicts 357...444 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 103...127
2s
10s
Ice Chain IV <Ice Chain IV> 40 Inflicts 459...536 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 148...172
2s
10s
Ice Chain V <Ice Chain V> 51 Inflicts 567...673 magical water damage on a target within 25m of you, and reduces its movement speed for 12s. MP 184...216
2s
10s
Ice Sheet I (Asmodian) <Ice Sheet I> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 20 seconds. MP 154
0s
3m
Ice Sheet I (Elyos) <Ice Sheet I> 34 Inflicts magical water damage on up to 6 enemies within a radius of the selected spot and reduces their movement speeds for 20 seconds. MP 154
0s
3m
Ignite Aether I <Ignite Aether I> 25 Removes up to 3 buffs from the target, inflicts 189 damage for the first buff removed, and inflicts further 94 damage per each additional buff removed. MP 114
0s
30s
Ignite Aether II <Ignite Aether II> 31 Removes up to 3 buffs from the target, inflicts 225 damage for the first buff removed, and inflicts further 112 damage per each additional buff removed. MP 141
0s
3s
Ignite Aether III <Ignite Aether III> 37 Removes up to 3 buffs from the target, inflicts 250 damage for the first buff removed, and inflicts further 125 damage per each additional buff removed. MP 157
0s
30s
Ignite Aether IV <Ignite Aether IV> 42 Removes up to 3 buffs from the target, inflicts 274 damage for the first buff removed, and inflicts further 137 damage per each additional buff removed. MP 181
0s
30s
Ignite Aether V <Ignite Aether V> 48 Removes up to 3 buffs from the target, inflicts 304 damage for the first buff removed, and inflicts further 152 damage per each additional buff removed. MP 202
0s
30s
Ignite Aether VI <Ignite Aether VI> 54 Removes up to 3 buffs from the target, inflicts 360 damage for the first buff removed, and inflicts further 180 damage per each additional buff removed. MP 234
0s
30s
Ignite Aether VII <Ignite Aether VII> 60 Removes up to 3 buffs from the target, inflicts 401 damage for the first buff removed, and inflicts a further 200 earth damage per each additional buff removed. MP 269
0s
30s
Illusion I <Illusion I> 45 Removes one abnormal physical condition, and allows the caster to evade 2 physical attacks for 10s. MP 274
Instant
2m
Illusion Storm I <Illusion Storm I> 45 Inflicts 579 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4s. MP 548
0s
5m
Illusion Storm IV <Illusion Storm IV> 54 Inflicts 702 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4s. MP 669
0s
5m
Illusion Storm V <Illusion Storm V> 57 Inflicts 750 fire damage on up to 6 targets within a 10m radius. Targets are stunned for 4 sec. MP 717
0s
5m
Increase Stamina <Increase Stamina> 47 You are transformed into a Skurv chieftain! You are beginning to think like one, though.
2.5s
0s
Inescapable Judgment I <Inescapable Judgment I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and stuns it for 4s. MP 83
Instant
12s
Inescapable Judgment II <Inescapable Judgment II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and stuns it for 4s. MP 100
Instant
12s
Infernal Blaze I <Infernal Blaze I> 7 Inflicts 139...235 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. MP 27...43
0s
24s
Infernal Blaze II <Infernal Blaze II> 22 Inflicts 277...373 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. MP 61...77
0s
24s
Infernal Blaze III <Infernal Blaze III> 22 Inflicts 418...486 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. MP 99...115
0s
24s
Infernal Blaze IV <Infernal Blaze IV> 44 Inflicts 500...538 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. MP 123...139
0s
24s
Infernal Blight I <Infernal Blight I> 55 Decreases Physical Def by 1,000, All Elemental Defense by 200, and Magic Resist by 200 for a target within a 25m radius for 1m. MP 588
1s
3m
Infernal Blight II <Infernal Blight II> 58 Decreases Physical Def by 1,500, All Elemental Defense by 220, and Magic Resist by 250 for a target within a 25m radius for 1m. MP 632
1s
3m
Iron Skin I <Iron Skin I> 40 Removes all debuffs from you and reduces the damage inflicted on you by 50% for 30s. MP 122
Instant
10m
Judge&#039;s Edict <Judge's Edict> 55 Decreases Magic Resist and Magic Suppression of a target within 25m radius by 160 and 350 respectively for 12 sec. MP 198
0s
30s
Judgment I <Judgment I> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target with a Greatsword, and also stuns it for 3s.
0s
8s
Judgment II <Judgment II> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target with a Greatsword, and also stuns it for 3s.
0s
8s
NPC spiralarrow g1 <Kinquid's Thrust> 52 A skill that Kinquid uses to cause the target to bleed.
2s
0s
Lightning Slash I <Lightning Slash I> 45 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 83
0s
24s
Lightning Slash II <Lightning Slash II> 48 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 83
0s
24s
Lightning Slash III <Lightning Slash III> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 95
0s
24s
Lightning Slash IV <Lightning Slash IV> 54 Inflicts [Weapon Min]~[Weapon Max] damage to the target. The target's Magical Acc decreases by 200 for 30s. MP 100
0s
24s
Paralyze npc <Lightning Smash (FM)> 73 You are stunned. Cannot be removed.
3s
0s
Lockdown I <Lockdown I> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown II <Lockdown II> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown III <Lockdown III> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown IV <Lockdown IV> 49 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Lockdown V <Lockdown V> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target is bound for 3s.
0s
12s
Luscious Stare (NPC) <Luscious Stare> Madame's luscious stare confuses you and lowers your MP.
2.5s
Magic Implosion I <Magic Implosion I> 45 Removes up to 3 buffs from the target, inflicts 400 damage for the first buff removed, and inflicts a further 200 damage per each additional buff removed. The target also receives 100 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 257
0s
30s
Magic Implosion II <Magic Implosion II> 48 Removes up to 3 buffs from the target, inflicts 427 damage for the first buff removed, and inflicts a further 213 damage per each additional buff removed. The target also receives 104 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 270
0s
30s
Magic Implosion III <Magic Implosion III> 51 Removes up to 3 buffs from the target, inflicts 452 damage for the first buff removed, and inflicts a further 226 damage per each additional buff removed. The target also receives 110 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 288
0s
30s
Magic Implosion IV <Magic Implosion IV> 54 Removes up to 3 buffs from the target, inflicts 491 damage for the first buff removed, and inflicts a further 245 damage per each additional buff removed. The target also receives 120 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 313
0s
30s
Magic Implosion VI <Magic Implosion VI> 60 Removes up to 3 buffs from the target, inflicts 564 damage for the first buff removed, and inflicts a further 282 fire damage per each additional buff removed. The target also receives 139 damage every 3s for 30s. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 361
0s
30s
Curse of Water I <Mark of Calamity> 73 Creates an explosion that inflicts serious damage to all within range.
3s
0s
Massacre I <Massacre I> 60 Inflicts [Weapon Min]~[Weapon Max] physical damage on up to 6 enemies between you and a target within 15m, and engraves a pattern (up to level 2). Struck enemies are poisoned and suffer 96 damage every 2s for 10s. Their movement speed is also slowed. MP 272
0.8s
1.5m
Mental Stability <Mental Stability> 47 Your mind has become clearer, less bogged down by all those worthless skills.
2.5s
0s
Meteor Strike I <Meteor Strike I> 10 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 80 and Flight Speed by 50% for 4s. MP 16
0s
8s
Meteor Strike II <Meteor Strike II> 22 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 100 and Flight Speed by 50% for 4s. MP 25
0s
8s
Meteor Strike III <Meteor Strike III> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 120 and Flight Speed by 50% for 4s. MP 31
0s
8s
Meteor Strike IV <Meteor Strike IV> 45 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 140 and Flight Speed by 50% for 4s. MP 33
0s
8s
Meteor Strike V <Meteor Strike V> 57 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 160 and Flight Speed by 50% for 4s. MP 42
0s
8s
Fear Shriek I <Mind Trap> 75 Inflicts damage on a target.
3s
0s
Mountain Crash I <Mountain Crash I> 50 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 103 damage every 3s for 12s. MP 144
Instant
30s
Mountain Crash II <Mountain Crash II> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 109 damage every 3s for 12s. MP 171
Instant
30s
Mountain Crash III <Mountain Crash III> 56 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 112 damage every 3s for 12s. MP 180
Instant
30s
Mountain Crash IV <Mountain Crash IV> 59 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 118 damage every 3s for 12s. MP 188
Instant
30s
Fear (NPC) <Mutation: Gorgon> Transforms an enemy into a Gorgon, disabling them from using skills.
2s
0s
Needle Rune I <Needle Rune I> 40 Detonates up to 5 runes on a target within 10m, inflicting magical damage at a lowered resistance rate. MP 102
0s
1:30
Needle Rune II <Needle Rune II> 52 Detonates up to 5 runes on a target within 10m, inflicting magical damage at a lowered resistance rate. MP 120
0s
1:30
Nezekan&#039;s Shield I <Nezekan's Shield I> 50 Removes your altered states and prevents you from getting affected by any altered states for 30s. In the meantime, you don't receive any physical damage, and your Physical Attack decreases. DP 4000
0s
1h
Nightmare I <Nightmare I> 57 Binds the target in a spirit state within 25m for 10s. MP 212
Instant
16s
Numbing Blow I <Numbing Blow I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, increasing the target's casting time by 50%, and decreasing the target's attack speed for 7s. MP 152
0s
40s
Numbing Blow II <Numbing Blow II> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, increasing the target's casting time by 50%, and decreasing the target's attack speed for 7s. MP 159
0s
40s
Lockdown npc <Padmarashka's Roar> 55 You are weakened. You can remove the Altered State by using healing magic or potion.
3s
0s
Pain Rune I <Pain Rune I> 13 Detonates the Runes carved on a target within 10m, up to 5 runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
MP 68
0s
18s
Pain Rune II <Pain Rune II> 25 Detonates the Runes carved on a target within 10m, up to 5 runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
MP 97
0s
18s
Pain Rune III <Pain Rune III> 37 Detonates the Runes carved on a target within 10m, up to 5 runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
MP 118
0s
18s
Pain Rune IV <Pain Rune IV> 37 Detonates the Runes carved on a target within 10m, up to 5 runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
MP 124
0s
18s
Pain Rune V <Pain Rune V> 59 Detonates the Runes carved on a target within 10m, up to 5 runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
MP 161
0s
18s
Staggered Rest <Paralyzing Breath> 51 Paralyzes a target within 20m of you for 3 seconds after after 2 seconds.
instant
20s
Parrying Strike I <Parrying Strike I> 25 Upon success of parry, inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and stuns it temporarily. MP 49
0s
1m
Infernal Pain I <Phobia> 80 You are stricken with fear. You can remove this effect with mental healing magic.
3s
0s
Piercing Rupture I <Piercing Rupture I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to up to 18 enemies within a 10m radius, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Piercing Wave I <Piercing Wave I> 50 Inflicts [Weapon Min]~[Weapon Max] physical damage on up to 12 enemies within a 10m radius, and decreases their Physical Def by 500 for 30s. MP 124
0s
1m
Poison Arrow II <Poison Arrow II> 34 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 68
0s
24s
Poison Arrow III <Poison Arrow III> 45 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 74
0s
2s
Poison Arrow IV <Poison Arrow V> 57 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m of you, and also poisons the target for 12s. MP 94
0s
24s
Poisoning Trap III (Asmodian) <Poisoning Trap III> 40 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, poisoning the enemy.
1s
20s
Destructive Claw <Poisonous Breath> 55 Inflicts damage over time. The effect can be removed by healing magic.
5s
0s
Earthgrab npc <Powerful Ankle Grab> 65 Lowers the Speed of a target from a long distance.
2.5s
0s
Stealth Detection <Prime Target> 75 Silenced and bound by the defense shield. Movement speed decreased.
1s
0s
Punishing Wave I <Punishing Wave I> 52 inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 240
0s
3m
Punishing Wave II <Punishing Wave II> 55 Inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 252
0s
3m
Punishing Wave III <Punishing Wave III> 58 Inflicts [Weapon Min]~[Weapon Max] damage on up to 6 enemies within a 7m radius, and immobilizes them for 10s. MP 264
0s
3m
Punishment of Darkness I <Punishment of Darkness I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Darkness II <Punishment of Darkness II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Punishment of Light I <Punishment of Light I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 165
Instant
2m
Punishment of Light II <Punishment of Light II> 56 Deals [Weapon Min]~[Weapon Max] physical damage to the target and absorbs 50% of the damage as HP. MP 185
Instant
2m
Purifying Paean I <Purifying Paean I> 19 Removes physical debuffs. MP 94
Instant
8s
Quickening Doom I <Quickening Doom I> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and inflicts an additional 756 damage and stuns the target if it is poisoned. MP 152
0s
1:30
Quickening Doom II <Quickening Doom II> 58 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and inflicts an additional 791 damage and stuns the target if it is poisoned. MP 159
0s
1:30
Radiant Rune I <Radiant Rune I> 50 Bursts up to 5 runes on a target within 20m, dealing damage and also temporarily silencing the target and reducing its attack speed. MP 144
0s
3m
Guardian G1 <Rakescar> 65 Although bleeding, you are resistant to same physical attacks. You cannot remove the Altered State.
0s
0s
Tremor npc <Ranged Paralysis> 1 Paralyze skill.
1s
0s
Remove Shock I <Remove Shock I> 40 Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 1,000 for 7s. MP 81
Instant
1m
Binding Rune I <Restraints> 51 Inflicts Aerial State on an enemy within 20m of you.
instant
20s
Ripple of Purification I <Ripple of Purification I> 50 Removes up to 3 altered states cast on you and up to 6 allies within a 20m radius of you, and also recovers HP by 3,706. MP 748
2s
2m
Ripple of Purification II <Ripple of Purification II> 53 Removes up to 3 altered states cast on you and up to 6 allies within a 20m radius of you, and also recovers HP by 3,881. MP 774
2s
2m
Rise I <Rise I> 58 Remove your Stun, Knock Back, Stumble, Spin, and Aether's Hold states and increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 500 for 7s. MP 212
Instant
3
Robe of Cold I <Robe of Cold I> 31 For 30m, each time an enemy within 30m attacks you, you reflect 20...29 damage to the enemy and slow down its movement speed for 4s. MP 160...184
Instant
10s
Robe of Cold III <Robe of Cold III> 55 For 30m, each time an enemy within 30m attacks you, you reflect 60...69 damage to the enemy and slow down its movement speed for 4s. MP 272...312
Instant
10s
Root of Enervation I <Root of Enervation I> 10 Decreases attack speed of a target within 25m for 25s~35s. MP 244
1s
10s
Freeze Cannon <Royal Rebuke> 75 Instantly restrain enemies by unleashing a verbal onslaught upon them.
0s
10s
Rupture Arrow II <Rupture Arrow II> 37 Fires an arrow at a target within 20m to inflict [Weapon Min] - [Weapon Max] physical damage, and the Knocked Back state. MP 124
0s
24s
Sakra&#039;s Branding <Sakra's Branding> 75 Your defenses and attacks have been weakened by the Incarna's mark.
0s
0s
Sandstorm Trap II (Asmodian) <Sandstorm Trap II> 52 Uses 5 Tripeed Fruits to set a trap. The trap lasts for 1m, and when an enemy comes within 5m of the trap, it explodes, causing blindness, increased casting time, and gradual HP loss to a target within a 10m radius.
2s
30s
Seizure Arrow I <Seizure Arrow I> 53 Inflicts [Weapon Min]~[Weapon Max] damage to a target within a [Weapon Range]m radius, and drains its HP by 50% and MP by 50% of the total damage inflicted. MP 147
Instant
3m
Severe Weakening Blow I <Severe Weakening Blow I> 25 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 200 and Evasion by 200 for 10s. MP 81
0s
30s
Severe Weakening Blow II <Severe Weakening Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 250 and Evasion by 250 for 10s. MP 91
0s
30s
Severe Weakening Blow III <Severe Weakening Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 300 and Evasion by 300 for 10s. MP 98
0s
30s
Severe Weakening Blow IV <Severe Weakening Blow IV> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 350 and Evasion by 350 for 10s. MP 103
0s
30s
Severe Weakening Blow V <Severe Weakening Blow V> 43 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 103
0s
30s
Severe Weakening Blow VI <Severe Weakening Blow VI> 55 Inflicts [Weapon Min]~[Weapon Max] damage to the target, and decreases the target's Physical Def by 400 and Evasion by 400 for 10s. MP 126
0s
30s
Shackle Arrow I <Shackle Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
Shackle Arrow II <Shackle Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
Shackle of Vulnerability I <Shackle of Vulnerability I> 45 Reduces the attack speed of target within 25m radius for 30s. Increases targets casting time for magical skills and decreases All Elemental Defense by 200. This effect can be removed with Dispel Magical Buff or Dispel Magical Debuff skills. MP 100
1s
30s
Shackle of Vulnerability I <Shadow Fog> 51 Decreases movement speed of a target within 15m from you for 5s.
instant
20s
Shadow Rage I <Shadow Rage I> 42 Increases your Physical Attack by 100% and decreases your Evasion by 50% and Magic Resist by 500 for 10s. MP 42
Instant
10m
Shattering Wave I <Shattering Wave I> 50 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 15m of you and up to 18 enemies within a 10m radius of the target, and decreases their Physical Def by 600 for 30s. MP 165
0s
1m
Shield Bash I <Shield Bash I> 10 Bashes the target with a shield to inflict [Weapon Min]~[Weapon Max] physical damage and entering the target into the Knocked Back state. MP 50
0s
1m
Shield Counter II <Shield Counter II> 19 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter III <Shield Counter III> 31 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter IV <Shield Counter IV> 41 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Shield Counter V <Shield Counter V> 53 Deals [Weapon Min]~[Weapon Max] physical damage to the target and stuns it temporarily. Only usable after a successful block.
Shield required.
MP 56
0s
15s
Spirit Preserve I <Shield Reassembly> 73 Restores and reassembles a destroyed shield.
0s
0s
Shimmerbomb <Shimmerbomb> 55 Blinds enemies within 15m and decreases their Magical Acc by 300 for 3 sec. If the enemy is an enemy player, their target is momentarily deselected. MP 149
0s
3m
Shock Arrow I <Shock Arrow I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 148
0s
30s
Shock Arrow II <Shock Arrow II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within [Weapon Range]m, immobilizes it for 10s, and decreases its Evasion by 1,000. MP 174
0s
30s
Sigil of Silence I <Sigil of Silence I> 28 Silences a target within 25m for 6s~8s. MP 131
1s
20s
Signet Silence I <Signet Silence I> 55 Ignite a rune carved on a target within a 10m radius up to level 5, causing the rune to explode inflicting damage and silencing the target for 30 seconds.
The chance of silencing the target varies depending on the level of the rune carved on the target.
MP 202
0s
1:30
Signet Silence II <Signet Silence II> 58 Ignite a rune carved on a target within a 10m radius up to level 5, causing the rune to explode inflicting damage and silencing the target for 30 seconds.
The chance of silencing the target varies depending on the level of the rune carved on the target.
MP 212
0s
1:30
Enfeeblement (NPC) <Silence (skill)> 66 Unable to use magical skills.
2.5s
0s
Silence Arrow I <Silence Arrow I> 25 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 4s~6s. MP 72
0s
18s
Silence Arrow II <Silence Arrow II> 31 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~6s. MP 81
0s
18s
Silence Arrow III <Silence Arrow III> 37 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 5s~7s. MP 88
0s
18s
Silence Arrow IV <Silence Arrow IV> 42 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~7s. MP 92
0s
12s
Silence Arrow VI <Silence Arrow VI> 54 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP 100
0s
18s
Silence Arrow VII <Silence Arrow VII> 60 Fires an arrow at a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage, and silences the target for 6s~8s. MP
0s
18s
Slash Artery I <Slash Artery I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to the target and causes it to bleed for 30s. MP 83
0s
30s
Slash Artery II <Slash Artery II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to the target and causes it to bleed for 30s. MP 100
0s
30s
Sleeping Storm I <Sleeping Storm I> 50 Forces a target within a 25m radius and up to 6 enemies within a 12m radius of the target to fall asleep for 20s and increases their All Elemental Defense. MP 522
1s
3m
Lava Tempest I <Soul Conflagration> 65 The Magic Flame has decreased your HP and MP.
0s
0s
Soul Crush I <Soul Crush I> 48 Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. MP 166
0s
1m
Soul Crush II <Soul Crush II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. MP 199
0s
1m
Soul Crush III <Soul Crush III> 60 Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. MP 218
0s
1m
Soul Freeze II <Soul Freeze II> 52 Inflicts 962...1,144 magical damage on a target within 25m as well as silencing it for 8s. MP 301...357
1s
20s
Soul Lock I <Soul Lock I> 43 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stunned or stumbled target within a 25m radius and binds it for 3s. MP 123
0s
1m
Soul Lock II <Soul Lock II> 55 Inflicts [Weapon Min]~[Weapon Max] physical damage on a stunned or stumbled target within a 25m radius and binds it for 3s. MP 152
0s
1m
Soul Strike I <Soul Strike I> 42 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and has a chance to stun it for 4s. MP 83
0s
12s
Soul Strike II <Soul Strike II> 54 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and has a chance to stun it for 4s. MP 100
0s
12s
Spelldodging I <Spelldodging I> 42 Allows you to resist 2 magical attacks in 10s. However, your Attack decreases by 50%. MP 42
0s
10m
Spike Bite Trap I (Asmodian) <Spike Bite Trap I> 37 Uses 3 Tripeed fruits to set up a ranged trap around you. The trap remains effective for 1m, and when an enemy approaches within a 10m radius, it explodes to immobilize the enemy as well as reducing its evasion.
2s
30s
Spike Trap III (Asmodian) <Spike Trap III> 37 Uses 5 Tripeed seeds to set up a single trap around you. The trap remains effective for 1m, and when an enemy approaches within a 5m radius, it explodes to immobilize the enemy as well as to reduce its evasion rate.
1s
20s
Spiral Slash II <Spiral Slash II> 52 Charges to a target within 25m, inflicts [Weapon Min]~[Weapon Max] physical damage to the target and stuns it for 3s. DP 4000
0s
15m
Spirit Disturbance I <Spirit Disturbance I> 28 Commands the spirit to attack. Each spirit has a skill that inflicts element-specific damage and a weakening effect.
Water Spirit: Water damage
Wind Spirit: Stuns
Earth Spirit: Absorbs some damage as HP
Fire Spirit: Reduces physical defense
Magma Spirit: Absorbs some damage as HP and reduces physical defense
Tempest Spirit: Water damage and Stuns.
MP 62
0.8s
18s
Spite Strike I <Spite Strike I> 45 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 247
0s
30s
Spite Strike II <Spite Strike II> 48 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 248
0s
30s
Spite Strike III <Spite Strike III> 51 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 284
0s
30s
Spite Strike IV <Spite Strike IV> 54 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 298
0s
30s
Spite Strike V <Spite Strike V> 57 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 312
0s
30s
Spite Strike VI <Spite Strike VI> 60 Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target and puts it in the Stumbled state. MP 327
0s
30s
Poisoning (NPC) <Spore Shower> 53 Inflicts damage on enemies within range.
2s
0s
Springing Slice I <Springing Slice I> 28 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 200 for 6s. MP 103
0s
12s
Springing Slice II <Springing Slice II> 40 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 300 for 6s. MP 122
0s
12s
Springing Slice III <Springing Slice III> 52 Charges at a stumbled target within 15m and chops downward to inflict [Weapon Min]~[Weapon Max] physical damage and reduces Physical Def by 400 for 6s. MP 144
0s
12s
Stamina Discharge I <Stamina Discharge I> 59 Removes one abnormal effect from you. MP 268
Instant
1m
Sleep Trap I (Elyos) <Start of the Dream> 75 You are temporarily asleep. You can remove this effect by using mental healing magic.
3.5s
0s
Stilling Word I <Stilling Word I> 50 Binds up to 18 enemies within a 25m radius of you for 15s. DP 4000
0s
1h
Storm of Aion I <Storm of Aion I> 16 Inflicts 256...325 magical wind damage on a target within a 25m radius, and decreases Magic Resist by 200 for 10s. MP 54...63
1s
30s
Storm of Aion II <Storm of Aion II> 28 Inflicts 339...431 magical wind damage on a target within a 25m radius, and decreases Magic Resist by 200 for 10s. MP 77...104
1s
30s
Storm of Aion III <Storm of Aion III> 16 Inflicts 432...529 magical wind damage on a target within a 25m radius, and decreases Magic Resist by 200 for 10s. MP 111...129
1s
30s
Stunning Shot I <Stunning Shot I> 19 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 75
0s
12s
Stunning Shot III <Stunning Shot III> 41 Fires an arrow at a target within 20m of you to inflict random physical damage between [Weapon Min] and [Weapon Max]. The target becomes temporarily stunned. MP 110
0s
12s
Summer Circle II <Summer Circle II> 37 Increases Fire Resist by 60 and Earth Resist by 60 of you and your group members within a 20m radius for 10m.
In the meantime both Water Resist and Wind Resist decrease by 60.
MP 242
1s
1.5s
Summer Circle III <Summer Circle III> 49 Increases Fire Resist by 90 and Earth Resist by 90 of you and your group members within a 20m radius for 10m.
In the meantime both Water Resist and Wind Resist decrease by 30.
MP 242
1s
1.5s
Summon Vexing Energy <Summon Vexing Energy> 55 Taunts up to 6 enemies within 20m radius and summons a spirit that becomes targeted instead. MP 492
0s
5m
Root (npc) <Sweltering Heat (skill)> 65 Damage + Root
2s
0s
Swift Shot II <Swift Shot II> 22 Attacks the legs of a target within [Weapon Range]m to inflict [Weapon Min]~[Weapon Max] physical damage on it. The target's movement speed is reduced for 10s~16s. MP 5s
0s
16s
Swinging Shield Counter <Swinging Shield Counter I> 51 Inflicts [Weapon Min]~[Weapon Max] damage to the target and has a chance to stumble it if the target is stunned.
A shield required.
MP 189
0s
1m
Sword Storm I <Sword Storm I> 60 Inflicts 882 -895 physical damage on up to 6 enemies between you and a target within 15m, and makes them stumble. MP 327
1s
1m
Tendon Slice I <Tendon Slice I> 52 Inflicts [Weapon Min]~[Weapon Max] damage to the target and immobilizes it for 8s. MP 192
0s
2m
Throw Dagger I <Throw Dagger I> 46 Deals [Weapon Min]~[Weapon Max] physical damage to a target within 20m, and stuns it for 2s.
Flight Only Skill.

0s
40s
Fear Shriek I <Throw Fear Grenade> 1 Throw a Fear Grenade on a target. A hit target becomes scared and disappears.
0.5s
30s
Tiamat&#039;s Chaos <Tiamat's Chaos> 55 You are slowed by Isbariya the Resolute's power.
2s
0s
Toxic Talon <Toxic Talon> 52 A skill that enables Aether Arachnas to attack the target and inflict disease.
2s
0s
Trap of Slowing II (Asmodian) <Trap of Slowing II> 43 Uses 5 Tripeed seeds to set a trap. The trap lasts for 1m, and when an enemy approaches within 10m, it explodes, immobilizing the enemy and reducing its evasion.
Instant
2m
Doom Lure I <Twisting Chains> 51 Draws a target within a 20m radius towards the caster.
instant
20s
Venomous Claw <Venomous Claw> 55 You are temporarily poisoned. You receive additional damage if hit by the Destructive Claw. You cannot remove the Altered State by using physical healing magic or potion.
1s
0s
Venomous Strike I <Venomous Strike I> 54 Chance to inflict [Weapon Min]~[Weapon Max] damage and poison the target for 15s. If used on the target's back, inflicts an additional 702 damage. MP 124
0s
2m
Tremor npc <Wave of Paralysis> 73 Paralyze skill.
4s
0s
Weakening Blow I <Weakening Blow I> 34 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and decreases its Evasion by 800 for 10s. It inflicts additional 394...490 damage if dealt behind the target. MP 76
0s
1m
Weakening Blow II <Weakening Blow II> 46 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and decreases its Evasion by 800 for 10s. It inflicts additional 557...629 damage if dealt behind the target. MP 83
0s
1m
Weakening Severe Blow I <Weakening Severe Blow I> 5 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 100 for 6s.
0s
12s
Weakening Severe Blow II <Weakening Severe Blow II> 31 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 200 for 6s. MP 91
0s
30s
Weakening Severe Blow III <Weakening Severe Blow III> 37 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 300 for 6s. MP 98
0s
30s
Weakening Severe Blow IV <Weakening Severe Blow IV> 40 Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces their Physical Def by 400 for 6s.
0s
12s
Weeping Curtain <Weeping Curtain> 55 A curtain covering the Holy Servant renders healing magic useless.
0s
0s
Destructive Claw <Whirlpool of Death> 55 Ranged Padmarashka attack.
5s
0s
Whirlwind Slash I <Whirlwind Slash I> 25 Upon successful Evasion, inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Spin state. MP 65
0s
1m
Wind Cut Down IV <Wind Cut Down IV> 49 Inflicts 993 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 292
1.5s
16s
Wind Cut Down V <Wind Cut Down V> 55 Inflicts 1,166 wind damage to a target within a 25m radius of and causes it to bleed for 6s. MP 341
1.5s
16s
Wing Root I <Wing Root I> 46 Instantly decreases the flight time of a target within 40m by 10%, and causes it to decrease by an additional 3% every 3s for 30s. MP 182
1s
2m
Winter Binding I <Winter Binding I> 16 Inflicts 28...38 water damage on the enemies within a 15m radius of you, and immobilizes them for 10s. MP 84...100
0s
1m
Winter Binding II <Winter Binding II> 28 Inflicts 39...49 water damage on the enemies within a 15m radius of you, and immobilizes them for 12s. MP 121...153
0s
1m
Winter Binding III <Winter Binding III> 40 Inflicts 54...63 water damage on the enemies within a 15m radius of you, and immobilizes them for 14s. MP 172...196
0s
1m
Winter Binding IV <Winter Binding IV> 51 Inflicts 72...81 water damage on the enemies within a 15m radius of you, and immobilizes them for 14s. MP 215...255
0s
1m
Winter Circle I <Winter Circle I> 25 Increases Water Resist by 30 and Wind Resist by 30 of you and your group members within a 20m radius for 10m.
In the meantime both Fire Resist and Earth Resist decrease by 30.
MP 167
1s
1.5s
Winter Circle II <Winter Circle II> 37 Increases Water Resist by 60 and Wind Resist by 60 of you and your group members within a 20m radius for 10m.
In the meantime both Fire Resist and Earth Resist decrease by 60.
MP 208
1s
1.5s
Winter Circle III <Winter Circle III> 49 Increases Water Resist by 90 and Wind Resist by 90 of you and your group members within a 20m radius for 10m.
In the meantime both Fire Resist and Earth Resist decrease by 90.
MP 208
1s
1.5s
Wintry Armor I <Wintry Armor I> 55 If an enemy within a 5m radius all attacks you, you reflect 1,000 damage to the enemy for 30s and decrease its movement and attack speed for 2s. MP 749
Instant
5m
Lockdown npc <Withering Gloom> 65 Cursed. Maximum HP and maximum MP decreased.
3.5s
0s
Withering Gloom I <Withering Gloom I> 54 Reduces the maximum HP and maximum MP of a target within a 25m radius by 1,500 each for 1m.
It can be removed with a Dispel Magical Debuff skill.
MP 293
2s
2m
Withering Gloom II <Withering Gloom II> 60 Reduces the maximum HP and maximum MP of a target within a 25m radius by 2,000 each for 1m.
It can be removed with a Dispel Magical Debuff skill.
MP 336
2s
2m
Word of Destruction I <Word of Destruction I> 40 Deals 795 magical fire damage to a target within 25m of you and up to 12 enemies within 20m of the target, and inflicts an additional 663 damage on them every 3s for 57s, decreasing all healing they receive by 50%. DP 4000
0s
1h
Word of Destruction II <Word of Destruction II> 52 Deals 994 magical fire damage to a target within 25m of you and up to 12 enemies within 20m of the target, and inflicts an additional 829 damage on them every 3s for 57s, decreasing all healing they receive by 50%. DP 4000
0s
1h
Poisoning (NPC) <Wrathful Venom Burst> 65 Poisons all within the range, and increases your attack power by giving them penalties.
2.5s
0s
Zikel&#039;s Shield I <Zikel's Shield I> 50 Removes your altered states and prevents you from getting affected by any altered states for 30s. In the meantime, you don't receive any physical damage, and your Physical Attack decreases. DP 4000
0s
1h

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