Lakrum is a region that was discovered after the Scarring of Atreia. This shared map is located at the edge of a yet unexplored continent of Balaurea, and oversees player progress between level 76 to 80.
This map features the return of several systems that defined previous Aion expansions, such as the presence of a fortress on a leveling map (Inggison/Gelkmaros) as well as mini-outposts that can be captured to unlock weekly quests (Katalam/Danaria).
Lay of the Land Edit
Lakrum is a secluded region that has managed to remain hidden from the conflict raging around Atreia for centuries. The map is primarily defined through its abundant forestry, the lone exceptions coming in the form of two coves that are found in the western and southern sections of the map.
The map itself can be split into three "districts". Elyos players will begin at the Ancient Sanctum of Life and work their way up through the left side of the map, while the Asmodians will find themselves in the Ancient Temple of Wisdom and do the same for the right side. The center or middle is a joint area, designed for endgame level 80 players. The map has no neutral zones, so players are advised to travel in groups and stay in the vicinity of one of the faction's outposts where possible.
Lakrum contains 9 mini-outposts known as bases or camps. These can be captured by either faction to unlock weekly quests that award , a currency used to purchase the endgame PvP gear among other rewards. The bases also hold an artifact each, which can be activated by eligible members of the conquering legion (or player) to provide various benefits to nearby faction members.
Each base has two weekly quests associated with it, as well as an NPC that will give the player 10 the first time he/she interacts with it. A base can be captured by defeating the NPC with "Captain" in its name located within it. The captain will respawn roughly 15 minutes after a base has been captured, allowing another faction to "flip" it again.
While in control of a base additional teleport routes to some of the other bases and locations on the map will be available, allowing players to efficiently navigate the map.
Cubic Lab Gatekeeper Edit
An NPC granting access to the Qubrinerk's Cubic Lab instance might appear each time a base is captured by the Elyos or Asmodians. It will appear in the vicinity of the base, and will grant access to the instance for the first 24 players to interact with him. Note that players of both factions can seek this NPC out; entry is not limited to members of the faction that captured the base. The NPC will despawn once the entry limit has been reached, or after 10 minutes.
World Bosses Edit
Players may opt to hunt down the map's named monsters, ranging from elites to world bosses, to obtain crafting materials (used in the renewed Aetherforging) as well as cubicles. can be obtained from the elite monsters tagged "<Leader>" spread throughout the map; can obtained from world bosses, and is obtained exclusively from . When the latter spawns all players in Lakrum will receive a notification. Icons denoting the location of world bosses and the raid boss will also appear on the World Map (M) whenever they appear.
World bosses can be looted for the spoils, offering a mixture of single (roll) drops and shared drops. They will also leave behind a number of boxes on the ground containing additional crafting materials. As of such, it is recommended to team up into groups or alliances beforehand, as all members of the alliance will be able to acquire the items from each of the opened boxes that way.
Standing tall in the north of Lakrum is the map's fortress, an ancient Jotun citadel overseeing the region. Rumor has it the fortress holds a dreadful secret, sought after by . As long as the fortress is not under Balaur control, The Veilenthrone will be accessible. The fortress-controlling faction will enter from inside the fortress (and will also receive a number of additional teleport lines across the map); the opposing faction can access the instance from their outpost south from the fortress.
- Frozen Monolith (3p) [76+]
- Primeth's Forge (6p) [80+]
- Herelym Mine (6p) [80+]
- Infernal Drakenspire Depths (6p) [80+]
- The Veilenthrone (18p) [80+]
- This zone partially replaces Iluma and Norsvold.
- The map is rather dark, and not as vibrant in color as some of its predecessors. Especially at night players may struggle to make out objects or roads.