Under construction...
Passive[]
Icon | Skill | Level | Desc |
---|---|---|---|
<Advanced Chain Armor Proficiency I> | 9 | Grants Advanced Chain Armor Proficiency. | |
<Advanced Staff Training I> | 9 | Allows you to use staves skillfully. | |
<Advanced Cloth Armor Proficiency I> | 9 | Grants Advanced Cloth Armor Proficiency. | |
<Advanced Shield Training I> | 9 | Allows you to use shields skillfully. | |
<Advanced Leather Armor Proficiency I> | 9 | Grants Advanced Leather Armor Proficiency. | |
<Advanced Mace Training I> | 9 | Allows you to use maces skillfully. | |
<Basic Leather Armor Proficiency> | 1 | Allows you to wear leather armor. | |
<Basic Clothing Proficiency> | 1 | Allows you to wear clothing. A skill to be proud of. | |
<Basic Cloth Armor Proficiency> | 1 | Allows you to wear cloth armor. | |
<Basic Mace Training> | 1 | Allows you to use maces. | |
<Boost Physical Attack I> | 1 | Boosts Attack. | |
<Boost Attack Resistance I> | 16 | Increases resistances to Knock Back, Stumble, and Spin. | |
<Advanced Mace Training II> | 25 | Allows you to use maces skillfully. | |
<Advanced Staff Training II> | 25 | Allows you to use staves skillfully. | |
<Reduce Enmity Increase Rate I> | 25 | Reduces the increase rate of the target's Enmity caused by your attack. | |
<Advanced Mace Training III> | 40 | Allows you to use maces skillfully. | |
<Advanced Staff Training III> | 40 | Allows you to use staves skillfully. | |
<Boost Attack Resistance II> | 45 | Increases resistance to Knock Back, Stumble, and Spin. | |
<Advanced Mace Training IV> | 50 | Allows you to use maces skillfully. | |
<Advanced Staff Training IV> | 50 | Allows you to use staves skillfully. | |
<Boost Element Defense I> | 10 | Boosts All Elemental Defense by 20. | |
<Boost Element Defense II> | 40 | Boosts All Elemental Defense by 20. | |
<Boost Mantra Range I> | 25 | Increases the range of Mantra Skill by 25%. | |
<Winged Catalyst I> | 25 | While flying, increases Power by 10, Will by 10, and Flight Speed by 33%. | |
<Winged Mantra I> | 10 | Boosts the effect range of mantra skills by 100% while flying. | |
<Boost Defense> | 67 | Reduces damage taken from monster attacks. | |
<Enhance Attack> | 69 | Increases damage dealt to monsters. | |
<Boost Interpersonal Defense> | 71 | Reduces damage taken through PC attacks. | |
<Boost Interpersonal Attack> | 73 | Increases damage dealt to PCs. | |
<Boost Godstone Resistance> | 66 | Increases Godstone Activation Suppression by 0.2%/0.4%/0.6%/0.8%/1.0%. |
Basic[]
Icon | Skill | Level | Desc | |
---|---|---|---|---|
<Bandage Heal> | 1 | Uses 1 bandage to recover your HP by 187...259. | 4s 16s | |
<Basic Clothing Proficiency> | 1 | Allows you to wear clothing. A skill to be proud of. | ||
<Basic Cloth Armor Proficiency> | 1 | Allows you to wear cloth armor. | ||
<Return> | 1 | Returns to the bind point. | 6s 20m | |
<Herb Treatment I> | 10 | Uses 1 <Lesser Odella Powder> to restore your HP by 262. | 4s 16s | |
<Herb Treatment II> | 22 | Uses 1 <Odella Powder> to restore your HP by 366. | 4s 16s | |
<Herb Treatment III> | 34 | Uses 1 <Greater Odella Powder> to restore your HP by 485. | 4s 16s | |
<Herb Treatment IV> | 46 | Uses 1 <Fine Odella Powder> to restore your HP by 613. | 4s 16s | |
<Herb Treatment V> | 58 | Uses 1 <Master Odella Powder> to restore your HP by 755. | 4s 16s |
Offensive[]
Icon | Skill | Level | Desc | |
---|---|---|---|---|
<Meteor Strike I> | 10 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 80 and Flight Speed by 50% for 4s. | MP 16 0s 8s | |
<Meteor Strike II> | 22 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 100 and Flight Speed by 50% for 4s. | MP 25 0s 8s | |
<Meteor Strike III> | 34 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 120 and Flight Speed by 50% for 4s. | MP 31 0s 8s | |
<Meteor Strike IV> | 45 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 140 and Flight Speed by 50% for 4s. | MP 33 0s 8s | |
<Meteor Strike V> | 57 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. Decreases the target's Physical Def by 160 and Flight Speed by 50% for 4s. | MP 42 0s 8s | |
<Booming Strike I> | 13 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. | MP 28 0s 6s | |
<Booming Strike II> | 25 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. | MP 39 0s 6s | |
<Booming Strike III> | 37 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. | MP 47 0s 6s | |
<Booming Strike IV> | 48 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. | MP 50 0s 6s | |
<Booming Strike V> | 60 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 5% for 8s. | MP 66 0s 6s | |
<Incandescent Blow I> | 19 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 40 for 8s. | MP 34 0s 8s | |
<Incandescent Blow II> | 31 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 60 for 8s. | MP 44 0s 8s | |
<Incandescent Blow III> | 42 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 80 for 8s. | MP 50 0s 8s | |
<Incandescent Blow IV> | 54 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and reduces its Physical Def by 100 for 8s. | MP 60 0s 8s | |
<Booming Smash I> | 22 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. | MP 46 0s 24s | |
<Booming Smash II> | 34 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. | MP 57 0s 24s | |
<Booming Smash III> | 46 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. | MP 63 0s 24s | |
<Booming Smash IV> | 58 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and decreases its movement speed for 8s. | MP 80 0s 24s | |
<Parrying Strike I> | 25 | Upon success of parry, inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and stuns it temporarily. | MP 49 0s 1m | |
<Parrying Strike II> | 37 | Upon success of parry, inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and stuns it temporarily. | MP 59 0s 1m | |
<Parrying Strike III> | 49 | Upon success of parry, inflicts [Weapon Min]~[Weapon Max] physical damage on the target, and stuns it temporarily. | MP 62 0s 1m | |
<Word of Protection I> | 28 | Increases Evasion, Parry, Block by 100 and All Elemental Defense by 100 of your group members within a 20m radius of you for 15s. | MP 300 Instant 10s | |
<Pentacle Shock I> | 28 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. | MP 86 0s 8s | |
<Pentacle Shock II> | 40 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. | MP 102 0s 8s | |
<Pentacle Shock III> | 51 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the Stumbled state. | MP 118 0s 8s | |
<Booming Assault I> | 31 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. | MP 130 0s 24s | |
<Booming Assault II> | 43 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. | MP 147 0s 24s | |
<Booming Assault III> | 55 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. | MP 177 0s 24s | |
<Resonance Haze I> | 34 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. | MP 133 0s 1m | |
<Resonance Haze II> | 46 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. | MP 145 0s 1m | |
<Tremor I> | 40 | Deals [Weapon Min]~[Weapon Max] physical damage to up to 12 enemies within 20m and causes them to become Knocked Back. Also forms a shield that can block damage from each all attack for 6s. | DP 4000 0s 1h | |
<Tremor II> | 52 | Deals [Weapon Min]~[Weapon Max] physical damage to up to 12 enemies within 20m and causes them to become Knocked Back. Also forms a shield that can block damage from each all attack for 6s. | DP 4000 0s 1h | |
<Splash Swing I> | 40 | Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. | MP 81 0s 30s | |
<Splash Swing II> | 46 | Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. | MP 83 0s 30s | |
<Splash Swing III> | 52 | Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. | MP 96 0s 30s | |
<Splash Swing IV> | 40 | Upon successful parry, inflicts [Weapon Min]~[Weapon Max] damage to the target. | MP 106 0s 30s | |
<Soul Strike I> | 42 | Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and has a chance to stun it for 4s. | MP 83 0s 12s | |
<Soul Strike II> | 54 | Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and has a chance to stun it for 4s. | MP 100 0s 12s | |
<Inescapable Judgment I> | 42 | Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and stuns it for 4s. | MP 83 Instant 12s | |
<Inescapable Judgment II> | 54 | Deals [Weapon Min]~[Weapon Max] physical damage to a target within 25m and stuns it for 4s. | MP 100 Instant 12s | |
<Soul Lock I> | 43 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a stunned or stumbled target within a 25m radius and binds it for 3s. | MP 123 0s 1m | |
<Soul Lock II> | 55 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a stunned or stumbled target within a 25m radius and binds it for 3s. | MP 152 0s 1m | |
<Soul Crush I> | 48 | Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. | MP 166 0s 1m | |
<Soul Crush II> | 54 | Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. | MP 199 0s 1m | |
<Soul Crush III> | 60 | Deals [Weapon Min]~[Weapon Max] physical damage to a stunned target and causes it to become Stumbled. | MP 218 0s 1m | |
<Retribution I> | 48 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. | MP 62 Instant 1m | |
<Retribution II> | 60 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 15m radius. | MP 82 Instant 1m | |
<Mountain Crash I> | 50 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 103 damage every 3s for 12s. | MP 144 Instant 30s | |
<Mountain Crash II> | 53 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 109 damage every 3s for 12s. | MP 171 Instant 30s | |
<Mountain Crash III> | 56 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 112 damage every 3s for 12s. | MP 180 Instant 30s | |
<Mountain Crash IV> | 59 | Inflicts [Weapon Min]~[Weapon Max] damage to a target within a 25m radius, and deals periodic 118 damage every 3s for 12s. | MP 188 Instant 30s | |
<Disorienting Blow I> | 52 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumble state. | MP 144 Instant 1m | |
<Disorienting Blow II> | 55 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumble state. | MP 152 Instant 1m | |
<Disorienting Blow III> | 58 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target and puts it in the stumbled state. | MP 159 Instant 1m | |
<Backshock I> | 53 | Inflicts [Weapon Min]~[Weapon Max] damage to the target and stuns it for 3s. | MP 147 Instant 3m | |
<Numbing Blow I> | 55 | Inflicts [Weapon Min]~[Weapon Max] damage to the target, increasing the target's casting time by 50%, and decreasing the target's attack speed for 7s. | MP 152 0s 40s | |
<Numbing Blow II> | 55 | Inflicts [Weapon Min]~[Weapon Max] damage to the target, increasing the target's casting time by 50%, and decreasing the target's attack speed for 7s. | MP 159 0s 40s | |
<Seismic Crash I> | 55 | Inflicts [Weapon Min]~[Weapon Max] damage to a Stumbled target. | MP 152 Instant 1m | |
<Resonance Haze III> | 58 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a fallen enemy. | MP 185 0s 1m | |
<Burst I> | 60 | Inflicts [Weapon Min]~[Weapon Max] physical damage and stuns the target temporarily. | MP 245 0s 1m | |
<Annihilation I> | 60 | Inflicts 402 - 507 physical damage on the target. | MP 98 Instant 1m | |
<Hallowed Strike II> | 19 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. | MP 23 0s 8s | |
<Hallowed Strike III> | 31 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. | MP 29 0s 8s | |
<Hallowed Strike IV> | 41 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. | MP 33 0s 8s | |
<Hallowed Strike V> | 53 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. | MP 40 0s 8s | |
<Smite I> | 1 | Inflicts 97...164 magical earth damage on a target within 25m of you. | MP 18 1.5s 2s | |
<Thunderbolt Strike I> | 56 | Inflicts [Weapon Min]~[Weapon Max] physical damage on a target within 25m. | MP 154 0s 1m | |
<Resonant Strike> | 55 | Inflicts 1455 - 1459 physical damage on up to 6 enemies within 10m radius. | MP 180 0s 2m | |
<Detonate> | 66 | Transport 15m backwards. Creates a fiery explosion damaging up to 8 enemies within 8m of original location. Recover 1000HP. | 0s 3:20 | |
<Waterbind> | 66 | Inflicts 800 water damage on enemies and immobolizes for 14 sec within a 15m radius. | 0s 3:20 | |
<Powerful Leap> | 75 | Leaps at a target within 15m and deals 1518-1522 physical damage. Deals additional physical damage to enemies within 6m of the target and binds. | MP 558 Instant 9s | |
<Ground Smash> | 75 | Deals 818-822 physical damage to targets within 4m and enemies within 7m of that target. If the target is showed or has movement related abnormal status effects, it will receive an additional 400 physical damage. | MP 92 Instant 5s | |
<Roar of the Earth> | 75 | Deals 1718-1722 physical damage to targets within 7m, increases their enmity and increases for 12 sec your resistance for fear, paralysis, and movement speed reduction effects. Also grants damage reduction that scales up as health drops. | MP 935 0.5s 15s | |
<Rock Punch> | 75 | 1 Stage
Deals 1918-1922 physical damage to targets within 4m and absorbs part of their HP. The cooldown for Rock Fist is reset. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed. 2 Stage Deals 2018-2022 physical damage to target within 4m and enemies within 6m of the target and absorbs part of their HP. If the target has shock and movement related abnormal status effects, it receives an additional 370-557 physical damage and part of its HP are absorbed. |
MP 168/560 1s/5s 5s | |
<Fan of Flames> | 75 | Inflicts 948-952 physical damage to enemies in a cone extending 7m in front of you. If the target is in Shock, it receives 475 fire damage. If it is inflicted with Dancing Fire or In Flames, it receives 460 additional fire damage. | MP 95 Instant 4s | |
<Rush of Flames> | 75 | Charges at a target within 20m and deals 838-842 physical damage, turning the target into Dancing Fire. Increases attack power by 20% for 10 sec, up to 2 times. | MP 208 Instant 15s | |
<Inferno's Embrace> | 75 | Inflicts 2878-2882 physical damage to target within 15m and paralyzes them. If the target has Dancing Fire or In Flames, this state is removed, they are hit again, and you recover health proportional to the attack. | MP 422 Instant 3s | |
<Horrific Blaze> | 75 | Inflicts 4718-4722 physical damage to enemies within a 7m radius and causes fear, reducing movement speed for 6 sec. Randomly inflicts Dancing Flames. | MP 1,149 0.5s 15s | |
<Icewind Gale> | 75 | Inflicts magical wind damage on a target within 25m of you and another target within 4m of the original target. Deals 594 magical water damage and increases their freeze stage. | MP 288 instant 6s | |
<Ice Spike> | 75 | Deals 948 magic water damage to paralyzed, stunned, knocked back, stumbled or restraint enemies in a cone 25m in front of you. Enemies who have already reached stage 3 receive 1265 additional magic water damage and are knocked back. | MP 71 instant 0.5s | |
<Wave of Bitter Cold> | 75 | Deals 1218 magic water damage to enemies in a cone 15m in front of you and increases freezing stage by 1. Enemies who have already reached stage 3 receive 1218 additional magic water damage and are knocked back. | MP 652 1s 10s | |
<Electro Bolts> | 75 | Deals 1100 magic wind damage to enemies within 6m and reduces Fierce Gale’s cooldown by 3 seconds. If the target is shocked or its movement speed is reduced, it receives an additional 800 magic wind damage. | MP 75 instant 5s | |
<Field of Lightning> | 75 | Deals 1720 magic wind damage to targets within 20m and enemies within 6m of target. Movement speed is reduced for 3 seconds by 50%. The area of the attack becomes a field in which the movement speed of the enemies is reduced by 50% every 3 seconds for 3 seconds for a duration of 10 seconds. This has no influence on Storm Surge’s increased range effect. | MP 669 instant 15s | |
<Fierce Gale> | 75 | Inflicts 2600 magical wind damage on a target within 6m. If the target suffers from abnormal status effects related to movement, it is also restrained. | MP 802 0.5s 21s | |
<Hallowed Strike I> | 3 | Inflicts [Weapon Min]~[Weapon Max] physical damage on the target. The target's attack speed decreases for 10s. | MP 11 0s 8s | |
<Infernal Blaze I> | 7 | Inflicts 139...235 magical wind damage on a target within 25m, and sometimes stuns the target temporarily. | MP 27...43 0s 24s |
Stigma[]
Divine[]
Healing[]
Icon | Skill | Level | Desc | |
---|---|---|---|---|
<Healing Light III> | 22 | Restores the HP of a target within 23m of you by 528...704. | MP 69 1.5s 0s | |
<Healing Light VI> | 56 | Restores the HP of a target within 23m of you by 1,211...1,211. | MP 132 1.5s 0s | |
<Healing Light I> | 1 | Restores the HP of a target within 23m of you by 110...246. | MP 13 1.5s 0s | |
<Healing Light II> | 10 | Restores the HP of a target within 23m of you by 269...437. | MP 40...56 1.5s 0s | |
<Healing Light IV> | 34 | Restores the HP of a target within 23m of you by 799...967. | MP 91 1.5s 0s | |
<Healing Light V> | 44 | Restores the HP of a target within 23m of you by 1,008...1,152. | MP 91 1.5s 0s | |
<Word of Revival I> | 13 | Instantly heals a target within 23m for 22...30, and then heals 22...30 HP every 2s for 38s. | MP 52...68 0s 5s | |
<Word of Revival II> | 25 | Instantly heals a target within 23m for 41...49, and then heals 41...49 HP every 2s for 38s. | MP 82...98 0s 5s | |
<Word of Revival III> | 37 | Instantly heals a target within 23m for 60...68, and then heals 60...68 HP every 2s for 38s. | MP 60...68 0s 5s | |
<Word of Revival IV> | 47 | Instantly heals a target within 23m for 74...82, and then heals 60...68 HP every 2s for 38s. | MP 124...132 0s 5s | |
<Word of Revival V> | 59 | Instantly heals a target within 23m for 88..., and then heals 88... HP every 2s for 38s. | MP 151... 0s 5s | |
<Healing Conduit I> | 20 | For 10s, HP of the caster and group members is restored by 23 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 59 0s 2m | |
<Healing Conduit II> | 25 | For 10s, HP of the caster and group members is restored by 29 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 69 0s 2m | |
<Healing Conduit III> | 31 | For 10s, HP of the caster and group members is restored by 35 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 80 0s 2m | |
<Healing Conduit IV> | 37 | For 10s, HP of the caster and group members is restored by 41 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 90 0s 2m | |
<Healing Conduit V> | 43 | For 10s, HP of the caster and group members is restored by 47 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 102 0s 2m | |
<Healing Conduit VI> | 49 | For 10s, HP of the caster and group members is restored by 57 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 123 0s 2m | |
<Healing Conduit VII> | 55 | For 10s, HP of the caster and group members is restored by 70 whenever the target suffers damage. But only those who stay within 5m radius of the target can restore their HP. | MP 138 0s 2m | |
<Word of Life I> | 34 | Heals all group members within 20m of you by 295 every 2s for 10s. | MP 278 Instant 3m | |
<Word of Life II> | 40 | Heals all group members within 20m of you by 342 every 2s for 10s. | MP 299 Instant 3m | |
<Word of Life III> | 46 | Heals all group members within 20m of you by 387 every 2s for 10s. | MP 322 Instant 3m | |
<Word of Life IV> | 34 | Heals all group members within 20m of you by 425 every 2s for 10s. | MP 278 Instant 3m | |
<Word of Life V> | 58 | Heals all group members within 20m of you by 461 every 2s for 10s. | MP 383 Instant 3m | |
<Recovery Spell I> | 45 | Heals a target within 25m of you by 771, and additionally heals them by 771 every 2s for 6s. | MP 290 1s 10s | |
<Stamina Restoration I> | 45 | Restores HP by 3,137. | MP 208 Instant 1m | |
<Stamina Restoration II> | 48 | Restores HP by 3,308. | MP 217 Instant 1m | |
<Stamina Restoration III> | 51 | Restores HP by 3,470. | MP 226 instant 1m | |
<Stamina Restoration IV> | 54 | Restores HP by 3,627. | MP 234 Instant 1m | |
<Recovery Spell II> | 51 | Heals a target within 25m of you by 854, and additionally heals them by 854 every 2s for 6s. | MP 314 1s 10s | |
<Recovery Spell III> | 57 | Heals a target within 25m of you by 932, and additionally heals them by 932 every 2s for 6s. | MP 338 1s 10s | |
<Healing Burst I> | 52 | Heals a target within 23m of you by 3,184. | MP 280 3s 10s | |
<Healing Burst II> | 55 | Heals a target within 23m of you by 3,327. | MP 291 3s 10s | |
<Healing Burst III> | 58 | Heals a target within 23m of you by 3,463. | MP 300 3s 10s | |
<Stamina Battle Morale V> | 57 | Restores HP by 3,779. | MP 243 Instant 1m | |
<Stamina Battle Morale VI> | 60 | Restores HP by 3,925. | MP 251 Instant 1m | |
<Bandage Heal> | 1 | Uses 1 bandage to recover your HP by 187...259. | 4s 16s | |
<Herb Treatment I> | 10 | Uses 1 <Lesser Odella Powder> to restore your HP by 262. | 4s 16s | |
<Herb Treatment II> | 22 | Uses 1 <Odella Powder> to restore your HP by 366. | 4s 16s | |
<Herb Treatment III> | 34 | Uses 1 <Greater Odella Powder> to restore your HP by 485. | 4s 16s | |
<Herb Treatment IV> | 46 | Uses 1 <Fine Odella Powder> to restore your HP by 613. | 4s 16s | |
<Herb Treatment V> | 58 | Uses 1 <Master Odella Powder> to restore your HP by 755. | 4s 16s | |
<Vessel of Water> | 66 | For 15 sec, recovers 200HP each time you receive damage, with chance of removing debuffs. | 0s 5m | |
<Healing Rain> | 75 | All abnormal status effects are removed from target within 25m and their HP is instantly recovered by 2,000 for 3 sec every 1 sec by 1,000. | MP 133 instant 1s | |
<Recovery Spell> | 30 | Instantly recovers 1601 HP of a target within 25m radius and then recovers 1601 HP every 2s for 10s. | MP 632 1s 10s | |
<Cleansing Recovery Spell> | 80 | Instantly restores HP of a target within 25m by 9606 and removes 1 physical weakening magic from a target for 10 seconds in 3 second intervals. | MP 632 1s 10s | |
<Rejuvenating Spell> | 80 | Instantly recovers 3202 HP of a target and group members nearby within 25m, then recovers 3202 HP every 2s for 10s. | MP 632 1s 10s |
Buffs[]
Icon | Skill | Level | Desc | |
---|---|---|---|---|
<Blessing of Rock I> | 5 | Buffs Physical Def by 10% and Magic Suppression by 100 for 60m. Target must be within 15m. | Instant 1 second | |
<Blessing of Health I> | 3 | Increases maximum HP by 10% for 60m. | Instant 1 second | |
<Promise of Wind I> | 9 | For 30m, has a 5% chance to inflict additional 123 damage on the target whenever you attack. | MP 51 Instant 10s | |
<Blessing of Health II> | 31 | Increases Maximum HP of a target within 15m by 15% for 60 min. | Instant 1 second | |
<Yustiel's Protection I> | 10 | Increases Attack by 100% for 30s. | DP 2000 Instant 1m | |
<Marchutan's Protection I> | 10 | Increases Physical Attack by 100% for 30s. | DP 2000 Instant 1m | |
<Promise of Wind II> | 19 | For 30m, has a 5% chance to inflict additional 154 damage on the target whenever you attack. | MP 58 Instant 10 | |
<Promise of Wind III> | 31 | For 30m, has a 5% chance to inflict additional 266 damage on the target whenever you attack. | MP 79 Instant 10 | |
<Promise of Wind IV> | 43 | For 30m, has a 5% chance to inflict additional 347 damage on the target whenever you attack. | MP 94 Instant 10 | |
<Promise of Wind V> | 55 | For 30m, has a 5% chance to inflict additional 501 damage on the target whenever you attack. | MP 122 Instant 10 | |
<Rage Spell I> | 20 | For 30m, your Attack increases by 15%. But in the meantime, your healing skill casting time increases by 20%. | MP 379 Instant 15s | |
<Focused Parry I> | 22 | Increases your Parry by 300 for 30s. | MP 58 Instant 30s | |
<Protective Ward I> | 22 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 30% of the damage received per attack. | MP 77 0s 2m | |
<Protective Ward II> | 28 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 33% of the damage received per attack. | MP 100 0s 2m | |
<Protective Ward III> | 34 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 36% of the damage received per attack. | MP 124 0s 2m | |
<Protective Ward IV> | 40 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 39% of the damage received per attack. | MP 124 0s 2m | |
<Protective Ward V> | 46 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 42% of the damage received per attack. | MP 159 0s 2m | |
<Protective Ward VI> | 52 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 44% of the damage received per attack. | MP 182 0s 2m | |
<Protective Ward VII> | 58 | For 10s, a protective shield is created that has a 100% chance of blocking damage whenever you are hit by Attack, and increases your resistance to Stumble. The protective shield blocks 46% of the damage received per attack. | MP 209 0s 2m | |
<Word of Wind I> | 31 | Increases the Speed by 20% and Atk Speed by 20% of you and all group members within 20m for 5m. | DP 2000 0s 30m | |
<Word of Quickness I> | 37 | Reduces the casting time of all magic skills by 50% for you and your group members. Lasts 15s. | MP 300 Instant 5m | |
<Word of Inspiration I> | 40 | Increases Magic Boost by 100, Accuracy by 100, and Attack by 20% of your group members within a 20m radius of you for 15s. | MP 300 Instant 10s | |
<Blessing of Wind I> | 45 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 317 Instant 3m | |
<Blessing of Wind II> | 48 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 333 Instant 3m | |
<Blessing of Wind III> | 51 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 354 Instant 3m | |
<Blessing of Wind IV> | 54 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 385 Instant 3m | |
<Blessing of Wind V> | 57 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 412 Instant 3m | |
<Blessing of Wind V> | 60 | For 30s, there is a 100% chance of inflicting additional damage to the target each time you attack. | MP 441 Instant 3m | |
<Perfect Parry I> | 45 | You parry up to 1 physical attacks for 10s. | MP 165 Instant 30s | |
<Swiftwing I> | 46 | Increases the Flight Speed of you and all group members within 20m by 80 for 5m. | MP 300 Instant 5m | |
<Blessing of Stone I> | 45 | Increases Maximum HP by 10%, All Elemental Defenses by 50, Physical Def by 10%, and Magic Suppression by 100 of a target within a 25m radius for 30m. | MP 105 Instant 1s | |
<Word of Spellstopping I> | 50 | Creates a shield for 15s that can block damage with 100% probability each time you and your allies within a 20m radius receive Attack. The shield blocks 40% of the damage you receive until it blocks a total of 5,000 damage. | MP 500 Instant 10m | |
<Aetheric Field I> | 50 | Creates a shield for 15s that can block damage with 100% probability each time you and your allies within a 20m radius receive Attack. The shield blocks 40% of the damage you receive until it blocks a total of 5,000 damage. | MP 500 Instant 10m | |
<Divine Curtain I> | 50 | Creates a shield for 15s that has a 100% chance of blocking damage each time you and up to 6 allies within a 20m radius receive all attacks. (The shield blocks 50% of the damage you receive per attack until it blocks a total of 5,000 damage). | MP 622 Instant 10m | |
<Curtain of Aether I> | 50 | Creates a shield for 15s that has a 100% chance of blocking damage each time you and up to 6 allies within a 20m radius receive all attacks. (The shield blocks 50% of the damage you receive per attack until it blocks a total of 5,000 damage). | MP 622 Instant 10m | |
<Divine Curtain II> | 56 | Creates a shield for 15s that has a 100% chance of blocking damage each time you and up to 6 allies within a 20m radius receive all attacks. (The shield blocks 50% of the damage you receive per attack until it blocks a total of 5,000 damage). | MP 669 Instant 10m | |
<Curtain of Aether II> | 56 | Creates a shield for 15s that has a 100% chance of blocking damage each time you and up to 6 allies within a 20m radius receive all attacks. (The shield blocks 50% of the damage you receive per attack until it blocks a total of 5,000 damage). | MP 669 Instant 10m | |
<Confident Defense I> | 51 | Upon successful parry, increases Physical Def by 500 for 15s. | MP 165 Instant 3m | |
<Elemental Screen I> | 55 | Increases the Physical Def and All Elemental Defenses of you and up to 6 allies within a 20m radius by 2,000 and 200 for 30s. | MP 303 Instant 3m | |
<Elemental Screen II> | 58 | Increases the Physical Def and All Elemental Defenses of you and up to 6 allies within a 20m radius by 2,500 and 220 for 30s. | MP 317 Instant 3m | |
<Rise I> | 58 | Remove your Stun, Knock Back, Stumble, Spin, and Aether's Hold states and increases your Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 500 for 7s. | MP 212 Instant 3 | |
<Unstoppable I> | 57 | Increases your Stun Penetration by 300 and your Stumble Penetration by 300 for 30s. | MP 312 Instant 3m | |
<Lucidity I> | 60 | Increases your Magic Boost, Accuracy, Physical Attack and Magical Acc by 200, 100, 20% and 100, respectively for 2m. | MP 136 Instant 10s | |
<Promise of Earth I> | 16 | For 30m, each time you attack there is a 10% chance of decreasing the enemy's attack speed. | MP 60...100 Instant 10s | |
<Promise of Earth IV> | 51 | For 30m, each time you attack there is a 10% chance of decreasing the enemy's attack speed. | MP 192...224 Instant 10s | |
<Promise of Earth III> | 40 | For 30m, each time you attack there is a 10% chance of decreasing the enemy's attack speed. | MP 137...177 Instant 10s | |
<Promise of Earth II> | 28 | For 30m, each time you attack there is a 10% chance of decreasing the enemy's attack speed. | MP 87...127 Instant 10s | |
<Block Curtain> | 61 | Creates a protective shield that has a 100% chance to block damage each time an individual and up to 6 allies within 20m radius receive Attack, and recovers 582 HP every 3s for 15s. (The protective shield blocks 50% of the damage received per attack until it blocks a total of 6,000 damage.) | MP 712 Instant 5m | |
<Glory: Empyrean Aegis> | 1 | For 20 sec, damage inflicted on you is decreased by 10%. Each time you and up to 6 group members are attacked within a 15m, damage is reduced by 10%. | Instant 5m | |
<Word of Instigation> | 55 | Increases Magic Boost, Accuracy, and Physical Attack of group members within 20m radius by 130, 130, and 20% respectively for 1m. | MP 297 0s 1m | |
<Vessel of Earth> | 66 | For 15 sec, receive exponentially less damage as HP decreases and shock resistance increases. | 0s 5m | |
<Vessel of Fire> | 66 | For 15 sec, all non-AoE attacks inflict 600 damage on up to 6 enemies within 8m of target, with chance of reflecting 1500 damage back on attacking foes. | 0s 5m | |
<Vessel of Wind> | 66 | Removes all movement related debuffs. Increases Immobilization Resist by 800 and Reduce Speed Resist by 800. Increases attack range by 1m for 15 sec. Reduces movement speed of attacking enemy for 4 seconds. | 0s 5m | |
<Avatar of Earth> | 75 | Grants access to exclusive skills. Has a chance to turn you into an Avatar of Earth that can restrain targets so that they unable to free themselves even when they are hit. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP. | 1.5s 1h | |
<Avatar of Fire> | 75 | Grants access to exclusive skills. Has a chance to turn you into an Avatar of Fire, inflicting Dancing Fire onto a target and up to 3 more enemies within 6m. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP. | 1.5s 1h | |
<Avatar of Water> | 75 | Grants access to exclusive skills. Has a chance to turn you into an Avatar of Water that can freeze enemies and deal additional damage. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP. | 1.5s 1h | |
<Avatar of Wind> | 75 | Grants access to exclusive skills. Has a chance to turn you into an Avatar of Wind that can slow targets. Transformation changes your stats, skills and weapon, negates most ongoing effects and recovers HP and MP. | 1.5s 1h |
Mantras[]
Icon | Skill | Level | Desc | |
---|---|---|---|---|
<Victory Mantra I> | 10 | Increases Attack of you and your group members within 20m radius of you by 10. | Instant 0s | |
<Shield Mantra II> | 25 | Increases Physical Def by 25, Block by 60, Parry by 60, and Evasion by 30 for you and group members within a 20m radius. | Instant 0s | |
<Shield Mantra III> | 37 | Increases Physical Def by 30, Block by 80, Parry by 80, and Evasion by 40 for you and group members within a 20m radius. | Instant 0s | |
<Shield Mantra IV> | 37 | Increases Physical Def by 35, Block by 100, Parry by 100, and Evasion by 50 for you and group members within a 20m radius. | Instant 0s | |
<Shield Mantra I> | 13 | Increases Physical Def by 20, Block by 40, Parry by 40, and Evasion by 20 for you and group members within a 20m radius. | Instant 0s | |
<Magic Mantra I> | 16 | Increases Magic Boost by 20 and Magical Acc by 20 for you and group members within a 20m radius. | Instant 0s | |
<Magic Mantra II> | 28 | Increases Magic Boost by 30 and Magical Acc by 30 for you and group members within a 20m radius. | Instant 0s | |
<Magic Mantra III> | 40 | Increases Magic Boost by 40 and Magical Acc by 40 for you and group members within a 20m radius. | Instant 0s | |
<Magic Mantra IV> | 51 | Increases Magic Boost by 60 and Magical Acc by 40 for you and group members within a 20m radius. | Instant 0s | |
<Celerity Mantra I> | 19 | Increases Speed of you and your group members within 20m radius of you by 10. | Instant 0s | |
<Revival Mantra I> | 22 | Heals you and group members within a 20m radius of you by 32. | Instant 0s | |
<Revival Mantra II> | 34 | Heals you and group members within a 20m radius of you by 55. | Instant 0s | |
<Revival Mantra III> | 46 | Heals you and group members within a 20m radius of you by 84. | Instant 0s | |
<Revival Mantra IV> | 58 | Heals you and group members within a 20m radius of you by 120. | Instant 0s | |
<Victory Mantra II> | 22 | Increases Attack of you and your group members within 20m radius of you by 15. | Instant 0s | |
<Victory Mantra III> | 34 | Increases Attack of you and your group members within 20m radius of you by 20. | Instant 0s | |
<Victory Mantra IV> | 46 | Increases Attack of you and your group members within 20m radius of you by 25. | Instant 0s | |
<Victory Mantra V> | 58 | Increases Attack of you and your group members within 20m radius of you by 30. | Instant 0s | |
<Clement Mind Mantra I> | 25 | Restores the MP of you and your group members within 20m radius of you by 17. | Instant 0s | |
<Clement Mind Mantra II> | 37 | Restores the MP of you and your group members within 20m radius of you by 24. | Instant 0s | |
<Clement Mind Mantra III> | 49 | Restores the MP of you and your group members within 20m radius of you by 32. | Instant 0s | |
<Intensity Mantra I> | 31 | Increases Physical Crit of you and your group members within 20m radius of you by 30. | Instant 0s | |
<Intensity Mantra II> | 43 | Increases Physical Crit of you and your group members within 20m radius of you by 45. | Instant 0s | |
<Intensity Mantra III> | 55 | Increases Physical Crit of you and your group members within 20m radius of you by 65. | Instant 0s | |
<Protection Mantra I> | 37 | Increases All Elemental Defense of you and your group members within 20m radius of you by 50. | Instant 0s | |
<Protection Mantra II> | 49 | Increases All Elemental Defense of you and your group members within 20m radius of you by 60. | Instant 0s | |
<Enhancement Mantra I> | 44 | Increases Stun Resist of you and your group members within 20m radius of you by 500. | Instant 0s | |
<Invincibility Mantra I> | 50 | Recovers the MP of the caster and group members within a 20m radius by 32, and also increases Physical Attack, Physical Def, and Magic Boost. | Instant 0s | |
<Hit Mantra I> | 54 | Increases Physical Crit by 50, Crit Spell by 50, Strike Resist by 50, and Spell Resist by 50 for you and your group members within a 20m radius. | Instant 0s | |
<Hit Mantra II> | 60 | Increases Physical Crit, Crit Spell, Strike Resist, and Spell Resist for you and your group members within a 20m radius by 55, 55, 55, and 55 respectively. | Instant 0s |