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Accuracy is one of the 8 core attributes. This attribute defines a character's basic to hit and chance to critically hit an opponent while in combat.

Accuracy is defined per weapon being held. Classes which have Dual-Wielding have their individual weapon accuracies, which can be individually affected by Consumables, slot items (e.g Manastone slots or Enchantment Stones).

As with any attribute, Accuracy can be altered by Consumable items, such as Food, Potions, or by Spells.